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QbQbQb Arcade Game Released On Steam For Linux, Win Some Keys
By JoZ3, 11 November 2014 at 1:49 pm UTC

Gracias por todo el aporte hecho por GOL a la comunidad :)

QbQbQb Arcade Game Released On Steam For Linux, Win Some Keys
By Alzarath, 11 November 2014 at 1:49 pm UTC

.i mi prami .geimingonleneks.

I'm learning, okay?

I love GOL in the most average of ways.

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By Mohandevir, 11 November 2014 at 1:47 pm UTC Likes: 1

Exactly, just from the start, if game developers could switch from DX to OpenGL, to develop on windows, it would be a first step and the ports to Linux/MAC would get a performance boost and be much easier to make. OpenGL would get much more love from developers and would become much better.

Spin that wheel! :)

But let me guess... DX is required and OpenGL is not available on Xboxes... That would be Microsoft way of doing things.

QbQbQb Arcade Game Released On Steam For Linux, Win Some Keys
By TheMagazine, 11 November 2014 at 1:46 pm UTC

Alea iacta est! All but love towards the best gaming website for linux!

QbQbQb Arcade Game Released On Steam For Linux, Win Some Keys
By Teodosio, 11 November 2014 at 1:31 pm UTC

You are the love of my life.

P.S. in a platonic sense.

QbQbQb Arcade Game Released On Steam For Linux, Win Some Keys
By Ajdrew70, 11 November 2014 at 1:29 pm UTC

yay! I love coming here for the latest and greatest of Linux gaming. I would be in the dark without GOL. Thanks for all that you do!

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By Deformal, 11 November 2014 at 10:17 am UTC Likes: 1

Well, I think this man is right. But Aspyr and Feral makes ports, that are analogs of Mac ports (I mean performance). So, I don`t think it`s Linux problem, but it`s problem of Dx \ OpenGL porting.
And I don`t think Steam OS is done.

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By Zeitgeist, 11 November 2014 at 9:32 am UTC

QuoteRich Geldreich:"FWIW - while at Valve I seriously supported open source Linux GL drivers and I got seriously burned by doing so. There are some powerful concerns out there that are not yet on board with the idea of open source GPU drivers. It cost us quite some time."

He isn't on the dark side.


In my opinion Microsoft's "deal" with Alienware was just a demonstration of their power. As soon as the Steamboxes are becoming a real thread, Microsoft will try to knock them out. As many said the keyword for the Steambox to succeed is market share. With more users its more likely that AAA titles are ported to SteamOS/Linux. In general the whole situation will improve. We can sit in front of our computers, cross fingers and wait until the year of the Linux desktop comes or we can actually do something about it.

People here at gamingonlinux.com are already convinced that Linux is the better platform. I was asking myself why somebody would switch from Windows to Linux. My idea is to have a small competition every month. Former Windows users have to write a story why they switched to Linux. The GOL community will decide which is the best and the writer will be rewarded with a Linux game. Of course this idea can be slightly tweaked a bit.

Frozenbyte's Platformer Splot May Not Come To Linux It Seems
By Cyba.Cowboy, 11 November 2014 at 9:12 am UTC

adolson
CybaCowboyAnd it's articles like this that prevent me from buying anything until support for Linux-based operating systems is actually offered
You're saying this like it's a bad thing... Why the hell *would* you buy anything that doesn't support your operating system??

Some games promise support for Linux-based operating systems... Only to fail to deliver (as is the case here).

That was my point - just like the author, I recommend users don't buy games that "promise" support for Linux-based operating systems, until the games actually materialize for Linux-based operating systems.

I learnt that the hard way, hopefully others do not.

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By Imants, 11 November 2014 at 6:58 am UTC Likes: 2

Astro
BillNyeTheBlackGuyStill bitter about the whole 32 bit thing huh?
Nope. Still cool with my 32 bit system. And more than that, I have a big list of games I want to play on my 32 bit system. I guess, it takes me at least 2 or 3 years to play all linux games I've already bought. So, no crying and no grieving about a few games I can't play natively on linux. If I wanted I'd play XCOM. There is no problem to use Wine for that.

Then stop being such a baby and bother Feral. They choose what they choose to do.

