Doing what Ubisoft don't want to do, the community is reviving the classic racing game The Crew with The Crew Unlimited (TCU) project that's releasing soon. Their team have a fresh website with an announcement that the custom server emulator will be releasing September 15th.
The Crew is part of what spurred on the whole Stop Killing Games movement, which went onto reach some impressive milestones. It also seemingly made Ubisoft take at least a bit of notice, as they announced offline modes were planned for The Crew 2 and The Crew Motorsport.
Sadly, the main trouble with this will be how it's only going to be usable for those who actually still have a copy of The Crew, since it's been shut down officially by Ubisoft and so you can no longer buy it. Great news for those who do have it though, a nice win for preservation - unless Ubisoft attempt to shut it down which wouldn't be surprising if they do.
From what the community developers explained their server emulator will offer both offline and online support, along with having its own launcher.
You can see their latest video on it below:

Direct Link
See more on The Crew Unlimited website.
I believe one of these projects is called psone? You have to ask for access when using an emulator but that is not required when playing on original hardware.
All you have to do is enter an alternative dns server address. This leads the game to their server instead of the original.
The real "problem" isn't that this is being done it is the fact that, and the stats show this very clearly, people are playing older games way more than newer games. If we could play our old games indefinitely, how would the poor corpos make ever increasing profits shipping slop? Won't someone think of the shareholders!
Shows how full of bs they are.
"server emulator"
i completely disagree, this take a lot of efforts and will only be able to save a few games.
an law forcing companies to do something about it, will preserve all of then.
let this approach work only for games made before the law passes, the speed that new games get relased and then abandoned is way faster than the speed that the comunity figure out how to support it.
im not sure if emulator is the right term, but i like it as an concept.
I didn't see any clarification on their site, but I suspect that the term emulator is being misused by the project when they are in fact doing a *reimplementation*.