Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

Well, Nintendo aren't going to be happy about this one are they. A developer going by Mr-Wiseguy released an open source tool for bringing Nintendo 64 titles to any platform, and released a PC port of Zelda: Majora's Mask.

The tool is called N64: Recompiled available under the MIT license on GitHub:

N64: Recompiled is a tool to statically recompile N64 binaries into C code that can be compiled for any platform. This can be used for ports or tools as well as for simulating behaviors significantly faster than interpreters or dynamic recompilation can. More widely, it can be used in any context where you want to run some part of an N64 binary in a standalone environment.

Using the tool they've made Zelda 64: Recompiled, which brings Majora's Mask (and soon Ocarina of Time) to PC with Linux and Windows versions available. This also makes use of another open source project called RT64, which is a Modern N64 renderer built on Vulkan and Direct3D 12. It of course doesn't supply the assets needed to play the game, you need to buy a copy of Majora's Mask yourself.

Zelda 64: Recompiled trailer:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Amazing stuff for game preservation. Exciting!

Article taken from GamingOnLinux.com.
26 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
18 comments
Page: 1/2»
  Go to:

SkySplash May 14
Now quickly download the source code before Nintendo sends the DMCA
Pengling May 14
View PC info
  • Supporter
Oh this is super-cool. Shame they had to go with Majora's Mask as an example, though (excellent game though it is!) - that's going to be like a red rag to a bull, as far as Nintendo is concerned!

... Now I'm wondering how well the excellent and criminally-overlooked Bomberman 64: The Second Attack! (whose story-director was Naoki Yoshida/"Yoshi-P", who's at Square-Enix these days) would fare...
tfk May 14
I see another "Wack the mole" session coming...
QuoteIt of course doesn't supply the assets needed to play the game, you need to buy a copy of Majora's Mask yourself.
Right, "buy". ((nudge nudge wink wink))
mrdeathjr May 14
Runs nice in my case











and dont need decompile rom (usa version in my case), only need in uncompressed format

Cyril May 14
everybody: making open source things to run Nintendo things
Nintendo: going mad
ToddL May 14
QuoteWell, Nintendo aren't going to be happy about this one are they.

When has Nintendo ever been happy about any of this stuff? This is no different than any other fan project and funny thing is that this developer does a better job at making older N64 titles look great with these enhancements than Nintendo. They would rather lazily put out N64 games as is and continue to rake in the money from those poor souls that pay to play these games with their crappy subscriptions.

Anyways, the project does look cool and it would be interesting how far it'll stay up before it vanishes due to the obvious reasons


Last edited by ToddL on 14 May 2024 at 1:18 pm UTC
Pengling May 14
View PC info
  • Supporter
Quoting: ToddLThey would rather lazily put out N64 games as is and continue to rake in the money from those poor souls that pay to play these games with their crappy subscriptions.
They don't even emulate those correctly! The N64 has a pretty distinct look*, and they do it a disservice on that subscription library of theirs. You can upscale these games and retain hardware-accurate filtering - it's just that Nintendo themselves, who are often all about leaning on nostalgia, don't seem to be bothered about getting it right on this occasion.

*I'm quite fond of that look in spite of it not being one of my favourite consoles by a long shot, and seeing N64 games rendered by the company who released the hardware looking all jagged and with incorrect colours (presumably they used 4-point bilinear filtering, instead of 3-point as the original hardware did, which typically makes these games look "off"), really bugs me.


Last edited by Pengling on 14 May 2024 at 1:42 pm UTC
Talon1024 May 14
Quoting: Penglinginstead of 3-point as the original hardware did, which typically makes these games look "off"

And this is what it looks like.
Pengling May 14
View PC info
  • Supporter
Quoting: Talon1024And this is what it looks like.
Yep! I bloody love it. I've got Mupen64Plus-Next set up on my Steam Deck with correct filtering and anti-aliasing, but upscaled, and it looks wonderful - authentic, but freshened up a little for the higher-resolution display.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register


Or login with...
Sign in with Steam Sign in with Google
Social logins require cookies to stay logged in.