Latest Comments
Tomes of Mephistopheles gameplay
By , 15 January 2012 at 4:43 pm UTC
By , 15 January 2012 at 4:43 pm UTC
Hmm.. The video doesn't show up here :/
Initially, in alpha, we will give bombs to player. As development goes on, we will add crafting system for several pieces of gear. Most likely the ordinary bombs can be found by looting chests and picking 'em up from the dead enemies.
I don't understand why people think breaching the walls is a main mechanics of the game :)
Initially, in alpha, we will give bombs to player. As development goes on, we will add crafting system for several pieces of gear. Most likely the ordinary bombs can be found by looting chests and picking 'em up from the dead enemies.
I don't understand why people think breaching the walls is a main mechanics of the game :)
Tomes of Mephistopheles gameplay
By Bumadar, 15 January 2012 at 1:52 pm UTC
By Bumadar, 15 January 2012 at 1:52 pm UTC
nice ! like how the rocks for the 1st blast get pushed/moved by the 2nd blast
Desura adds free adventure games!
By Liam Dawe, 13 January 2012 at 8:56 pm UTC
By Liam Dawe, 13 January 2012 at 8:56 pm UTC
I installed Beneath a Steel Sky from Ubuntu's software centre before as well. But hey the more Desura has the better especially that one it's brill.
Desura adds free adventure games!
By Hamish, 13 January 2012 at 7:16 pm UTC
By Hamish, 13 January 2012 at 7:16 pm UTC
It should be noted that some of these titles had already made their way to distro repositories (at least on Fedora) but this is probably a better fit I think. :)
Still, is Desura slowly also going to become the GoG of Linux?
Still, is Desura slowly also going to become the GoG of Linux?
Humble Indie...Store?
By KIAaze, 14 January 2012 at 10:27 am UTC
Tried the flash version and was nicely surprised. I just had to click on the flash window because of noscript, but did not have to allow any additional scripts.
It ran quite well while in the initial area outside, then slowed down a bit once inside but remained playable. I managed to get to the end of the demo.
But that's on a pretty good machine. Considering the level of graphics, a game like this should run smoothly on even older machines...
Well the bundle shop is something I have desired ever since I missed the bundle with Braid and was unable to buy it from anywhere.
So I am looking forward to it. :)
With Desura, Gameolith, Indivania, etc, things keep looking better.
Hopefully "AAA games" will follow as well...
Hey, maybe there is some cause->effect correlation in my predictions. Let me try again:
2013: Source engine, Starcraft 1+2 engines, all Metal Gear Solid, Deus Ex, Fallout, Morrowind, Bioshock, etc games ported to GNU/Linux. :p
By KIAaze, 14 January 2012 at 10:27 am UTC
Quoting: "Bestia, post: 3098"You can already see it with one of the official Unity3D demos AngryBots:
[URL='http://dreamflashstudio.com/my_lab/unity3dFlashDemo']Flash version[/URL]
[URL='https://chrome.google.com/webstore/detail/ibdomdppnicebcgjhcjfchbonebbjkhb']Native Client (NaCl)[/URL]
Tried the flash version and was nicely surprised. I just had to click on the flash window because of noscript, but did not have to allow any additional scripts.
It ran quite well while in the initial area outside, then slowed down a bit once inside but remained playable. I managed to get to the end of the demo.
But that's on a pretty good machine. Considering the level of graphics, a game like this should run smoothly on even older machines...
Quote[INDENT=1]Dec 20, 2011 - [URL='http://www.gamingonlinux.com/index.php?members/kiaaze.16/']KIAaze[/URL]:[/INDENT]
[INDENT=1]2012: bundle of all previous bundles with minimum price? Humble shop? Humble steam/desura-like client?[/INDENT]
Well done KIAaze you time travelling monkey!
Well the bundle shop is something I have desired ever since I missed the bundle with Braid and was unable to buy it from anywhere.
So I am looking forward to it. :)
With Desura, Gameolith, Indivania, etc, things keep looking better.
Hopefully "AAA games" will follow as well...
Hey, maybe there is some cause->effect correlation in my predictions. Let me try again:
2013: Source engine, Starcraft 1+2 engines, all Metal Gear Solid, Deus Ex, Fallout, Morrowind, Bioshock, etc games ported to GNU/Linux. :p
Humble Indie...Store?
