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Latest Comments by Linas
Valve put their 'Pressure Vessel' container source for Linux games up on GitLab
30 October 2020 at 11:23 am UTC Likes: 12

Quoting: minidouI still don't understand what a user is supposed to make of "Steam Linux Runtime".
Not so much right now. Although it is already useful for getting games like Dying Light to work properly.

The whole idea is to give a stable runtime environment to the game developers where you don't need to care about what distribution is the game run on, or that upgrades to the system would break something. It is essentially a Linux compatibility layer for Linux to address the main argument a lot of people have against Linux - fragmentation.

Valve put their 'Pressure Vessel' container source for Linux games up on GitLab
30 October 2020 at 10:48 am UTC Likes: 16

Valves dedication to Linux is like nothing we have ever seen before. Makes one wonder if they are preparing for something big, or just expect organic growth of the platform? The elephant in the room is that they are the only major player that have not launched a streaming service, but seem to have all the ingredients for it.

Collabora expect their Linux Kernel work for Windows game emulation in Kernel 5.11
28 October 2020 at 4:53 pm UTC Likes: 4

Digital Restrictions Management or Direct Rendering Manager? I think soon we will need new names for things in this brave new world.

AMD reveal RDNA 2 with Radeon RX 6900 XT, Radeon RX 6800 XT, Radeon RX 6800
28 October 2020 at 3:32 pm UTC Likes: 6

I was one of the early adopters, and got myself a Vega 56 when it came out. Was a bit rough in the beginning, but it literally is a plug'n'play experience now. Just install Linux and enjoy. Moreover, it is getting better almost every day. Games that were barely running when I first got it are butter smooth now, all thanks to the steady flow of Mesa, ACO, Proton, and kernel driver upgrades.

Funny how AMD drivers are better on Linux than on Windows. They should just do the reverse NVIDIA and put the Mesa stack on Windows, and open-source their Windows driver.

According to a Stadia developer, streamers should be paying publishers and it backfired
23 October 2020 at 10:16 am UTC Likes: 2

I am not sure I understand it correctly. Is he implying that the streamers did not pay for the game they are streaming? As in piracy? Or does he want people to pay extra to be able to stream?

Cyberpunk 2077 confirmed for Stadia on November 19
16 October 2020 at 1:01 pm UTC Likes: 1

Quoting: mirv...many in the desktop Linux kernel using crowd are more than happy to pay for a Windows release of the game.

If it works, yes. But you rare relying on community reports (ProtonDB) to know if it does. And the experience is often that it only mostly works. Some games don't work at all. Even titles whitelisted by Valve (like Doom) have no indication of that on their Steam pages.

There is no such thing as zero-effort support. Because if you support something, you have to make sure that it works, regardless of how you achieve it. Otherwise it's like people buying gym subscriptions and end up never using them. Sure, there's a few that do that, but you don't plan your budget based on that.

I love the "do it yourself" mentality of the Linux world, but that alone won't get us very far. We still need the devs (or rather their managers) onboard too.

Cyberpunk 2077 confirmed for Stadia on November 19
16 October 2020 at 11:12 am UTC Likes: 2

Quoting: ajgp...with mainstream linux distros there are innumeral variations of hardware and software and the companies may not want that extra support overhead for a minimal playerbase.

Yet some games manage it just fine, whereas others are completely broken. It really depends on if the Linux version was slapped together as an afterthought, or made properly.

With Steam Linux Runtime you really don't need to care about all the variations of Linux out there. Sure there are different graphics drivers, but I bet it's no more different than AMD and NVIDIA drivers on Windows.

Cyberpunk 2077 confirmed for Stadia on November 19
16 October 2020 at 9:04 am UTC Likes: 6

Do we have any details on how they make these Windows-only DirectX 12 games work on Stadia? I mean, is it actually running on Linux? [Conspiracy theory intensifies]

Humble Choice for October is up with all 12 games for Premium and Classic subs
3 October 2020 at 6:32 am UTC

Wasn't Iron Danger supposed to get a Linux version? What happened to that?

System76 are doing some serious magic with Pop!_OS and Auto Tiling
2 October 2020 at 11:20 am UTC Likes: 1

This is very useful. On my laptop screen I often have 2 windows side-by-side, which is already built into GNOME. But on a larger screen at work, I often end up having 3 or 4 "tiles" at the same time, and always wished for better support in the DE for that. But didn't really want to ditch GNOME completely in favor of a true tiling VM. I am the exact target audience for this.

Last time I checked they were not making this into a standalone extension, because what they are doing requires more invasive changes than it is possible via the extension API. Don't know the current status though.

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