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By Purple Library Guy, 11 November 2014 at 4:23 am UTC Likes: 3

BeamboomWhat worries me more than the technical hurdles is our market share. Cause with less than 2% of us being on Linux how can you possibly argue that devs should spend a lot on Linux optimizations?

To put it simple: We NEED SteamOS to do the magic on those numbers, or we'll remain a smaller gaming platform than Mac. It's just how it is.
This. We've always had a chicken/egg problem with gaming and game-related graphics performance issues (and some other issues) on Linux. That is, nobody would port games to Linux or make Linux be good for games because our market share was small, and we couldn't grow our market share because no games and to the extent there were games, there were bottlenecks when it came to making them good.

There are signs of this deadlock breaking thanks mainly to Valve and their determined efforts of late to move gaming to Linux. But it's not dead yet. There remain a group of technical issues--mostly drivers, development tools, X being obsolete, OpenGL's ability to compete with DirectX. And there remains the market share issue. Now some of the new engines make porting, or rather developing a game to be cross-platform to begin with, so easy that when using them it would actually be well worth it to make sure the game ran on Linux even if it only meant 1% more sales; the "porting" potentially costs well under 1% of overall game development costs. But even if this leads the majority of games coming out to technically run on Linux, that won't by itself create market share or momentum. And if the market share does not increase, the technical issues likely will not be fully solved and may even get worse as technology on other platforms moves forward while Linux lags.

To solve the market share problem, which in turn is very likely to lead to sufficient effort being spent on the technical problems to make Linux a competitive or even superior gaming platform, right now what we really, really need is a successful launch of the Steam Machines. If they come out and take hold, that would be a lot of users using Linux specifically to do graphics-intensive stuff for which they pay money. It would be an increase in critical mass from an open source development standpoint, and it would vastly increase the field of companies and people with a financial stake in the graphics side of Linux. I mean, Linux is already big, even dominant, in many fields, but few of them require it to make topnotch use of a PC graphics card. Server-related problems in Linux get solved; desktop ones, let alone gaming ones, not necessarily.

Frozenbyte's Platformer Splot May Not Come To Linux It Seems
By adolson, 11 November 2014 at 2:38 am UTC Likes: 1

CybaCowboyAnd it's articles like this that prevent me from buying anything until support for Linux-based operating systems is actually offered
You're saying this like it's a bad thing... Why the hell *would* you buy anything that doesn't support your operating system??

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By aFoxNamedMorris, 11 November 2014 at 2:08 am UTC Likes: 1

BL2 is running on my laptop at around 18-25FPS at max resolution (1366x768) with everything but AA and sunshafts enabled. Intel Ivybridge Graphics, latest 01.org drivers and 3.17.2 kernel. With recent discoveries by LunarG along with the work the Mesa team has been doing, we should be seeing at least a 57% increase in performance. This means I could get up to ~=43FPS if not more after all these changes are made stable and released.

If you don't believe me, take a look at the LunarG blog, get the average percentage from the kernel patch and add that to the Glassy Mesa percentage, and see for yourself.

Edit: I forgot to factor in kernel level enhancements, so there could be even more to gain than I thought. Fingers crossed, folks.

Platformer Magnetic By Nature Now Available For Linux
By Avehicle7887, 11 November 2014 at 2:00 am UTC

Teslagrad was fun, I really enjoyed that game although I admit it did piss me off a bit when I died too much :D

Hopefully this will hit GOG.com soon enough.

Frozenbyte's Platformer Splot May Not Come To Linux It Seems
By Nyamiou, 11 November 2014 at 1:19 am UTC

AsavarTzethI have added a Controversy section on the <a href="https://en.wikipedia.org/wiki/Marmalade_(software)" target="_blank">Wikipedia page</a>, citing 22cans and their Project Godus, which also uses Marmalade, despite reaching the Linux stretch goal.
There is a problem with your [11] note (just after the word "unclear").

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By EKRboi, 11 November 2014 at 1:18 am UTC Likes: 1

FutureSutureGamingOnLinux has had a spotless community in my eyes so far. That changed for me when I read this comment, especially the bit in bold. Please do not post here again unless you stop being so completely and utterly obnoxious. I mean, seriously, what the actual fudge? You must be a troll.

I may not have been around here long, but I have quickly fallen in love with this community as well.