By , 13 January 2012 at 1:06 am UTC
Graphics Feature Status
Problems Detected
is what I got
By , 13 January 2012 at 1:06 am UTC
Quoting: "Bestia, post: 3103"That's because Native Client isn't enabled by default. You have to go to chrome://flags (typed that in address bar) then enable plugin and restart browser with button that will appear on the bottom of that page.
You can also check if your system is capable of hardware rendering by going to chrome://gpu.
Graphics Feature Status
- Canvas: [COLOR=#808000]Software only, hardware acceleration unavailable
- 3D CSS: Hardware accelerated
- HTML Rendering: Hardware accelerated
- WebGL: Hardware accelerated
- WebGL multisampling: Hardware accelerated
Problems Detected
- Accelerated 2d canvas is unstable in Linux at the moment.
is what I got
Humble Indie...Store?
By , 12 January 2012 at 11:02 pm UTC
By , 12 January 2012 at 11:02 pm UTC
well, it all sounds sweet in theory, but for the moment, it's not what people believe it could be one day. NaCl has been around for a loooong time. As I recall, Nexuiz was port into NaCl and it ran in the browser way back then. And so far, Chrome is the only browser to support NaCl. So as years have passed, Mozilla didn't bother with it. It's safe to assume NaCl will remain exclusive Chrome feature for quite a while.
Humble Indie...Store?
By Hamish, 12 January 2012 at 10:22 pm UTC
For the moment yes, but is an open standard and fully free software, so there is nothing limiting it from being implemented in other browsers.
And the advantage is that you can develop for one platform (native client), meaning you can play it like an online game from any supported system, but at the same time it can access the system libraries and hardware in a native fashion, meaning you do not have the associated problems that online games often have.
By Hamish, 12 January 2012 at 10:22 pm UTC
Quoting: "motorsep, post: 3101"Native client is limited to Chrome. Also, I am seeing right now that the game is downloaded, not streamed. So I really don't see where is the advantage of games running in the browsers :(
For the moment yes, but is an open standard and fully free software, so there is nothing limiting it from being implemented in other browsers.
And the advantage is that you can develop for one platform (native client), meaning you can play it like an online game from any supported system, but at the same time it can access the system libraries and hardware in a native fashion, meaning you do not have the associated problems that online games often have.
Humble Indie...Store?
By , 12 January 2012 at 9:36 pm UTC
By , 12 January 2012 at 9:36 pm UTC
That's because Native Client isn't enabled by default. You have to go to chrome://flags (typed that in address bar) then enable plugin and restart browser with button that will appear on the bottom of that page.
You can also check if your system is capable of hardware rendering by going to chrome://gpu.
You can also check if your system is capable of hardware rendering by going to chrome://gpu.
Humble Indie...Store?
By , 12 January 2012 at 9:20 pm UTC
By , 12 January 2012 at 9:20 pm UTC
Lol, downloaded the game, clicked to run, got white window saying "Missing Plugin".
Humble Indie...Store?
By , 12 January 2012 at 9:19 pm UTC
By , 12 January 2012 at 9:19 pm UTC
Native client is limited to Chrome. Also, I am seeing right now that the game is downloaded, not streamed. So I really don't see where is the advantage of games running in the browsers :(
Humble Indie...Store?
By , 12 January 2012 at 8:31 pm UTC
By , 12 January 2012 at 8:31 pm UTC
The Native Client version of that demo runs much better than the flash crap.
Humble Indie...Store?
By , 12 January 2012 at 7:15 pm UTC
By , 12 January 2012 at 7:15 pm UTC
Well, Flash Unity on Linux is junk :(
Tomes of Mephistopheles development version has 2048^2 uncompressed world textures (diffuse, gloss, normal map, offset map and glow map) and high polygonal assets. It loads twice faster than that demo. And then ToM runs in HD with deferred lighting and real-time lights smoothly vs how Angry Bots run in the browser - like a slide show.
So far, Darkplaces vs Unity on Linux as 1:0
P.S. I am on Ubuntu 11.10 with latest FF browser
Tomes of Mephistopheles development version has 2048^2 uncompressed world textures (diffuse, gloss, normal map, offset map and glow map) and high polygonal assets. It loads twice faster than that demo. And then ToM runs in HD with deferred lighting and real-time lights smoothly vs how Angry Bots run in the browser - like a slide show.
So far, Darkplaces vs Unity on Linux as 1:0
P.S. I am on Ubuntu 11.10 with latest FF browser
Humble Indie...Store?
