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Latest Comments by CatKiller
No 10nm-based Intel CPUs for desktop users until 2021, 7nm-based CPUs delayed
24 Jul 2020 at 9:32 am UTC Likes: 2

However, it's not good if Intel continually get further behind like this, otherwise we eventually end up in a reverse situation of what we had before with Intel and AMD. Ideally, when Intel sort their yields out, they can come back stronger again which will then keep competition healthy because that's what benefits us consumers the most.
Intel won't fail completely: if they can't sort out their own yields they can get TSMC to make their chips. It's a step down from when Intel led on process, but it's still an option. I expect that after their big stumble with 10 nm they'll get back on track over the course of the 7 nm node, though.

Sorting the mess of vendor specific lighting apps, OpenRGB has a new release
23 Jul 2020 at 12:16 pm UTC Likes: 2

Quoting: ArehandoroThis is something I could make use of! I have a logitech mouse that, in the night, if I'm gaming with the controller the lights just made me bllind. I'll give it a go tonight and see if I get somewhere... or break my PC completely :D
For mice, Piper can already control lighting, as well as sensitivity and button bindings.

Linux support for ASUS ROG laptops is coming along nicely
21 Jul 2020 at 12:36 pm UTC Likes: 2

I'm looking forward to a time when tools like this are no longer necessary because we have an abstracted general standard interface instead, rather than a different reverse-engineered utility for each vendor (at best). Like we have with Piper, or LVFS, or hwmon. It's an uphill struggle, though, since OEMs want to be OEMs with their "added value," and they aren't really interested in us.

NVIDIA 450.57 is out for Linux with DLSS and NGX, Image Sharpening plus more
10 Jul 2020 at 6:45 pm UTC

Quoting: Eike
Quoting: ShmerlYou should think beyond koolaid logic here.
(I don't know what that means, seems to be a US thing.)
It's a reference to the Jonestown Massacre.

The 2020 Steam Summer Sale ends soon, here's some final picks
9 Jul 2020 at 10:25 am UTC Likes: 1

Quoting: PatolaThere's no leverage for us as a collective, currently, to try and financially punish developers which don't do our biddings.
It's not a punishment. A game that doesn't work on Linux is worth literally nothing to me. A game where the developer will keep it working on Linux is worth more than a game that just works by accident. If the game devs want me to give them my money they can provide something of value to me in exchange. The more value, the more money they're likely to get.

The 2020 Steam Summer Sale ends soon, here's some final picks
9 Jul 2020 at 9:52 am UTC

Quoting: PatolaHow would you achieve that?
By not giving them as much money. It's pretty straightforward.

If a game dev makes a game that doesn't interest me, they don't get any of my money. If a game dev makes a game that interests me, and it doesn't work in Proton, they don't get any of my money. If a game dev makes a game that interests me, and it does work in Proton, they might get some of my money, eventually. If a game dev makes a game that interests me, and they make it Linux-native, they'll likely get more of my money, and sooner.

If a game dev wants to go from none to some they can make sure their game works in Proton and keeps working long enough to be worth a punt. The "worth a punt" price point is much lower than full price. For a chance at a full-price purchase it's got to be Linux-native.

The 2020 Steam Summer Sale ends soon, here's some final picks
9 Jul 2020 at 7:33 am UTC Likes: 3

Quoting: MohandevirWaiting on Metro Exodus to officially release on Linux before buying it... Kind of contradictory, when you think of it... I'm buying games that are running fine on Proton but I won't buy a game that will release on Linux, even if it runs fine on Proton... Don't know what to think of it.
Makes sense to me: game devs seeing an uptick in sales when they release a Linux version is what we want to see.

Similarly, games run through Proton just aren't worth as much as native games. They work, which is good for us, and they count as Linux sales, which is good for the wider Linux gaming ecosystem, but there's no support: they've offloaded their costs onto the community, and the game devs might break it at any time. Windows-only games, even if they're great and even if they work well in Proton, need to be discounted heavily to account for that; I'm happy to pay full price for Linux-native games, though.

Supraland stops supporting Linux shortly after leaving GOG entirely
27 Jun 2020 at 6:57 pm UTC

Quoting: constWe even celebrate those that ignore us but implement a Vulkan renderer.
Would you prefer that individual game devs became more tightly dependent on DirectX rather than developing their cross-platform skillset?

Supraland stops supporting Linux shortly after leaving GOG entirely
27 Jun 2020 at 2:38 pm UTC Likes: 5

Quoting: TheBardI'm totally fine with devs that officially target Proton: doing testing, QA and support as they are supposed to do for any target.

But I haven't seen a single dev doing so for Proton.
No Man's Sky is an example I'm aware of. Hello Games mentioned in their changelogs that they'd done things specifically to help the game work in Proton, and the bugs that I'm aware of (there was an input bug that I experienced, and recently someone was saying in the forum that they'd had connection problems) were also bugs in the Windows version rather than being caused by Proton. The game itself switched to using Vulkan a while back, so they could potentially become Linux devs in the future.

NVIDIA 440.66.17 Vulkan Beta Driver released
24 Jun 2020 at 10:50 am UTC

Quoting: Comandante ÑoñardoI wonder when (and if) Nvidia will release a new stable driver.
I'd imagine they're waiting for the Khronos ray tracing extension to be finalised.

However, as this is a provisional release, some functionality is likely to change before the final release, consequently we are asking that driver vendors not ship it in production drivers and that ISVs not use the provisional version in production applications.