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Latest 30 Comments

News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By poisond, 29 Nov 2025 at 5:22 pm UTC

Sounds pretty extreme, but actually ...
if you design client-authoritative protocols today and then try to patch it by infesting the client with rootkits and Trojans, yeah, you shouldn't be on any store front.

Quoting: Super-GValve sabotages its own efforts by continuing on its noncommittal way of handing publishers. If they want their devices to succeed, it is long overdue that they demand of publishers that their titles will either run on the Steam Deck and Steam Machine or are kicked off the marketplace.

That would put an end to kernel-level anti-cheat in no time, which is bad anyway. The only reason why anti-cheat systems are needed at all, is because developers failed to build zero-trust into their client/server model in the first place. Take wall-hacks for example: Those are only possible because the client knows the opponents are there. But if they aren't visible, the server doesn't have to send that information to the client in the first place. Fly and speed hacks only work because the server fails at movement checking. If anti-cheat would be considered throughout development, client-side anti-cheat would simply be unnecessary. Everywhere else in IT it is considered a given that you can not trust a client. Only game developers try to protect their clients instead of securing the server endpoints.

News - MangoHud performance overlay for Linux v0.8.2 released
By Stella, 29 Nov 2025 at 4:37 pm UTC

it wasn't mentioned in the patch notes but it also fixes Mangohud always reporting thermal throttling on RDNA3. Very nice update overall! emoji

News - MangoHud performance overlay for Linux v0.8.2 released
By tohur, 29 Nov 2025 at 2:08 pm UTC

Quoting: ShmerlThis version crashes Cyberpunk 2077 (at least Debian packaged one). Going back to 0.8.1 and will report it to them after some more testing.

Sid? If so last I seen was still release candidate 2 .. I have 0.8.2 built in .debs

News - Fedora proposal put forward to improve "production stability and incident management"
By tohur, 29 Nov 2025 at 2:06 pm UTC

Quoting: dpanter
Quoting: tohur
Quoting: Cloversheen
Quoting: dpanterYou might be interested in Siduction then.

What would you (personally) say is a strength of going for Siduction over normal sid?

Af far as I know atm the only thing over normal sid is updated Nvidia Drivers as the drivers in normal sid are still quite old. as the rest of the packages they have in their extra and fixes repos are quite old tbh
Then you don't know. emoji

Siduction is Debian sid + extra goodness. Siduction has in repo stuff like mesa-git, day1 kernel builds with more desktop oriented options than stock sid, even rc kernels. When sid was slacking a while back, the crew rolled their own firmware packages from git. At various points in time we've had nice things in repos like Nvidia beta drivers and corectrl - note that times change and not many in the team use Nvidia these days (pro hint: use cuda repo) and of course corectrl is more or less dead now. Also lots of nice to have stuff for tinkerers, like the awesome chroot-helper tool included in the live iso and a comprehensive manual.

Siduction is imho the ultimate Debian distro (for gamers especially) and has a friendly community.

Note: you are expected to know your way around Linux and Debian, this is not a distro for rookies.

Sid pretty much has latest mesa and who wants to run meas-git as if theres gona be breakage its in the git build. Also LACT is pretty much the replacement for Corectrl as far as GPUs go. Also I know they provide grub-btrfs but even having the snapshots the annoyances of the typical sid breakage gets annoying.

News - Fedora proposal put forward to improve "production stability and incident management"
By dpanter, 29 Nov 2025 at 1:43 pm UTC

Quoting: tohur
Quoting: Cloversheen
Quoting: dpanterYou might be interested in Siduction then.

What would you (personally) say is a strength of going for Siduction over normal sid?

Af far as I know atm the only thing over normal sid is updated Nvidia Drivers as the drivers in normal sid are still quite old. as the rest of the packages they have in their extra and fixes repos are quite old tbh
Then you don't know. emoji

Siduction is Debian sid + extra goodness. Siduction has in repo stuff like mesa-git, day1 kernel builds with more desktop oriented options than stock sid, even rc kernels. When sid was slacking a while back, the crew rolled their own firmware packages from git. At various points in time we've had nice things in repos like Nvidia beta drivers and corectrl - note that times change and not many in the team use Nvidia these days (pro hint: use cuda repo) and of course corectrl is more or less dead now. Also lots of nice to have stuff for tinkerers, like the awesome chroot-helper tool included in the live iso and a comprehensive manual.

Siduction is imho the ultimate Debian distro (for gamers especially) and has a friendly community.

Note: you are expected to know your way around Linux and Debian, this is not a distro for rookies.

Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By Mirrored, 29 Nov 2025 at 9:52 am UTC

On CachyOS:

I was not able to get the Lutris method to work. The installer kept complaining about a file system error and the Battle.net installer would freeze. I attempted this installation many times (~10) and eventually managed to install it without a file system error appearing, but even then, Battle.net would give either the "Battle.net Agent Went to Sleep" error or the "An error occurred while loading game information" error. I tried changing the Runner configuration to many other options than the default, but they all resulted in Battle.net freezing immediately after launch. I didn't try Jiloup's suggestion of using Proton Plus, though, so look at that if you insist on Lutris.

I was able to get the Steam method to work. Use Steam to run the Battle.net setup exe, and then re-target it to the launcher exe that is installed. However, the suggested Compability setting of Proton 9.0-4 still lead to the "Battle.net Agent Went to Sleep". Once I switched it to proton-cachyos-10.0-20251120, that error went away, Battle.net started normally, and I was able to install games. I then tried Proton 10.0-3, which also worked.

TL;DR: I'd recommend the Steam method, and Proton 10.0+

News - According to Epic CEO Tim Sweeney - game stores don't need an AI label as it will be everywhere
By Sakuretsu, 29 Nov 2025 at 9:17 am UTC

Quoting: JahimselfThen if AAA can steal from anyone, anyone should be able to steal from Tim Sweeney and major company having the same philosophy. Everyone should be able to use AI and hack every Tim Sweeney computer and engeneer hardware, to use it for different purpose with no label or prior consent.
If buying doesn't make you an owner pirating also doesn't make you a robber.

News - According to Epic CEO Tim Sweeney - game stores don't need an AI label as it will be everywhere
By Jahimself, 29 Nov 2025 at 7:58 am UTC

Then if AAA can steal from anyone, anyone should be able to steal from Tim Sweeney and major company having the same philosophy. Everyone should be able to use AI and hack every Tim Sweeney computer and engeneer hardware, to use it for different purpose with no label or prior consent.

News - Hytale arrives in Early Access in January 2026 after being revived
By MrBelles, 29 Nov 2025 at 12:41 am UTC

It has been a wild few months for Hytale. I'm glad this game was able to come back from the ashes!

Quoting: 1xokWill it run on Linux?

It will be Windows exclusive on release, but Linux and MacOS will get builds afterwards, according to the latest info.

News - Nightdive Studios present a Blood: Refreshed Supply deep dive in a new video
By Penguin, 28 Nov 2025 at 10:55 pm UTC

Honestly, Nightdive should focus on remastering other classic games. Spending time and resources on a recently re-released title isn't wise and efficient. But maybe this odd decision is related to the recent Atari buyout, who knows...

News - Fedora proposal put forward to improve "production stability and incident management"
By tohur, 28 Nov 2025 at 9:18 pm UTC

Quoting: Cloversheen
Quoting: dpanterYou might be interested in Siduction then.

What would you (personally) say is a strength of going for Siduction over normal sid?

Af far as I know atm the only thing over normal sid is updated Nvidia Drivers as the drivers in normal sid are still quite old. as the rest of the packages they have in their extra and fixes repos are quite old tbh

News - According to Epic CEO Tim Sweeney - game stores don't need an AI label as it will be everywhere
By benstor214, 28 Nov 2025 at 8:40 pm UTC

We should start embracing what cannot be stopped anyway
That’s good advice! We should apply it to more parts in our life. Let’s say, for the sake of an argument…
rape?

News - MangoHud performance overlay for Linux v0.8.2 released
By Shmerl, 28 Nov 2025 at 8:14 pm UTC

This version crashes Cyberpunk 2077 (at least Debian packaged one). Going back to 0.8.1 and will report it to them after some more testing.

News - MangoHud performance overlay for Linux v0.8.2 released
By Shmerl, 28 Nov 2025 at 7:29 pm UTC

Does anyone know how to limit VRAM reporting only to a single GPU? It reports both for discrete and APU info I think.

News - MangoHud performance overlay for Linux v0.8.2 released
By Shmerl, 28 Nov 2025 at 7:09 pm UTC

proc_vram Display process' VRAM usage

Nice! I've been waiting for this one for a while.

News - Cleared Hot is everything you could want in a modern twin-stick helicopter shooter
By Plintslîcho, 28 Nov 2025 at 6:50 pm UTC

Quoting: F.UltraNote that this is not the old Microprose from Sid Meier fame. This is an Australian individual that bought the rights to the Microprose logo in 2018. The last original Micropose studios closed shop in 1999 and the brand/ip have travelled through Spectrum HoloByte, Hasbro Interactive, Infogrames, Atari Interactive, Cybergun Group, Tommo and then finally to David Lagettie from Australia who AFAIK only bought the name and not the IP.

Interesting! I didn't know that. Thanks.

News - According to Epic CEO Tim Sweeney - game stores don't need an AI label as it will be everywhere
By FIGBird, 28 Nov 2025 at 6:08 pm UTC

Quoting: Nezchan
The speed gain ends up being negligible, and comes at the price of creativity, originality and doing work I actually enjoy instead of painstakingly fixing the mistakes of an algorithm.
The ultimate promise of AI is freeing us from the drudgery of work we enjoy so we can focus on tedious editing and error-checking at intern rates.

This is also something I feel needs to be said more. A lot of the joy I get from coding is creating those logic flows and understanding and growing that skill. I think far too many people lose this problem when they talk about how it improves productivity or whatever. I do not use these things because I don't find value in them.

Quoting: Salvatos
It is this reasoning that I also state to my peers that it's okay to generate code, but you must also take the time to review and understand how it works before implementing it.
I will admit I don’t always do that, but I agree it must be done. With ChatGPT and the likes, though, it hasn’t been an issue: the coding answers it gives me never work as-is and only serve to remind me of certain functions or methods that could be useful to solve my problem (or introduce me to them, since I’m only an amateur programmer). Then I go look them up in actual documentation or SO and come up with my own implementation.

I do not use genAI at all, so I don't often consider that you end up having to do it anyway. I also don't want it to feel like I put down or shame folks that don't take the time to understand the answers. I do think that it is important, but there is also a time and place for what Tom Scott would call bodging it together. I merely wanted to illustrate that to actually grow and learn and be a real expert requires that step and it should be one you make an effort to take every time.

I brought up the failures of my maths education as a bit of a proxy as well. What I think schooling did to me was to snuff out my feelings of joy in learning. This is a big reason I do not have a degree and I did not do college. I had to rebuild my love of learning and the joy of exploring new stuff and I did that while learning a craft on my own, so as a result I put a lot of value in the step of understanding as it is a huge part of what I love.

News - According to Epic CEO Tim Sweeney - game stores don't need an AI label as it will be everywhere
By Klaas, 28 Nov 2025 at 6:07 pm UTC

I've encountered a different type tedious checking for something that is supposed to be quicker yesterday. A big store with an app to speed up the checkout process. The group in front of me had three shopping carts and according to the app 62 items. The verification process only entails checking the number of items. They had 64 – so a very winded comparison was started. No one can tell me that scanning the bar codes of every item would take longer.

News - According to Epic CEO Tim Sweeney - game stores don't need an AI label as it will be everywhere
By Nezchan, 28 Nov 2025 at 5:42 pm UTC

The speed gain ends up being negligible, and comes at the price of creativity, originality and doing work I actually enjoy instead of painstakingly fixing the mistakes of an algorithm.