By , 12 January 2012 at 6:34 pm UTC
You can already see it with one of the official Unity3D demos AngryBots:
[URL='http://dreamflashstudio.com/my_lab/unity3dFlashDemo']Flash version[/URL]
[URL='https://chrome.google.com/webstore/detail/ibdomdppnicebcgjhcjfchbonebbjkhb']Native Client (NaCl)[/URL]
By , 12 January 2012 at 6:34 pm UTC
Quoting: motorsepI'd like to see if Unity3D games in deployed to Flash will play on Linux in the browser well...
You can already see it with one of the official Unity3D demos AngryBots:
[URL='http://dreamflashstudio.com/my_lab/unity3dFlashDemo']Flash version[/URL]
[URL='https://chrome.google.com/webstore/detail/ibdomdppnicebcgjhcjfchbonebbjkhb']Native Client (NaCl)[/URL]
Humble Indie...Store?
By , 12 January 2012 at 5:02 pm UTC
True, but support for all of those except Steam has been declining from bundle to bundle. At least for Desura we know its not for lack of them wanting to be a part of it...
By , 12 January 2012 at 5:02 pm UTC
Quoting: "Jeffrey Rosen, post: 3090"This is not true at all. We have had support for OnLive, Direct2Drive, Desura, Steam, and maybe another service I am forgetting.
True, but support for all of those except Steam has been declining from bundle to bundle. At least for Desura we know its not for lack of them wanting to be a part of it...
Humble Indie...Store?
By Liam Dawe, 12 January 2012 at 9:05 am UTC
Ah didnt know what you where replying to yes that would be very bad, i doubt it will though Desura i think will still be king. Since they have moddb and indiedb they are already a big name.
By Liam Dawe, 12 January 2012 at 9:05 am UTC
Quoting: "Cheeseness, post: 3095, member: 122"You asked if there was a possibility for this to put Desura and Gamolith out of business. If they died, I think that would be ultimately be a negative thing.
Ah didnt know what you where replying to yes that would be very bad, i doubt it will though Desura i think will still be king. Since they have moddb and indiedb they are already a big name.
Humble Indie...Store?
By Cheeseness, 12 January 2012 at 12:10 am UTC
You asked if there was a possibility for this to put Desura and Gamolith out of business. If they died, I think that would be ultimately be a negative thing.
I can't recall if it was a tweet or a comment on the Wolfire blog, but I believe there was mention of a combined download page being worked on.
In case you're not aware, Google has indexed a number of Humble Store URLs. A search for site:http://humblebundle.com/store will reveal them (I believe that's how word got out - it's how I found them at least). Good luck with the project. It will be interesting to see which aspects of the Humble Bundle promotions carry across (charity support, Linux, MacOS and Windows support, etc.).
By Cheeseness, 12 January 2012 at 12:10 am UTC
Quoting: "liamdawe, post: 3083, member: 1"What makes you think it won't be healthy for Linux Gaming? I still prefer [URL='http://www.desura.com']Desura[/URL] and [URL='http://www.gameolith.com']Gameolith[/URL] since I don't have a separate email for every game I have, i have a single login that displays all.
You asked if there was a possibility for this to put Desura and Gamolith out of business. If they died, I think that would be ultimately be a negative thing.
I can't recall if it was a tweet or a comment on the Wolfire blog, but I believe there was mention of a combined download page being worked on.
Quoting: "Jeffrey Rosen, post: 3089"Hey there, some of those stores are intended to be private -- they were automatically created for all games in the Humble Bundle so that we could approach various developers to show them a Humble Store widget.
In case you're not aware, Google has indexed a number of Humble Store URLs. A search for site:http://humblebundle.com/store will reveal them (I believe that's how word got out - it's how I found them at least). Good luck with the project. It will be interesting to see which aspects of the Humble Bundle promotions carry across (charity support, Linux, MacOS and Windows support, etc.).
Humble Indie...Store?
By , 11 January 2012 at 10:04 pm UTC
By , 11 January 2012 at 10:04 pm UTC
I'd like to see if Unity3D games in deployed to Flash will play on Linux in the browser well...
Humble Indie...Store?
By whizse, 11 January 2012 at 8:36 pm UTC
By whizse, 11 January 2012 at 8:36 pm UTC
Looks like English Country Tune uses Unity3D:
http://www.increpare.com/2011/11/english-country-tune/#comment-6104
http://www.increpare.com/2011/11/english-country-tune/#comment-6104
Humble Indie...Store?
