Dear fans of the fheroes2 project! Today we are excited to announce a new version of the fheroes2 game engine - 1.1.12! This release brings a huge number of updates and stands as one of the biggest releases in recent years.
First of all, we have added an initial implementation of the Random Map Generator to the Editor. For now, this feature is marked as in development, as many parts are still unfinished and require further work before it becomes a fully realized part of the project. We plan to refine and expand this feature in future releases.

Another major highlight of this release is the introduction of basic iOS support. While this version still requires refinement before reaching a fully stable state, this marks a big step forward. We will continue sharing progress updates as development continues.
The team has also made numerous UI improvements. We updated the icons for Mass Dispel spell and Resolution option, added new buttons in the File Options dialog, moved the Turn Order bar above the battlefield on high resolutions, and enabled playback for multiple videos - restoring missing campaign animations. You can now switch between towns in the Mage Guild using arrows, delete maps from lists, and have a much larger text limit for all resurrection maps, many-many more changes.
This update also includes major improvements to the AI. AI heroes can now predict the start of a new week for weekly objects such as Monster Dwellings, Windmills, and Magic Gardens, allowing for smarter task management on the Adventure Map. They also make better pre-battle unit arrangements, improving their chances of success. Additionally, we have introduced new conditions for hero hiring to make the late game more engaging.
We hope you enjoy the latest version of the engine, and once again, thank you so much for your continued support of the project!
Don't forget, that you also need to grab the data from GOG.com which it requires to run. You can find the fheroes2 project on the GitHub page.







How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck