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Quake II RTX
- Release Date
2019-06-06 - License
GPL - External Links
Steam, SteamDB, PCGamingWiki
- Genres
FPS - Who made this?
Lightspeed Studios - Platform
Native Linux
About this game:
Quake II RTX is fully ray-traced and includes the 3 levels from the original shareware distribution.
Quake II RTX builds on the work of Christoph Schied and the team at the Karlsruhe Institute of Technology, who added ray tracing to Quake II to create Q2VKPT (in turn building upon the Q2PRO code base). NVIDIA has introduced new path-traced visual effects, has improved texturing, and has made dozens of other changes and improvements, resulting in an experience that rivals games created today, and pushes your RTX hardware to the limit.
Nearly two years after the last update, Quake II RTX 1.8 is out with Quake 2 Remastered map support
by Liam Dawe
31 Mar 2025 at 10:09 am UTC
by Liam Dawe
31 Mar 2025 at 10:09 am UTC
Quake II RTX 1.6.0 adds AMD FidelityFX Super Resolution (FSR)
by Liam Dawe
24 Jan 2022 at 9:12 am UTC
by Liam Dawe
24 Jan 2022 at 9:12 am UTC
Quake II RTX patched to expand the Vulkan Ray Tracing support
by Liam Dawe
31 Mar 2021 at 8:53 am UTC
by Liam Dawe
31 Mar 2021 at 8:53 am UTC
Quake II RTX adds support for the official cross-vendor Vulkan Ray Tracing
by Liam Dawe
15 Dec 2020 at 2:16 pm UTC
by Liam Dawe
15 Dec 2020 at 2:16 pm UTC
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