By Liam Dawe, 11 January 2012 at 6:35 pm UTC
By Liam Dawe, 11 January 2012 at 6:35 pm UTC
First of all welcome to GOL Jeff.
Thank you for clarifying what's happening I'm sure Alex will be pleased.
Thank you for clarifying what's happening I'm sure Alex will be pleased.
Humble Indie...Store?
By Brandon Smith, 11 January 2012 at 6:33 pm UTC
By Brandon Smith, 11 January 2012 at 6:33 pm UTC
Yea I figured there was no intentional foul play there. Would have seemed out of character to try to hurt an indie dev like that.
Humble Indie...Store?
By , 11 January 2012 at 6:32 pm UTC
This is not true at all. We have had support for OnLive, Direct2Drive, Desura, Steam, and maybe another service I am forgetting.
By , 11 January 2012 at 6:32 pm UTC
Quoting: "rioninja, post: 3085"There is one thing that troubles me about the Humble Store though. There has been a lot of hinting that the HIB guys are asking for exclusivity from developers, which I think is pretty rotten if true.
This is not true at all. We have had support for OnLive, Direct2Drive, Desura, Steam, and maybe another service I am forgetting.
Humble Indie...Store?
By , 11 January 2012 at 6:30 pm UTC
By , 11 January 2012 at 6:30 pm UTC
Hey there, some of those stores are intended to be private -- they were automatically created for all games in the Humble Bundle so that we could approach various developers to show them a Humble Store widget.
motorsep: I am working on refunding your purchase of your game, which is the only unknown purchase that I could find.
We certainly are not intending on selling your game without your permission.
motorsep: I am working on refunding your purchase of your game, which is the only unknown purchase that I could find.
We certainly are not intending on selling your game without your permission.
Humble Indie...Store?
By , 11 January 2012 at 5:39 pm UTC
By , 11 January 2012 at 5:39 pm UTC
alright, just purchased my own game through HIB store to have a proof of transaction. HIB is in big shit now.
Humble Indie...Store?
By , 11 January 2012 at 4:00 pm UTC
By , 11 January 2012 at 4:00 pm UTC
nope, I didn't. I just went over the HIB3 agreement and there is nothing that gives them power to be selling SS:BR on their store nor including it into any other promotions or bundles.
Humble Indie...Store?
By Bumadar, 11 January 2012 at 3:58 pm UTC
By Bumadar, 11 January 2012 at 3:58 pm UTC
sounds like alex did not know about this at all........
Humble Indie...Store?
By , 11 January 2012 at 3:05 pm UTC
By , 11 January 2012 at 3:05 pm UTC
I dunno about this. Personally, I'm sticking with Desura. There are already a handful of web stores that feature Linux games, such as Gamolith and Indivania. Some people like to purchase games that way, and I think it just comes down to preference, but I like the idea of having a client to manage everything. I think this is why Steam is so popular on Windows, despite the million other game stores out there. I think there is more than enough room for both types of business models to co-exist. I seem to remember one developer saying that his sales on Desura had no negative effect on his direct website sales, and I think it makes sense.
There is one thing that troubles me about the Humble Store though. There has been a lot of hinting that the HIB guys are asking for exclusivity from developers, which I think is pretty rotten if true. A lot of developers that have taken part in recent bundles have been strangely silent when asked about other distribution methods.
There is one thing that troubles me about the Humble Store though. There has been a lot of hinting that the HIB guys are asking for exclusivity from developers, which I think is pretty rotten if true. A lot of developers that have taken part in recent bundles have been strangely silent when asked about other distribution methods.
Humble Indie...Store?
By , 11 January 2012 at 2:57 pm UTC
By , 11 January 2012 at 2:57 pm UTC
Is it a joke? How can they sell Steel Storm for $9.99 and not pay Kot-in-Action!? Sounds like a damn lawsuit to me.
Humble Indie...Store?
By Liam Dawe, 11 January 2012 at 1:34 pm UTC
By Liam Dawe, 11 January 2012 at 1:34 pm UTC
What makes you think it won't be healthy for Linux Gaming? I still prefer [URL='http://www.desura.com']Desura[/URL] and [URL='http://www.gameolith.com']Gameolith[/URL] since I don't have a separate email for every game I have, i have a single login that displays all.
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