Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by fenglengshun
Playtron GameOS Alpha 3 brings the 'GameLAB' tool for game configuration and remote management
21 Feb 2025 at 1:04 pm UTC Likes: 1

If I recall correctly, this is based on Bazzite or at least the Universal Blue infrastructure right? From a quick look at the website, they are Fedora-based and do use rpm-ostree but I can't confirm more than that.

Amazon's previous VP of Prime Gaming said they "tried everything" to disrupt Steam
19 Feb 2025 at 12:01 pm UTC Likes: 2

The thing is, it's not like there's never an antipathy towards Valve and Steam. Even now, people do still complain about them. Heck, people were cheering Epic at first hoping it would make Valve fix things - and it did, while Epic was slow to catchup.

That last part is the issue. If you have more negatives while lacking the key positives of Steam, you're just acting as an ad for Steam.

Though, even if you do all that, you need time and to actually compete with Steam on price or other things that make people want to buy games on your platform (me, I've started to use GOG because they have some VNs there that Steam don't - despite it being way more expensive due to lacking regional pricing).

Stellar Blade to be optimized for the Steam Deck and other "UMPC environments"
11 Feb 2025 at 8:29 am UTC

UMPC is the actual category name for Handheld PC? Huh. And ultra-mobile... I initially thought it'd mean "ultra-mini PC" but I guess that would make it ambiguous with Single Board Computers.

Popular game launcher Playnite will get Linux support but it's still a while away
11 Feb 2025 at 1:55 am UTC Likes: 1

Yeah, if the Reddit thread I made was any indication, it seems that a lot of the people deep in Linux ecosystem don't really care, but a lot of people who had spent a lot of time in Windows in recent years DO care a lot about Playnite.

For me, the main focus is the store. IIRC Playnite is the only launcher with support for JASTUSA store, the favored store among visual novel enjoyers aside for Steam and GOG (if they even care about those two). I was surprised by how much extensions it has - Lutris looked small compared to Playnite.

I can see why a lot of people are excited because of that.

GE-Proton 9-24 released with a new save game detection feature (and now GE-Proton 9-25 too)
10 Feb 2025 at 1:52 am UTC

Oh, that's very nice. I made this post [External Link] about going from CS1 to CS2 in 2022 and to this day I still receive replies of people thanking me about it.

I do hope there's something in the work for Non-Steam game store as well...

Flathub adds We Love Games and On the go sections plus details on what's next for their infrastructure
5 Feb 2025 at 12:21 pm UTC

Hopefully the infrastructure changes will make it easier to package things for Flathub. I've seen a decent amount of devs tried to do it, and then gave up after months of frustration.

NTSYNC driver support heads to Wine in a new Merge Request
30 Jan 2025 at 3:04 pm UTC Likes: 1

Hopefully this means stuff like MSO365 on CrossOver gets much better performance soon.

NTSYNC for Proton / Wine now in Linux kernel 6.14 that "Should make many SteamOS users happy"
28 Jan 2025 at 10:16 am UTC Likes: 1

Well, we'll still need to wait for a kernel update on SteamOS first. Isn't it pretty slow on SteamOS still? We still haven't gotten KDE 6 if I didn't miss anything...

Even with SteamOS coming to more systems Bazzite has no plans to go anywhere
14 Jan 2025 at 10:29 am UTC Likes: 1

@Caldathras

The short answer is: they use Containers technology (which is used in Cloud) locally/offline (aka Native).

When you actually get down to it, their build process is remarkably similar to (if not basically IS) docker image/container build process. Then you as user just pull that image to run offline - or maybe build on top of it, like any Docker/Podman container. It's super cool stuff.

Even with SteamOS coming to more systems Bazzite has no plans to go anywhere
14 Jan 2025 at 10:25 am UTC Likes: 1

SteamOS will never have a Bazzite Portal (`yafti`) and its accompanying `just` CLI backend. That alone will make it so that Bazzite will always have a place as the "more convenient SteamOS" if not also "more up-to-date SteamOS" as well as "more customizable SteamOS" with how deep you can go with rpm-ostree/bootc and ublue-os/BlueBuild github template.

Even when SteamOS is out, I'll still recommend people to try out Bazzite because if nothing else, you can get stuff like Waydroid, key-remapper, OpenRGB, and others - things that people might not even know exist - to be installed quickly during the setup process. That's big.