Latest Comments by WorMzy
Overlord, Overlord: Raising Hell and Overlord II (new port!) released on Steam for Linux
27 Jul 2016 at 12:26 am UTC Likes: 1
EDIT: But Overlord still refuses to start, missing libgtk-3.so.0... :(
I'm not installing gtk3 on my system, so it may be time for a refund.
27 Jul 2016 at 12:26 am UTC Likes: 1
Quoting: liamdaweDunno where you poked them, but it seems to have been fixed -- I just got a 1.6GB, 2.0GB and 611MB update for Overlord, Overlord II and Overlord: Raising Hell respectively. :DQuoting: libgradevOkay, it certainly shouldn't happen for new purchases! Will poke VP on it.Quoting: liamdaweAll of you complaining it doesn't download correctly, is this new purchases today?Yes, boss!
If not, I already noted why you can't play it right now.
EDIT: But Overlord still refuses to start, missing libgtk-3.so.0... :(
I'm not installing gtk3 on my system, so it may be time for a refund.
Overlord, Overlord: Raising Hell and Overlord II (new port!) released on Steam for Linux
26 Jul 2016 at 8:57 pm UTC
26 Jul 2016 at 8:57 pm UTC
I tried France > Paris and still only got a 135MB download. :(
Overlord, Overlord: Raising Hell and Overlord II (new port!) released on Steam for Linux
26 Jul 2016 at 7:57 pm UTC
26 Jul 2016 at 7:57 pm UTC
Maybe it just hasn't propagated to all their download servers yet. Which region are you downloading from, nIQnutn?
Overlord, Overlord: Raising Hell and Overlord II (new port!) released on Steam for Linux
26 Jul 2016 at 6:37 pm UTC
26 Jul 2016 at 6:37 pm UTC
Quoting: liamdaweNote: You may have issues if you previously purchased them from bundles and other random stores. VP has reached out to Codemasters to add Linux to them.I just bought all three, I have the missing executable error for all three.
New Steam sales are not affected and will download. So no need to hold off.
Stardew Valley is now in beta for Linux
26 Jul 2016 at 11:01 am UTC
26 Jul 2016 at 11:01 am UTC
There was an article about this a while ago, but I believe that, if you buy it on Linux, and play it on Linux, it counts as a Linux sale. If you buy it on Linux, but don't play it on Linux, it reverts back to being a Windows sale.
Anyway, it seems to be working fine for me.
Anyway, it seems to be working fine for me.
Stardew Valley is now in beta for Linux
25 Jul 2016 at 11:23 pm UTC
25 Jul 2016 at 11:23 pm UTC
Quoting: liamdaweMade a new game, checked the skip into, start -> crash to desktop.The Windows version occasionally has the same problem for me in wine. Closing the game and restarting it usually fixes it. I thought it was a wine bug, but maybe there's a bug in the game itself.
Guess I don't get to play it tonight then!
He's back, he's also a bit sick and he's hosting the Friday Livestream at 7.45 PM UTC!
22 Jul 2016 at 7:31 pm UTC
22 Jul 2016 at 7:31 pm UTC
Welcome back! :D
Rust has now sold over 30 thousand copies on Linux
21 Jul 2016 at 9:58 am UTC
21 Jul 2016 at 9:58 am UTC
I've put in 279 hours into Rust. Most of that was before procedural maps. After that update hit, Linux performance sank like a sack of shit. It was a lot better the last time I played it, but finding a nice server is difficult, and the standalone server for hosting your own is (was?) Windows-only for some bizarre reason. :/
Dwarf Fortress gets a 64bit build
7 Jul 2016 at 8:33 am UTC
7 Jul 2016 at 8:33 am UTC
To clarify, there's two playable game modes (and a third, non-playable mode):
* Adventure mode - A roguelike game where you play a character in your world, visiting towns/fortresses, exploring caves, doing quests, etc.
* Fortress mode - A city building-style game where you direct a team of dwarves to create a fortress. From mining and smelting metal ores, to creating and equipping a military force to repel goblin invaders.
* Legends mode - Contains all the generated world's history, so you can read about all the notable figures and artifacts that helped shape the world you live in. Your successes and failures in the game modes are also recorded here.
If you're not a fan of roguelike games, stick to fortress mode. It's still fun to visit your old, abandoned fortress(es) in Adventure mode though.
* Adventure mode - A roguelike game where you play a character in your world, visiting towns/fortresses, exploring caves, doing quests, etc.
* Fortress mode - A city building-style game where you direct a team of dwarves to create a fortress. From mining and smelting metal ores, to creating and equipping a military force to repel goblin invaders.
* Legends mode - Contains all the generated world's history, so you can read about all the notable figures and artifacts that helped shape the world you live in. Your successes and failures in the game modes are also recorded here.
If you're not a fan of roguelike games, stick to fortress mode. It's still fun to visit your old, abandoned fortress(es) in Adventure mode though.
Dwarf Fortress gets a 64bit build
6 Jul 2016 at 12:23 pm UTC
6 Jul 2016 at 12:23 pm UTC
^ Set the PRINT_MODE to TEXT, install an ssh app on your phone, and run df in a tmux session. :D
It's not actually running on your phone, but it's as close as we can get right now. :P
It's not actually running on your phone, but it's as close as we can get right now. :P
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