Latest Comments by KohlyKohl
Amazon hiring for Proton / Wine and Linux developers for streaming service Luna
15 Dec 2021 at 8:43 pm UTC Likes: 1
I think people are more used to subscriptions and since Stadia leans more towards buying individual games that could explain why it isn't doing so great.
Being able to play a large collection of games versus a small number of games is just so much more appealing to me.
15 Dec 2021 at 8:43 pm UTC Likes: 1
Quoting: elmapuli forgot to mention, i saw an video sometime ago discussing if linux was the reason why stadia was strugling to grow, they gathered some data about the topic and came to the conclusion that only 1 game was avaliable on luna but couldnt run on any linux device or something like that, so the answer was: NO, stadia using linux didnt explain why amazon and xcloud were more sucessfull than it.For me, i'd rather pay a subscription fee rather than buy games individually. If the service went under then I would be more comfortable if I had paid a subscription fee rather than losing games that I purchased.
so the lack of games on linux was not the main issue, and now with amazon investing on linux...
I think people are more used to subscriptions and since Stadia leans more towards buying individual games that could explain why it isn't doing so great.
Being able to play a large collection of games versus a small number of games is just so much more appealing to me.
Amazon hiring for Proton / Wine and Linux developers for streaming service Luna
15 Dec 2021 at 4:45 pm UTC Likes: 5
15 Dec 2021 at 4:45 pm UTC Likes: 5
Quoting: mphuZPoor internet and data caps will prevent that in the USA for the near future.Quoting: Liam DaweI made a prediction / hope on a Valve streaming service back in 2018.Sure. After all, streaming is the future.
New players like Google and Amazon have already entered here. Microsoft is also pulling up.
If Valve doesn't launch its streaming service in the next year or two, they may lose everything. And no Linux will save them. That's why I'm a little scared for Valve. I hope Gabe and Co know what they are doing and will not miss the moment.
Use Wine for gaming on Linux? Try out Bottles
14 Dec 2021 at 2:56 pm UTC Likes: 1
I do agree that apt should never have allowed a user the choice in the first place and rm -f was disallowed for the same reason.
Operating Systems are very complex and users will figure out a way to break them no matter how much effort you put into that.
14 Dec 2021 at 2:56 pm UTC Likes: 1
Quoting: tamodoloSome recent post said that Linux needs to be pre-installed more to hit mainstream. This is somewhat naive to say specialy if you think Linux have high quality distributions for desktop use today. Unfortunately the desktop is almost dead. The new generation don't use computers but cellphone instead of it.
But let's assume Desktop will prevail and Linux have a chance to dominate over windows. Then Linux need to improve in these topics:
- GUI. It needs GUI for everything and I mean EVERYTHING!. (like this software solves a problem that wine itself don't). There are no users interested in using the terminal in the mainstream.
- The system cannot allow the user to break it easily (Linus effect)
- Latency and Inputlag must be ridiculously low and Desktop Environ and the kernel needs to handle that by default.
- BT needs to be rewriten... seriously...
- It needs Adobe (don't think will happen in the nier future)
- It needs Games (on going by now)
- It needs HDR and above 8 bit collors...
- It needs to keep backward compatibylity! Linux cannot break software because you update a lib that dropped legacy support.
Also, none of that needs to offer a windows like experience. Making a system easy and simple is very hard but also very necessary!
- GUI. It needs GUI for everything and I mean EVERYTHING!. (like this software solves a problem that wine itself don't). There are no users interested in using the terminal in the mainstream.There should not be a GUI for everything. Even on Windows and Mac OS some things are only possible on the command line...
- It needs Adobe (don't think will happen in the nier future)The last thing Linux should do is copy other operating systems. Linux is great because of how unique it is.
- It needs HDR and above 8 bit collors...I do agree that it does lack in some technical areas and that should be fixed.
- It needs to keep backward compatibylity! Linux cannot break software because you update a lib that dropped legacy support.Windows keeps everything and Mac OS moves on all quickly from legacy code and Linux is somewhere in between. In my experience, I think that Mac OS does this the right way.
