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Latest Comments by Liam Dawe
Brigador, The Isometric Action Game With Destructible Environments Will Enter Early Access On October 16th
12 October 2015 at 8:53 pm UTC

Quoting: LinasFunny how there is a review on Steam by somebody who played the game for 8 hours already. Wonder how that works? Are they running closed betas?

Some people do have "even earlier access", which I sadly missed out on.

Explore & Shape Planets In The Gorgeous ASTRONEER, Coming To Linux
11 October 2015 at 1:03 pm UTC

Quoting: PlayXDon't find any info about Linux in Trailer or on Website...

I've poked them about that.

Valve Is Trolling Us With A New Half-Life 3 Leak
10 October 2015 at 4:14 pm UTC Likes: 3

Quoting: Keyrock"I still haven't finished Half-Life 2"

You are dead to me, Liam. :P

Banned.

Valve Is Trolling Us With A New Half-Life 3 Leak
10 October 2015 at 11:25 am UTC Likes: 7

Quoting: Vash63
Quoting: LukeNukemMan, I hope to hell that it becomes a Linux exclusive. That would seriously get a lot of knickers in twists.

You can give up that hope. Valve doesn't do exclusives. They've stated specifically when asked about Steamboxes that they don't plan to ever have a Steambox exclusive, they want their games on all supported platforms.

Which is a reason I respect them, exclusives are the devil.

Valve Is Trolling Us With A New Half-Life 3 Leak
10 October 2015 at 10:45 am UTC Likes: 4

Quoting: linuxgamerI don't think this is an mishap since its so easy to filter for "hl3":
eg: grep -r "hl3" .goes even deeper.

Quoting: liamdaweI still haven't finished Half-Life 2,
WTF, Half-Life 2 is one of the most sold PC titles ever and its metascore of 96/100 is just incredible.

Yeah, yeah I know. Every time I pick it up I'm just not hooked by it for some reason, it's odd. I should probably dedicate some time to actually finishing it

Saints Row 2 & 3 Are Being Ported By Virtual Programming
10 October 2015 at 10:38 am UTC Likes: 1

Quoting: Beamboom
Quote"The reason they still get flak as people are rather bitter from the initial port performance of The Witcher 2"
I don't believe that's the reason at all, not anymore. They've long confirmed for all that their wrapper is running well indeed.
This very site had an excellent article a while ago that presented a long range of rational reasons why VRs closed-source wrapper is not the way forward for Linux gaming.

My personal problem with it is that it's not native code. Not because native code is guaranteed to run better (as we know in real-life examples now) but for the longer term advantages. But as the article I refer to also pointed out - if VR instead had joined the Wine crew in their efforts to optimize that solution, it would have gained Linux as a whole a great deal more.

I'm still gonna play'em games though. :)

It's not the way forward for titles from let's say at the very least made this year and onwards, but for older titles we may have never gotten anyway, why the heck not.

If by VR I guess you mean VP :P

If VP joined Wine, guess what would happen? They would go out of business obviously, their business is based around their tech and so be it. Not to mention Wine sales count for Windows, not Linux, so go figure.

Civilization: Beyond Earth - Rising Tide Expansion Released & Thoughts From A Civ Addict
10 October 2015 at 10:34 am UTC Likes: 1

I also felt a little underwhelmed by Beyond Earth, and it certainly looks like Rising Tide makes it much more interesting.

Might have to get it.

Saints Row: Gat Out Of Hell Looks Like It Will Also Come To Linux
9 October 2015 at 7:32 pm UTC Likes: 1

Quoting: TheMagazineNever expected that (almost) the entire series would be ported over! Oh- and liam, are you exiting as well? You must have been so hyped you missed a small mistake ;p

Shhh you saw nothing.

Magicka 2 Looks Like It Will Land On Linux Soon, Having Final Tweaks
9 October 2015 at 3:27 pm UTC

Quoting: alex
Quoting: Purple Library Guy"We build the application with static libraries as much as possible with the hope that the Linux version can run on all kinds of distros and setups."
This. This is what I've been saying people should do. Compared to all the reams of stuff in a game, particularly video and whatnot, a couple of static libraries nowadays take up negligible space, so building that way is well worth it for the robustness and durability and general independence from the specifics of distros. Impressed by the Magicka 2 people.

Lol.

Thats bad for bug fixing. Now they really need to commit to updating the game all the time. Its bad, just like what Frozenbyte did long time ago they shipped their own versions of system libraries that was old and didnt have the latest fixes. Static linking is even worse sine you cannot remove the private shared objects so that the system ones are used instead.

What dependencies other than the supported Steam runtime do they even need? Its only SDL, OpenGL and PulseAudio you really need and those are better left linked at runtime by the system.

Honestly, it sounds like you don't really understand how software development works, I test a lot of games, and a lot of the time they flat out don't work because they are relying on dependencies you have installed. Bundling them stops that issue, there is also plenty of middleware that cannot simply by installed from a repo or by Steam. The list goes on for a while.