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Latest Comments by Linas
GTA III and Vice City get reverse engineered with a new game engine
17 February 2021 at 2:38 pm UTC Likes: 1

This one seems like a legal minefield.

Volo Airsport went open source with main development discontinued
16 February 2021 at 10:33 am UTC Likes: 2

Huge respect for them not just abandoning the game.

Valve to lose $4 million for patent infringement with the Steam Controller
3 February 2021 at 12:29 pm UTC Likes: 7

Quoting: EhvisAnother demonstration of how broken the patent system is. There nothing in that patent that isn't entirely trivial. Basically "let's put a button where an unused finger rests". I'm surprised that Valve's lawyers didn't manage to get this thrown out because I highly doubt that this is original.
Also the paddles on a Steam Controller is actually a single battery compartment cover that doubles as clickable buttons. The controller would still be 100% functional if you remove/break/throw away the cover. Also it is replaceable, which the patent does not say anything about.

I am really surprised all this was not enough to consider it sufficiently different, but a trivial button placement was enough to be patent-worthy. Either their lawyers are completely incompetent, or they simply consider it cheaper to not pursue this further.

Intel hits a new milestone with the Iris Xe "DG1" desktop graphics
27 January 2021 at 11:15 am UTC Likes: 5

More options are great, but somehow I feel this will be used to tackle AMD, and NVIDIA will remain unchallenged.

Linux on the Apple M1 takes another step closer with Ubuntu working thanks to Corellium
20 January 2021 at 10:59 pm UTC Likes: 2

Running Linux on Apple hardware has always been a quirky endeavor. Every time I try it, there's something uniquely non-stadard and almost compatible, but not quite. Then it would randomly forget which drive is a boot drive, mess up NVRAM, or something else to ruin the day.

In my experience it is just not worth the hassle.

Looks like we may see Steam properly on Chrome OS by the end of 2021
11 January 2021 at 12:26 pm UTC Likes: 2

Quoting: Grim85
Quoting: RoosterI would be interested to know, why don't they use a Docker-like container instead of VM? Seems to me like quite a big waste of resources to use a full fledged VM.
It is more akin to a docker container than a VM
Well, depends on the definition of a container. Docker runs a single isolated process, but still on the host kernel. Crostini runs a full-blown system, including a guest kernel. See this presentation at FOSDEM for more details.

Looks like we may see Steam properly on Chrome OS by the end of 2021
11 January 2021 at 10:59 am UTC Likes: 8

In case you are wondering why is this such a big task getting Steam to run on Chrome OS, it is because Google paranoidly insists that all Linux (non-Chrome OS) applications need to run inside a VM. They spent an enormous amount of effort just poking holes in their VM trying to get basic stuff like copy/paste between Chrome OS and guest Linux working. They don't even want Linux applications to talk to Chrome OS kernel directly.

GNOME Shell to get an Activities Overview design revamp in GNOME 40
11 January 2021 at 10:48 am UTC Likes: 1

I like that the overview is less loaded with different widgets.

Heroic Games Launcher is a new unofficial Epic Games Store for Linux
5 January 2021 at 10:38 am UTC Likes: 19

QuoteConsidering all the free games Epic have been handing out over the last year, I've no doubt plenty of you have been logging into EGS just to claim them so this will hopefully help some of our readers get the most of of gaming on their Linux box.
Nah. The best thing about Proton and Steam is that they made Wine fun again. Tinkering with DLL overrides, and dealing with quirks of Windows software on Linux has never been appealing to me. Not even if the games are for free.

FNA dev and porter Ethan Lee stops future macOS ports, Linux to be their focus
4 January 2021 at 1:14 pm UTC Likes: 9

Apple has been alienating game developers for a while now. You can use Vulkan on Windows, Linux, Android, but have to use Metal on Apple devices. Then you also have to get expensive dedicated hardware, sign developer agreements, and jump through other hoops for the privilege of being allowed on their platform.

You either go all-in with Apple, or you really have to carefully consider if it is worth it? Even though Apple still has a cult following in the developer community, I think they are hugely overestimating just how far are people willing to follow them.

In the end, if Apple doesn't care about gaming, why should game devs care about Apple?

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