Latest Comments by Liam Dawe
RollerCoaster Tycoon World now planning on Early Access, Linux is not day-1
25 March 2016 at 7:31 pm UTC
Great find, article updated.
25 March 2016 at 7:31 pm UTC
Quoting: GuestQuoting: XaeroVincentI found this:
https://forum.rollercoastertycoon.com/showthread.php?9920-mac-users-!&p=74835&viewfull=1#post74835
So it's not going to be day 1 then is all, it sounds like.
Great find, article updated.
RollerCoaster Tycoon World now planning on Early Access, Linux is not day-1
25 March 2016 at 6:24 pm UTC Likes: 3
The problem is they were prominently listing Linux as a platform right up until now.
25 March 2016 at 6:24 pm UTC Likes: 3
Quoting: edoI wouldn't be too worried, if they decided to go on the early access route is because the game still need some polishing, and porting to another platform shouldn't be a priority on this situation.
I hope it will be released to linux once the full version becomes available.
The problem is they were prominently listing Linux as a platform right up until now.
RollerCoaster Tycoon World now planning on Early Access, Linux is not day-1
25 March 2016 at 6:15 pm UTC
25 March 2016 at 6:15 pm UTC
I have also removed it from my wishlist. What a farce it has been.
Ty the Tasmanian Tiger may come to Linux and Mac depending on Windows sales
25 March 2016 at 11:39 am UTC
Yes that's more the case here. Developers can't always go straight to a Linux version if they haven't planned for it originally, as then an additional platform will take time and money away from what's already selling. Linux doesn't exactly sell many copies of games right now either, remember that before getting annoyed at developers.
25 March 2016 at 11:39 am UTC
Quoting: STiATQuoting: Feist"It's something we'll be looking at depending on the windows sales."
I've always felt a little confused about statement like this. I mean a great majority of linux games, are games with rather small/modest sales overall and there are plenty of linux titles with relatively tiny sales numbers for windows & linux alike. On the other hand, there's a large number of "Super Sellers" for windows, where a linux version has never been up for consideration at all and any request is met with the "cold shoulder".
So obviously "lots of windows sales" is not an argument for a linux version. Sometimes I almost get the reverse impression, that the more poorly a game sells for windows the greater is the chance for a linux version
Could depend on if they're getting in enough money to finance it. They obviously don't know if it could be profitable or not, so they shoot out the Windows version to see if they can take the risk of porting to OSX/Linux. For me that's pretty much reasonable, especially for smaller studios.
Yes that's more the case here. Developers can't always go straight to a Linux version if they haven't planned for it originally, as then an additional platform will take time and money away from what's already selling. Linux doesn't exactly sell many copies of games right now either, remember that before getting annoyed at developers.
Valve have released the CAD geometry for the Steam Controller
25 March 2016 at 8:57 am UTC
Unless you're talking about something else, the files are under creative commons, it's mentioned in the quoted text :)
25 March 2016 at 8:57 am UTC
Quoting: LeviPretty cool that valve kept their promise and released the models to the public. I wonder, under which license do they publish them? I do not see any mention of a license in the source, I hope that it'll be something like creative commons to allow everyone to profit from it.
Their idea for a storage place for the adapter is bitter, something I sorely miss because I still am not using the controller often enough to keep the adapter plugged in.
[url=/uploads/steam-controller.webm]A little animation I made.[/url] ([url=/uploads/steam-controller.mp4]mp4[/url])
<video controls width="900">
<source src="/uploads/steam-controller.webm"
type='video/webm;codecs="vp9"'/>
<source src="/uploads/steam-controller.mp4"
type='video/mp4"'/>
</video>
Unless you're talking about something else, the files are under creative commons, it's mentioned in the quoted text :)
Tomb Raider will release for Linux on April 1st (Correction: release date was a glitch)
24 March 2016 at 9:07 pm UTC Likes: 2
24 March 2016 at 9:07 pm UTC Likes: 2
Title edited to be extremely clear.
Edit: Comment typo.
Edit: Comment typo.
Tomb Raider will release for Linux on April 1st (Correction: release date was a glitch)
24 March 2016 at 7:41 pm UTC
24 March 2016 at 7:41 pm UTC
UPDATE: Turns out it was a joke, move along.
Tomb Raider will release for Linux on April 1st (Correction: release date was a glitch)
24 March 2016 at 6:28 pm UTC Likes: 4
If it is, then it's too early, terribly worded and just outright not cool.
24 March 2016 at 6:28 pm UTC Likes: 4
Quoting: ThePierrasseApril fool?
If it is, then it's too early, terribly worded and just outright not cool.
Feral Interactive will be livestreaming the Linux Tomb Raider client next week
24 March 2016 at 6:19 pm UTC
Heh, didn't even notice that, they buried it in their livestream news post, wasn't on twitter or emailed out either.
24 March 2016 at 6:19 pm UTC
Quoting: arunsivaramanWell the latest news does say the game will be out on April 1st on Linux that next week friday... Lot sooner than we thought
Heh, didn't even notice that, they buried it in their livestream news post, wasn't on twitter or emailed out either.
GOL Podcast S01E01: Linux as a Gaming Platform
24 March 2016 at 3:40 pm UTC
24 March 2016 at 3:40 pm UTC
I will be looking into sorting an RSS feed for it in time for the next one.
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