Unfortunately he isn't trolling though.. there is some back story there. You see, in the year 2014 he is still running a 32bit Linux install even though he has 64bit hardware from what I understand, and for some(no?) reason, he refuses to install a 64bit distro. Feral released XCOM:EU as 64bit only... and he is butthurt. Makes absolutely NO sense to me, or anyone else it seems. To each his own i suppose?

I completely agree though, that is not the kind of drivel wanted around here. I applaud any efforts to bring games to our OS of choice, however unoptimized they are. Baby steps.. everything has to start somewhere.

Frozenbyte's Platformer Splot May Not Come To Linux It Seems
By Nyamiou, 11 November 2014 at 1:13 am UTC

The fact is that because Valve want a lot of games on Linux before the release of Steam Machines, games that promise a Linux version have a greater chance of being Greenlighted on Steam and so some developers may announce a Linux version and forget about it once they are Greenlighted. Some developers might also do it because it's a way to make bloggers talk about the game.

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By FutureSuture, 11 November 2014 at 12:43 am UTC Likes: 2

Astro
BeamboomThis right here is what I talk about in my post above. Ferals work on Xcom is the exact opposite of garbage, it's one of the best ports to Linux so far, and to sit an spew out stuff like this on forums on the net... We're just in no position whatsoever to do so!
A lot of people contact me after reading my comments about Feral. We talk and I recommend them contact Feral and ask them don't port any more games on linux. So, I don't need to argue with you here. Sorry, nothing personal. What I need is just leaving my comments and do what I do.
GamingOnLinux has had a spotless community in my eyes so far. That changed for me when I read this comment, especially the bit in bold. Please do not post here again unless you stop being so completely and utterly obnoxious. I mean, seriously, what the actual fudge? You must be a troll.

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By Nyamiou, 11 November 2014 at 12:40 am UTC Likes: 2

Skarjak
NyamiouIt's FUD, he has probably been paid by Microsoft (or Apple / Sony / Nintendo) for saying this nonsense.
This "FUD!" and "shill!" stuff has to stop. It makes us look completely disconnected from reality. This comment thread has plenty of examples showing that it is not FUD. We gain nothing by ignoring issues.
Real arguments in the blog post :
- Aspyr having problem with all proprietary drivers except the Nvidia one.
- The Intel driver is not as good as it should be.

FUD parts :
- Few games are not as good in term of performances on Linux that on Windows > Every games are going to have less "gaming value" on Linux because devs don't care about Linux
QuoteSadly, it's pretty clear that if you run these games on Linux your experience isn't going to be as good, and you'll be getting less "gaming value" vs. Windows. We're not talking about a bunch of little indy titles, these are big releases: [...]. My take is the devs doing these ports just aren't doing their best to optimize these releases for Linux and/or OpenGL.
We all know that these ports are really good, that the companies behind the ports are working on making it better even after it is released, so saying that this games have less "gaming value" on Linux and it's because the devs don't care is just spreading disinformation.

- It's hard to make a game that perform better on Linux
QuoteI know it's possible for Linux ports to equal or outperform their Windows counterparts, but it's hard.
Well, not even an argument here.

- It was hard to port a very old engines designed only for Windows > It will be even harder with recent engines
QuoteAt Valve we had all the driver devs at our beck and call and it was still very difficult to get the Source engine's perf. and stability to where it needed to be relative to Windows. (And this was with a ~8 year old engine - it must be even harder with more modern engines.)
I highly doubt this guy don't know about Unity and Unreal Engine, so again this is just disinformation.

- Windows/Xbox developer that don't know anything about Linux are developing the ports
QuoteThese devs are probably glad to just release anything at all given how alien it can be for Windows/Xbox devs to develop, debug, and ship stuff under Linux+OpenGL.
Most ports are made by people whose jobs is to port game to other platforms (Ryan C. Gordon, Aspyr, Feral), so not by Windows/Xbox dev. Here again this is disinformation.

- Valve developers are crappy
QuoteHay, this is just a thought, but maybe Valve developers could stop locally optimizing for their bonuses by endlessly tweaking and debugging various half-broken dysfunctional codebases and instead do more to educate developers on how to do this sort of work correctly.
It's pretty sure now that this guy didn't leave Valve in good terms.

- Steam Machines is a vaporware
QuoteI don't agree that SteamOS is done just yet, but you've got to wonder what is really going on. (So where are all those shiny Steam machines they showed earlier this year anyway? Does all this just go into the Valve memory hole now?)
If this part isn't FUD, I don't know what FUD is anymore.

