Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Lordpkappa
Codemasters Looking At Supporting Linux, GRID Autosport Possible
5 May 2014 at 7:44 am UTC

Incredible news, Codemaster racing games are strong franchise.

Where Will AMD Take Their Drivers In Future On Linux?
30 Apr 2014 at 2:08 pm UTC

The question it's not if it's bettere proprietary or free drivers, the question is what kind of drivers offer me the best experince and performance?
I think that also for AMD the fglrx are the best for gaming, but at the moment are far away from Nvidia performance and stability, switching to free model need to open-sourcing it to gain enought performance and to support in time all the new hw, i don't think will happen soon.

Don't Get Your Hopes Up On Borderlands 2 On Linux Says Randy From Gearbox
23 Apr 2014 at 12:16 pm UTC

Quoting: MetallinatusCouldn't care less about Borderlands.... I WANT WATCH_DOGS FOR LINUX!!!!!
I want Rome II (confirmed, but when?) ;) and Evolve for linux.

Don't Get Your Hopes Up On Borderlands 2 On Linux Says Randy From Gearbox
23 Apr 2014 at 10:06 am UTC Likes: 1

Bad move Gearbox, if you'll start to use opengl over dx maybe you'll see development cost to decrease and a far better way to support all the paltform, i hope that with the port of Unreal Engine 4, Cryengine and Unity the Linux support will be no more a problem...

The GDC Video On Approaching Zero Driver Overhead in OpenGL Is Now Up
22 Apr 2014 at 12:50 pm UTC Likes: 1

Quoting: MikeThis is something that will iron itself out. Developing on OpenGL is getting easier and easier with big names like Valve also highlighting its advantages. The migration will be something that happens in time but exponentially (due to the network effect), when the Linux/Mac market shares keep growing and devs realise that rather than developing on DirectX then porting to OpenGL, it's much easier and cheaper to develop directly on OpenGL for all 3 platforms. This will happen with indie devs first, but will eventually make its way into the big names. I don't think it will take long for devs to realise that the extra step in moving from DirectX to OpenGL is pointless, considering most new games now are multiplatform (PC/Mac at least) it doesn't take a genius to realise that spending months creating imperfect ports of games is an unnecessary hassle.

It seems like the end to the Microsoft monopoly will never come, but these are changes that happen very suddenly. Just remember how 6 years ago Internet Explorer still had 80% of the market, but now it's relegated to insignificance or people who just don't know how to change their browser. The same will happen to DirectX and maybe someday Windows itself. Technology is no longer at a point where it makes sense for one company to impose its standards on everyone else.
Perfect post, it's my view too.
The question is when, no more an "if".

Heldric - The Legend Of The Shoemaker, A Mix Of Game-play Released On Steam For Linux
18 Apr 2014 at 11:20 am UTC

The video doesn't convince mee, but it's important that mani sw house keep supporting linux.

Wasteland 2 RPG Finally Offers A Linux Version As Promised
18 Apr 2014 at 11:14 am UTC Likes: 1

Quoting: GoCorinthiansGreat to know...now just waiting a promo...
I do the same, the game seems great, the price actualy is too high.

Foosball - Street Edition Now On Steam For Linux, Heads!
17 Apr 2014 at 2:34 pm UTC

Thanks for the news, seems very funny, i'll try it ;)

Earth: Year 2066 Survival & Adventure Game Released In Steam's Early Access
17 Apr 2014 at 2:19 pm UTC

We need AAA games, any news about the porting of The Witcher 2?