The ultimate promise of AI is freeing us from the drudgery of work we enjoy so we can focus on tedious editing and error-checking at intern rates.

News - According to Epic CEO Tim Sweeney - game stores don't need an AI label as it will be everywhere
By soulsource, 28 Nov 2025 at 5:40 pm UTC

People can say close to 100% of companies are/will be using AI for coding, but what they mean is "some kind of clump in my immediate view are all doing it". I don't think anyone actually knows how prevalent or otherwise it really is.

Indeed. I'm regularly checking mastodon.gamedev.place, and from what I read there my impression would be the opposite, namely that LLM tools are barely used for coding.

(As far as I am aware, at my workplace we do not use generative AI for anything that goes into our final products. We do use it for placeholder artwork and for writing shell scripts or other tooling that doesn't end up in the games though.)

News - Hytale arrives in Early Access in January 2026 after being revived
By simplyseven, 28 Nov 2025 at 4:56 pm UTC

Oh that is freaky cool! I'm excited to hear their stance actually. Admitting that they are rolling this thing out of the hanger barely glued together and maybe slightly on fire...is better than holding their cards so close to their faces the project dies.

I hope the community comes together and this comes together.

News - MangoHud performance overlay for Linux v0.8.2 released
By mrdeathjr, 28 Nov 2025 at 4:54 pm UTC

With this mango hud release can test new dx_api option using silent hill f from gog:


dx11 (curiously in left upper screen appear like dx?)

External Media: You need to be logged in to view this.


other thing dont use all screen area and performance seems something similar than clair obscure when use dx11 mode (dx12 give more fps than dx11)


dx12 (appear dx12 in left upper screen)

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try edit with HxD for remove black bars but dont work in my case

emoji

News - MangoHud performance overlay for Linux v0.8.2 released
By Liam Dawe, 28 Nov 2025 at 4:36 pm UTC

Oh that's weird, the timing on it is after the article - but it was definitely there before because that's why I wrote the article. Just GitHub things 🤷

News - MangoHud performance overlay for Linux v0.8.2 released
By mrdeathjr, 28 Nov 2025 at 4:12 pm UTC

Quoting: Liam DaweNot entirely sure what you're trying to say, the release is tagged and [available right now](https://github.com/flightlessmango/MangoHud/releases/tag/v0.8.2).

yeah them put release and other files once i finish write (around 2 min after)

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News - MangoHud performance overlay for Linux v0.8.2 released
By Liam Dawe, 28 Nov 2025 at 3:59 pm UTC

Not entirely sure what you're trying to say, the release is tagged and [available right now](https://github.com/flightlessmango/MangoHud/releases/tag/v0.8.2).

News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By Super-G, 28 Nov 2025 at 3:58 pm UTC

Valve sabotages its own efforts by continuing on its noncommittal way of handing publishers. If they want their devices to succeed, it is long overdue that they demand of publishers that their titles will either run on the Steam Deck and Steam Machine or are kicked off the marketplace.

That would put an end to kernel-level anti-cheat in no time, which is bad anyway. The only reason why anti-cheat systems are needed at all, is because developers failed to build zero-trust into their client/server model in the first place. Take wall-hacks for example: Those are only possible because the client knows the opponents are there. But if they aren't visible, the server doesn't have to send that information to the client in the first place. Fly and speed hacks only work because the server fails at movement checking. If anti-cheat would be considered throughout development, client-side anti-cheat would simply be unnecessary. Everywhere else in IT it is considered a given that you can not trust a client. Only game developers try to protect their clients instead of securing the server endpoints.

News - MangoHud performance overlay for Linux v0.8.2 released
By mrdeathjr, 28 Nov 2025 at 3:53 pm UTC

Good date but in page at moment of write this appear:

https://github.com/flightlessmango/MangoHud/releases

MangoHud Version 0.8.2-rc2

however in code now appear commit with this: bump to 0.8.2

maybe official announcement could appear today with all downloads avalaible: source code and installer

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