- The system cannot allow the user to break it easily (Linus effect)For every system I've used this can be done just in different ways. When I first started learning Windows I broke the whole system several times and same with Linux and Mac OS.
I do agree that apt should never have allowed a user the choice in the first place and rm -f was disallowed for the same reason.
Operating Systems are very complex and users will figure out a way to break them no matter how much effort you put into that.
Capcom shows off official video of Devil May Cry 5 on the Steam Deck
26 Nov 2021 at 1:27 pm UTC Likes: 5
26 Nov 2021 at 1:27 pm UTC Likes: 5
Quoting: GuestIt's amazing how when a company senses a marketing opportunity like this suddenly the impossible can happen.For native Linux to take off, the number of gamers on Linux needs to go up first.
Releasing on GNU/Linux can't be done!
Oh, Stadia appears? Sure, not a problem.
Steam Deck appears? Sure, not a problem (especially when someone else does the work).
But, to be clear, I see this as the same case with Stadia. Capcom might well support (or not) the Deck officially (and if they're putting it on their official youtube channel, they support it now!) but it's only the Deck they support. It's not GNU/Linux desktop, and they aren't going to magically make native games available.
And I know that, for now, if it works on the Deck then it's likely to work elsewhere (so long as Steam is there). With Stadia though there was a community expecting more to come of it, and there wasn't. I think it's the same - the game is still a Windows title, Capcom isn't supporting GNU/Linux, they are only supporting their Windows game running on the Deck and nothing more.
Not trying to be a buzzkill; whether this is overall good or bad I won't comment on (I do have opinions there, but not writing them here at the moment). I'm just trying to get perspective on what the deal really is: to Capcom this isn't GNU/Linux, this is something closer to Just Another Console(tm).
Forza Horizon 5 on Linux? Yeah okay fine, Proton Experimental was updated
12 Nov 2021 at 5:19 pm UTC Likes: 1
Outside of the Windows API anyone can create their own DLL(this is just a shared library).
For instance, rust DLLs for Windows have been causing problems for Wine recently as that is a newer Language with its own DLLs.
Then you have different version of Windows with different APIs and this all adds up to a constant moving target of things to implement.
12 Nov 2021 at 5:19 pm UTC Likes: 1
Quoting: BeamboomAs a developer who has worked with the Windows API before I can tell you it is very large.Quoting: NameHereI often see this sort of thing and wonder: are these general fixes to proton that have been missed?This has me confused too. People say it's just an API that's not fully implemented, but what are really the odds of this particular game using a part of a given API that NONE of the other hundreds of games, massive complex AAA included, has not used?
Or is there now a line in proton something like:
if
Age of Empires 4 do these things,
else if
Forza Horizon 5 do these other things
Why are game specific fixes or hacks needed so often?
It just doesn't make sense to me. It doesn't add up.
Outside of the Windows API anyone can create their own DLL(this is just a shared library).
For instance, rust DLLs for Windows have been causing problems for Wine recently as that is a newer Language with its own DLLs.
Then you have different version of Windows with different APIs and this all adds up to a constant moving target of things to implement.
KDE Plasma gets fingerprint reader support, plus preliminary support for NVIDIA GBM
26 Oct 2021 at 1:53 am UTC Likes: 2
26 Oct 2021 at 1:53 am UTC Likes: 2
Quoting: MohandevirJust installed Kubuntu 20.04 this weekend... I was using Pop_OS! for the last year and half, or so.Did you know that you can install KDE on Pop!_OS? It's the same repos as Kubuntu too.
I've been pleasantly surprised with KDE... Gnome required me to uncheck "Allow flipping", in the Nvidia control panel, to prevent screen flickering while streaming from my Nvidia GPU rig to my Nvidia Shield. I also had to disable the HDMI audio output to prevent audio degradation (it usually happened after 15 to 20 mins of playtime). All of those issues also affected KDE, before I decided to settle with Pop_OS! (tested it back then).
This time, I didn't had to do any of those tweaks on KDE. No flickering, no audio degradation after a 1 hour run, friday evening and a 2 hour run, yesterday.
Nice progression by the KDE team! Crossing my fingers that it keeps on going this way!
