You can sign up to get a daily email of our articles, see the Mailing List page!
Latest Comments
Freespace 1&2 heading to Desura!
By Cheeseness, 5 January 2012 at 12:56 am UTC

"Bumadar, post: 3014, member: 93"same as gog, using dosbox ? very smart move if they are. 2 brilliant games too

I can't say I know how it will all turn out (based on the quote, it sounds like things are still being ironed out), but look at the name of the forum thread in which the quote was posted.

Freespace 1&2 heading to Desura!
By Bumadar, 4 January 2012 at 7:54 pm UTC

same as gog, using dosbox ? very smart move if they are. 2 brilliant games too

Fallout on Linux with Dosbox/Desura
By Liam Dawe, 18 January 2012 at 9:08 pm UTC

Ah that I didn't know not my place to know being a Linux fan either heh.

Fallout on Linux with Dosbox/Desura
By Protektor, 18 January 2012 at 7:32 pm UTC

Yes but Interplay has compiled a fresh new version of the program for Windows so it works on modern Windows systems. I just thought it was strange was all.

Fallout on Linux with Dosbox/Desura
By Liam Dawe, 17 January 2012 at 11:54 am UTC

I think mainly because you can ensure compatibility with more versions of windows with dosbox rather than 1 windows binary across multiple versions.

Fallout on Linux with Dosbox/Desura
By Protektor, 17 January 2012 at 11:14 am UTC

I am surprised that GOG would use DOSBox for the Windows version of Fallout. The version I put up on Desura of Fallout for Windows is a native Windows version and does not use DOSBox.

Helena the 3rd pay what you want
By malevolent, 6 January 2012 at 9:47 pm UTC

Hi there!

Im running Arch Linux 32 bit with a 3.1.6 kernel.

Do you need more info?

Regards,
Angel

Helena the 3rd pay what you want
By Brandon Smith, 5 January 2012 at 5:04 am UTC

Hi, can you let me know which distro you are running on please?

Helena the 3rd pay what you want
By malevolent, 4 January 2012 at 8:32 pm UTC

I just donwloaded and testing the paid version! But I have some problems.
How can I get the game run in full screen mode? I didn't saw the option anywhere, nor in the game option neither in re README
Anywhere, if I try to run, after selecting new game, It crashes saying "Failed to load resource image"
And if I run the game from a terminal, It says:

$ ./Helena32
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_pixmap_foreign_new_for_display: assertion `(anid != 0)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_draw_drawable: assertion `GDK_IS_DRAWABLE (src)' failed
(Helena32:7426): GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_pixmap_foreign_new_for_display: assertion `(anid != 0)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_draw_drawable: assertion `GDK_IS_DRAWABLE (src)' failed
(Helena32:7426): GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_pixmap_foreign_new_for_display: assertion `(anid != 0)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_draw_drawable: assertion `GDK_IS_DRAWABLE (src)' failed
(Helena32:7426): GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_pixmap_foreign_new_for_display: assertion `(anid != 0)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_draw_drawable: assertion `GDK_IS_DRAWABLE (src)' failed
(Helena32:7426): GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed
Violación de segmento

Regards
Angel

Helena the 3rd pay what you want
By Liam Dawe, 2 January 2012 at 5:32 pm UTC

Done.

Helena the 3rd pay what you want
By Rustybolts, 2 January 2012 at 2:13 pm UTC

Its also pay what you want on Indievania if you prefer http://www.indievania.com/games/helena-3rd

Helena the 3rd pay what you want
By Brandon Smith, 2 January 2012 at 1:49 pm UTC

Ooooh, might want to mention that this is a limited time thing though (until Jan 15th), this isn't a permanent change.

Happy new year, a review of 2011
By Hamish, 2 January 2012 at 8:10 pm UTC

Edward Rudd? I had no idea he had anything to do with Overgrwoth, I thought that was going to be Gordon again. Then again, it was not until yesterday I knew he was porting for the Bundles as well.

He did a good job with Penumbra and Amnesia though, so it is no problem.

Happy new year, a review of 2011
By , 1 January 2012 at 9:44 pm UTC

"whizse, post: 3005, member: 126"Thanks!

LGP were apparently working on something new which would be announced "soon" so who knows... but yes, there are (fortunately) a lot of other more interesting com
panies and developers these days. As an example: I really hope that Overgrowth gets a Linux port this year. It's just an alpha, but it's already looking good: View video on youtube.com


Edward Rudd has stated that he is doing the port and we will hopefully see it within a month or two. There still seems to be problems with Awesomium, but we're definetly getting closer.

Happy new year, a review of 2011
By whizse, 1 January 2012 at 9:07 pm UTC

Thanks!

LGP were apparently working on something new which would be announced "soon" so who knows... but yes, there are (fortunately) a lot of other more interesting companies and developers these days. As an example: I really hope that Overgrowth gets a Linux port this year. It's just an alpha, but it's already looking good: View video on youtube.com

Happy new year, a review of 2011
By Liam Dawe, 1 January 2012 at 8:30 pm UTC

Hah good one whizse I tend to forget about LGP these days. They just can't match anything anyone else is doing nowadays especially with HIB, Desura and Gameolith developers actually have decent incentives to port themselves (or get ported by HIB).

Ps. Welcome to the forum whizse

Happy new year, a review of 2011
By whizse, 1 January 2012 at 8:26 pm UTC

I wouldn't be surprised if 2012 is make it or break it time for LGP. I also noticed that their identi.ca/Twitter feed contains a new years greeting. Nice, if it wasn't for the fact that it's one year old...

Happy new year, a review of 2011
By Hamish, 1 January 2012 at 7:15 pm UTC

Well, to be fair to Phoronix, they have not mentioned Steam in months now, and their gaming coverage has improved somewhat.

