Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
Latest Comments by Liam Dawe
Exploration Adventure Game 'Else Heart.Break()' Released DRM Free And On Steam For Linux
27 September 2015 at 5:00 pm UTC Likes: 2

Guys, flesk has already made a forum post to debate DRM https://www.gamingonlinux.com/forum/topic/1758 leave this article free of it.

Point-And-Click Adventure 'Dropsy' Has Been Released, Some Initial Thoughts
25 September 2015 at 7:32 pm UTC

It's also an issue for me, I only see a half screen, and I'm not fucking about with my setup for one game.

Developer Of City Builder 'Banished' Breaks Silence On The Ports, Looking Good
25 September 2015 at 7:11 pm UTC Likes: 1

Oh we will see it STiAT, ports are the whole reason he's done all the work on it and blogged about it.

Cities: Skylines - After Dark Patch & Expansion Released, Some Initial Thoughts
25 September 2015 at 10:31 am UTC

Yeah I have a habit of trying to build everything possible, without thinking about managing my economy, oops.

Cities: Skylines - After Dark Patch & Expansion Released, Some Initial Thoughts
25 September 2015 at 6:15 am UTC

Quoting: Stupendous ManI've held out on buying this game because so many people are reporting performance issues on Linux, which never seems to be fixed; has it become any better now?
According to rumours the performance was much better during beta, and suddenly went down close to release. The developers don't seem to know why...

It is not a rumour, i had pre-release access and reported on it directly. Performance is still an issue, but it's not like it's a first person shooter, it's not a game breaking issue.

Another SIGGRAPH 2015 Video Talks About Vulkan & OpenGL, Valve Talk Source 2
24 September 2015 at 3:19 pm UTC Likes: 1

Quoting: FuriousJust wanted to say that this presentation has been already on the internet few weeks ago. But it was from different angle, like it wasn't the official one. Worth mentioning before someone will waste 2 hrs of their lives again ;) Either way, I don't think we will know anything more untill release. On every further presentation we got the same informations.

It was not something I saw before, and we didn't cover it on GOL, so it's news to me.

Anyone Interested In A GOL Game Jam?
24 September 2015 at 9:59 am UTC

Quoting: LinasThis is a great idea, but is not a small task to undertake alone. I would suggest partnering up with a Linux-friendly company like Feral, Aspyr, or Humble Bundle to get both publicity and support. Or with somebody who makes the development tools, so that they could be platform sponsors, and make it for example a Godot jam or Unity jam. And that is not even the hard part. The hard part is making this feel like an event. And in my mind that means an actual physical event. Which is certainly doable if you limit the scope geographically to, lets say, the Nordic countries. The most important is to limit the scope in some way, and go with it, because doing stuff on a global scale very quickly becomes overwhelming.

Partnering up with someone might be possible, we will have to have a think on that. Who knows, maybe even Itch will want to give us a banner on their site if we use their service for the hosting of projects and such as they have features for game jams on it.

Making it a physical event wouldn't work though, it would lock too many people out.

We wouldn't definitely not limit it to a single weekend either, as again it's far too limiting especially if like me you have a family.

SOMA, Frictional Games Latest Horror & Adventure Game Released For Linux, Some Initial Thoughts
23 September 2015 at 11:44 am UTC

Quoting: Cybolic
Quoting: HadBabits
Quoting: liamdawe
Quoting: HadBabitsLiam: You can turn the Chromatic Aberration off, just go to Settings Game Color Seperation and turn it to off :)

Oh really? That's good news, for some reason I didn't expect to have a graphical option like that under Colour.

Neither did I, a dev mentioned it on the forums. I felt a bit bad for him, he gave a meek request for people to give it a chance before turning it off; but it makes playing feel and look worse imo :v

I think it really helps with the immersion. I usually dislike it in other games, but it fits very well here, in my opinion.

I can understand your point of view, but I don't like playing a game that strains my eyes, I want to be able to see what I paid for and have the experience. What I got was a good half an hour of blurred vision and it didn't look good.

SOMA, Frictional Games Latest Horror & Adventure Game Released For Linux, Some Initial Thoughts
23 September 2015 at 9:03 am UTC

Quoting: HadBabitsLiam: You can turn the Chromatic Aberration off, just go to Settings Game Color Seperation and turn it to off :)

Oh really? That's good news, for some reason I didn't expect to have a graphical option like that under Colour.

Steam Reaches Over 1,500 Linux Games, It's Not Enough
22 September 2015 at 10:09 pm UTC Likes: 2

Quoting: Mountain ManI'm not looking for a game by game breakdown. I'm just curious what are things that generally define a good game in your opinion as this could help explain why you're unhappy with the current state of Linux gaming.

It's a number of factors for me personally, all of which depend on the genre of game I'm playing.

Games that are first person but have blurring, chromatic aberration and such jammed on is a big no for me as it looks awful.

Platformers with really simplistic graphics and gameplay like what I burnt my youth playing is also a no for me, I played them to death years ago, and don't want to go back to them. We have a lot of them too, and more on the way. They are a lot easier to create, which is why people do them, but I'm not a fan.

There's lots of things like that.

I'm not unhappy with the current state of Linux gaming, and I've never stated that. I am saying it's not enough currently to push our numbers up, we need more day-1 releases, less delays and more AAA games to become really successful.

Yes indie games are good, a lot are good actually, but it's the bigger named franchises, games with bigger budgets and so on that will actually push that platform, not more simplistic platformers.