Valve's implication in Kwin support at work here?
Edit: It brings me back full circle... It all started with Kubuntu 7.10, for me. :smile:
sudo apt install kde-standard
NVIDIA Beta 495.29.05 rolls out with GBM for expanded Wayland support
25 Oct 2021 at 5:51 pm UTC Likes: 1
25 Oct 2021 at 5:51 pm UTC Likes: 1
Quoting: robvvOf course, though installing that way on debian based systems is not recommended.Quoting: KohlyKohlWhere does one get this package? Latest I'm seeing is for 470.They're always available from the Nvidia website.
NVIDIA Beta 495.29.05 rolls out with GBM for expanded Wayland support
25 Oct 2021 at 3:58 pm UTC
25 Oct 2021 at 3:58 pm UTC
Quoting: HoolyEDIT: mmstick on the Matrix-room confirmed that this driver is being packaged for Pop!_OS today.Where does one get this package? Latest I'm seeing is for 470.
Took them long enough!
But better late than never, I hope their implementation works as well as the open-source implementation of Mesa.
Valve launches Deck Verified, to show off what games will work well on the Steam Deck
18 Oct 2021 at 8:17 pm UTC
Verified, Unsupported, and Unknown all make sense; I think Playable needs a rework.
18 Oct 2021 at 8:17 pm UTC
Quoting: SalvatosI still think that the difference between Verified and Playable is weird. The icon for Playable makes it seem like it'll have issues when in reality it will not.Quoting: GuestThe chosen terms are not very clear to me.They seem clear enough to me.
"Verified, Playable, Unsupported and Unknown"
Is "Playable" better or worse than "Verified"? What does "verified" even mean? It could mean it has been verified as not working.
"Unsupported", ok, but it doesn’t tell if it’s working or not.
"Unknown" is of course not helping much either.
I’m not asking for the answers, just saying they should choose terms that immediately make sense.
Verified is often used on major Internet platforms to mean "curated and authorized by the platform owner". Pretty much a seal of approval to buy without worry.
Playable pretty strongly implies that it’s not more than just playable. It works, but has issues. Especially clear when paired with the icon and the knowledge that it could have been Verified instead.
Unsupported means it’s not meant to be played on the Deck and you’re on your own if you decide to buy it anyway. Sends a pretty clear message even though it doesn’t tell you exactly what’s wrong about it, which the details modal presumably will address.
Unknown can’t be much clearer, really. No compatibility info available. Buy at your own risk or check the forums.
Verified, Unsupported, and Unknown all make sense; I think Playable needs a rework.
A look at the top 100 Steam games and how many will work on Linux and the Steam Deck
13 Oct 2021 at 9:21 pm UTC
By allowing other ecosystem, such as different manufacturers or different operating systems, it shows that they are fine with whatever happens. They only care about Steam succeeding and they are hoping that Steam Deck furthers that goal.
13 Oct 2021 at 9:21 pm UTC
Quoting: CFWhitmanYour argument was that Valve wanted SteamOS VIA Linux to succeed. By allowing Windows to be installed on Steam Deck, it negates that argument as SteamOS 3.0 will also be on Windows.Quoting: KohlyKohlThe mere fact that one is even allowed to install Windows on the Steam Deck negates this argument.How so? Do you know what "negates this argument" means? It implies a significant logical flaw that makes the argument invalid. Even if what I said turns out not to be the case, it would not be logically flawed; it would merely be incorrect.
Quoting: KohlyKohlI hope most people keep Linux on the Steam Deck. However, I've known enough Windows gamer's over the years to know that many of them will be more than willing to install Windows on the Steam Deck even if it is something they normally wouldn't do.We'll see I suppose. I don't see a high percentage of people moving it to Windows unless Valve "drops the ball" somehow. The most likely way I could see would be if this is too soon for the whole Proton/Steam OS approach to be truly ready (or, conceivably, that the Proton/Steam OS approach could never be ready enough).
By allowing other ecosystem, such as different manufacturers or different operating systems, it shows that they are fine with whatever happens. They only care about Steam succeeding and they are hoping that Steam Deck furthers that goal.
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