Frozenbyte's Platformer Splot May Not Come To Linux It Seems
By titi, 11 November 2014 at 12:09 am UTC

:D I love the wikipedia entry.

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By Skarjak, 10 November 2014 at 11:49 pm UTC Likes: 4

NyamiouIt's FUD, he has probably been paid by Microsoft (or Apple / Sony / Nintendo) for saying this nonsense.

This "FUD!" and "shill!" stuff has to stop. It makes us look completely disconnected from reality. This comment thread has plenty of examples showing that it is not FUD. We gain nothing by ignoring issues.

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By Nyamiou, 10 November 2014 at 11:26 pm UTC

It's FUD, he has probably been paid by Microsoft (or Apple / Sony / Nintendo) for saying this nonsense.

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By Styromaniac, 10 November 2014 at 11:16 pm UTC Likes: 1

Well… after reading comments on here and Phoronix, I think it's safe to say my next GPU will be AMD again. They need the money and I need the savings anyway. How about that freesync and the new open source driver? At this tipping point, I'd kick myself if/when Mantle comes to Linux and for whatever reason Nvidia can't or won't implement it.

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By Astro, 10 November 2014 at 10:45 pm UTC

BillNyeTheBlackGuyStill bitter about the whole 32 bit thing huh?
Nope. Still cool with my 32 bit system. And more than that, I have a big list of games I want to play on my 32 bit system. I guess, it takes me at least 2 or 3 years to play all linux games I've already bought. So, no crying and no grieving about a few games I can't play natively on linux. If I wanted I'd play XCOM. There is no problem to use Wine for that.

Insurgency FPS Is Waiting On Valve So It Can Come To Linux (UPDATED)
By tony1ab, 10 November 2014 at 10:18 pm UTC

The funniest part of all is how they have removed the linux references as a release platform.

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By EKRboi, 10 November 2014 at 10:08 pm UTC Likes: 5

edoMany benchmarks have shown than the nvidia driver runs similar on both OS, so to think than the ports are not optimized as good as possible (or opengl is not that good) makes sense. I mean, if those are not the reason, and the nvidia driver is supposed to have similar performance on both OS? what else could it be? the kernel? (I dont think so). Just saying.

DING DING DING. Exactly this. Big time developers of AAA's spend years making a video game and optimizing it(for windows) along the way. Then they hand it to a small porting dev who throws a 1/4 of their already low resources at it and spend maybe 6-8ish months on and they want to call that optimized? NOPE.

I watched a talk from R. Gordon (icculus) from one of the steam dev days this past weekend. He was speaking to a ton of win/console devs and It was basically about porting games to Linux/Mac and OpenGL. I already had a good idea how it went and I was pretty much spot on.

They yank out the dx renderer, shove in an OpenGL one or even put in a dx to ogl translation layer(yuck), yank out dxinput and shove in SDL(hopefully SDL2) Compile, get compile error, fix error, rinse & repeat until it actually finishes compiling. Then they use the sub par tools available for Linux to attempt debug it and to try and iron out most of the major kinks. It is one HUGE band-aid job. It is NO WONDER that all of these ports that are simply afterthoughts don't run as well as they should/could, and they WONT until the the games are built with Linux in mind from the get go.

edoSo, they port Xcom to 64 bits, your current distro is 32 bits (in a 64 bits able hardware), and you want them to stop porting games to the linux platform just because you dont want to reinstall your distro?
I really want to understand your point, but when I try I fail. Maybe you should contact steam support for a refund, that would make more sense, but I guess it's not possible due to you should had read the requirements of the game before buy it.

I have to agree. If you are complaining about the lack of a 32bit build on Linux in the year 2014 and you are running a 32bit install on 64bit hardware.. I mean.. c'mon. Backup your home folder and reinstall. It should literally only take a few hours to be back up and running exactly as you were before but on a 64bit os. You have nobody to blame but yourself here. Sorry Astro.

OZSeafordWell, I may have an above the average gaming rig, but I am playing through the Witcher 2 right now, and don't jhave any problems to report. The same can be said about Civ 5, Xcom, but I understand that people with more modest rigs are feeling the pain.

