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Another week, another battle. Tomorrow at 10AM UTC I will be battle against/with (depending on who is around) Matt from Feral Interactive in Company of Heroes 2.
For those of you using Unreal Engine 4 on Linux, you may be interested to know about the d3d4linux project. The d3d4linux project allows developers to compile HLSL shaders on Linux using the Microsoft DirectX compiler DLL.
I'm going to be honest, I was not a fan of the original Heroes of Loot as I foundnd it too repetitive, bland and easy. Heroes of Loot 2 thankfully has improved pretty much everything.
Always nice to see games that promise Linux support get fully funded. Moonlighter is an Action RPG with shopkeeping elements and it has been over-funded.
Ballistic Overkill, an online class-based FPS recently released Linux support, but it was another we totally missed. I picked up a copy and took a look.
OpenMW is the open source game engine for Morrowind that is really quite amazing. If you've been wanting to try it out but you don't own Morrowind, now is a good time. GOG has it on sale for cheap.
I arranged an interview with Eagre to talk about ZED and their experiences with Linux and our community, including the decision to change support from a stretch goal to a base funding goal. ZED is an upcoming adventure puzzle game built with Unreal Engine 4 that’s currently on Kickstarter.
CorsixTH 0.60 has been released which features user campaigns, an in-game map editor and more. Really pleased to see it progress as TH is an absolute classic.
I was pretty sad to see that the new game from Gaslamp (developer of Dredmor) Clockwork Empires didn't have a Linux version, but the developer has said again it will.