And with regards to Bumbadar, at the very least the Humble Bundle has been getting some more games ported. Many of the games in the past few bundles have been Ryan Gordon's ports, they did not have Linux versions before.

As to the Indie Royal Bundle, I stand by what I said when I first heard of it: a crass attempt to cash in on someone else's good idea. It does not change how I view Desura, but I am dissaptointed in the company behind them somewhat for it. Especially when I feel the HIB is overstretching it in terms of bundle amounts anyway.

But DesuraNET is doing great things with Desura, and the Linux attention has definitely been good for them. I was just working on improving their Wikipedia article, and it is hard to find media coverage of it that is not related to the Linux release anymore, so much so I had a hell of a time finding a source for the date of its original Windows launch. That bodes well for us, I think.

And Liam, I think the biggest thing to look forward to when it comes to the Doom 3 source code releases is for iodoom3 to continue progressing and see some of the Doom 3 Mods (The Dark Mod, Hexen: Edge of Chaos, etc) go stand-alone. There is not actually that much the Doom 3 source can really teach us otherwise. You brought up Xonotic, which is already on DarkPlaces, which has basically the same feature set of id Tech 4 already.

Still, I can not actually argue with the claim that 2011 was Linux Gamings best year; we have a momentum again that we have not really had since the days of Loki and the heady start-ups and derivatives it original inspired, before it all burned out. Only this time it is built on a wide network of developers and not the cash flow of one software licensing attorney and his wife, and the casual interest of others. With efforts like Humble Bundle, Gameolith, Desura, Unigine, and every single other Linux friendly developer pushing in the right direction, the future does seem bright.

Happy new year, a review of 2011
By Bumadar, 1 January 2012 at 5:11 pm UTC

Humble Bundle showed that Linux users pay more then any other OS, but has it really led to anything other then that ? The Indie Royal bundle appeared which did not force developers to make a Linux version so they ignored the extra sales Linux can generate. Yet the Royal bundle is done by the same people who are behind Desura who in return did invest in a Linux client for their store... that one still puzzles me a bit.

Gameolith I have to admit was the one that surprised me the most in a good way, it does not look that big, the launch was rather unspectacular but if I see the support they do via kick-starter for example it shows they got their heart in the right place.

Things I want to see in 2012 .... a [URL='http://en.wikipedia.org/wiki/Captive_(video_game)']Captive[/URL] remake, answer to [URL='http://www.gamasutra.com/view/news/34255/Humble_Bundle_Backed_By_47_Million_In_Venture_Capital.php']this[/URL], a linux version of [URL='http://www.grimrock.net/']LoG[/URL], the new Steelstorm or a DLC for SteelStorm 2... ooh and probably many things more

either way, have a good 2012 all.

FLARE v0.15 and v0.15.1
By Brandon Smith, 31 December 2011 at 9:53 pm UTC

It's interesting that they talk so much about the technical side of things. I wonder who their audience is? Anyway, can't say know to more Diablo!

FLARE v0.15 and v0.15.1
By Bumadar, 30 December 2011 at 3:45 pm UTC

for something labeled 0.15 it looks very polished, intresting, something to follow

Ensign 1 kickstarter goal reached!
By Liam Dawe, 29 December 2011 at 6:35 pm UTC

I just cant wait to see more development videos on it

Ensign 1 kickstarter goal reached!
By Bumadar, 29 December 2011 at 4:08 pm UTC

gratz, and yes impressive how gameolith sponsor

Ensign 1 kickstarter goal reached!
By Brandon Smith, 28 December 2011 at 6:45 pm UTC

Iunno, ask Jon. And you're not the first to mention the overall greyness. We're working on it, but our poor Rusty has had to fill both shoes of the level designer and artist until we can find someone who can lend him a helping hand.

Ensign 1 kickstarter goal reached!
By Hamish, 28 December 2011 at 6:38 pm UTC

Should really play more than just the demo for Descent one of these days...

Based on that trailer, my only real comment is that while it does seem evident that you are going for the "Grey Imperial Star Wars" look, a little bit more colour would not go a miss. Of course, early development, not the final look, blah blah blah... ;)

Still, based on that comment, when will Helena be on Gameolith?

Ensign 1 kickstarter goal reached!
By Brandon Smith, 28 December 2011 at 3:51 pm UTC

You know I interviewed a couple times at Volition This is really all to show'em, haha.

Ensign 1 kickstarter goal reached!
By Liam Dawe, 28 December 2011 at 3:22 pm UTC

I own it from there too, freespace2 is an awesome title all around might have to play it through again

Its why i have such high hopes for Ensign 1.

Ensign 1 kickstarter goal reached!
By Cheeseness, 28 December 2011 at 3:11 pm UTC

Yeah
I actually own a gog.com copy, but I'd totally buy it again if it were being sold as a Linux and/or MacOS title though.

(I currently run the open source client using the Windows data files and assorted community mods/enhancements under Linux, but that's a bit different to something that's being sold as a native product)

Ensign 1 kickstarter goal reached!
By Liam Dawe, 28 December 2011 at 3:06 pm UTC

There is [url="http://www.gog.com"]www.gog.com[/url] sell freespace

Ensign 1 kickstarter goal reached!
By Cheeseness, 28 December 2011 at 3:52 am UTC

And/or Interplay, I guess.

We can dream though, right? Maybe some new distributor will pick up Freespace and Freespace 2, triggering new sales and renewed interest.

  Go to:
Livestreams & Videos
None currently, submit yours here!
See more!
Popular this week
View by Category
Contact
Latest Comments
Latest Forum Posts