It is less about whether or not the games are playable. The witcher 2, borderlands, civ 5.. all of them are "playable" for me. If I am willing to play at sub par frame rates simply to play in Linux that is. All of those mentioned games run at or near twice the frame rate for me in win as they do in Linux. I have been playing the games that are not fast moving in Linux because frame rate is much less noticeable when the image doesn't move much or really quickly, and doesn't require cat like reflexes(and therefor the frame rate) to play. Wasteland 2, GoI, Anomaly WE, KSP.. I play those in Linux because as long as it is "smooth enough" they are enjoyable. The older titles that run well simply by brute force or because they were actually built with Linux in mind. I play those in Linux too. The modern FPS titles like Borderlands, Metro, Serious Sam 3 etc... Are basically all but unplayable with their <=30 fps even without vsync yet they run 60fps all day long with vsync in windows.. I'm still playing them there because that 60FPS frame rate and vsync is necessary for me to enjoy them.. and most other people as well.

I definitely have an above average rig with 3 monitors and multiple GPUs.. I enjoy my surround gaming setup A LOT and I'm not going to play on a single monitor just to play in Linux because the Linux Nvidia drivers don't utilize multiple GPUs properly and the games are horribly optimized.

NONE, of this is a stab at the wonderful devs and porting studios who have been bringing us games. I am just not delusional to the reality we are in right now. I think it WILL get better. The graphics drivers need work and it will take time to work out some of the major kinks.

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By linux_gamer, 10 November 2014 at 9:33 pm UTC

QuoteDid anyone who owns an Nvidia card put this in the Steam Launch options for the game:

LD_PRELOAD="${LD_PRELOAD} libpthread.so.0 libGL.so.1" __GL_THREADED_OPTIMIZATIONS=1 %command%

On my machine this isnt't working with 650M GT. Games do not start with " __GL_THREADED_OPTIMIZATIONS=1 " As a graphics boost is welcome at any time, someone might know a solution.

OT: What have his parents thought when naming their child? Anyone who understands english and german will confirm, or?

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By mirv, 10 November 2014 at 9:17 pm UTC Likes: 4

CybaCowboy
mirvThe lab shuttered was the Operating System Research Centre. Nothing to do with their driver teams.
AMD employs people to work on the FOSS drivers. And they continue with their closed source efforts. And they're trying to combine the two.

Try again.
Regardless, their drivers are garbage and offer little - if any - performance benefits over Intel's embedded offerings...

I won't be buying a laptop with AMD graphics again, it's NVIDIA or nothing.

That you've had bad experiences I can understand - I've had the opposite (more problems with nvidia than with AMD, even though I did find atom+ion a solid combo for a htpc system). So you can only go with you feel is best, but I was against some of the false information being presented earlier. If you're curious, then for gaming the nvidia blobs I think are indeed better, but that's not all that will decide which card I buy.

I do however recommend that you re-evaluate the driver status whenever you go to buy a new system - for example, if wayland and the next opengl version have become mainstream by then, I wouldn't rely on the status of today to go by.

Getting back onto the main topic: as Liam mentioned, Geldreich is good at stirring things up, and he may not always be right, but the last time some good did come of things. It got developers talking, and people looking at how they use OpenGL, and how they could be using it better, which is obviously of benefit to everyone.

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By BillNyeTheBlackGuy, 10 November 2014 at 9:16 pm UTC Likes: 2

Astro
BeamboomThis right here is what I talk about in my post above. Ferals work on Xcom is the exact opposite of garbage, it's one of the best ports to Linux so far, and to sit an spew out stuff like this on forums on the net... We're just in no position whatsoever to do so!
A lot of people contact me after reading my comments about Feral. We talk and I recommend them contact Feral and ask them don't port any more games on linux. So, I don't need to argue with you here. Sorry, nothing personal. What I need is just leaving my comments and do what I do.

Still bitter about the whole 32 bit thing huh? It's not Feral's fought that you're using an outdated system. I'm glad they didn't waste their resources on a few stubborn people like you and hopefully we will get more ports from them. :D

Rich Geldreich On The State Of Linux Gaming, And It's Not Good
By STiAT, 10 November 2014 at 9:12 pm UTC Likes: 1

I think it won't matter much in the future, since games / engines will go in the direction of Azdo for not getting too much API overhead - and that's supported for DX12 and OGL4.