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Latest Comments by BTRE
An interview with Eagre Games about their new game, ZED
12 June 2016 at 8:07 pm UTC

Quoting: GloWYou got a repetition, Calvin gave the same answers to two different questions. "Currently I am running Linux..."
Yeah, I chose not to edit that kind of stuff out. It was an email interview and so that's what I got back.

Salt and Sanctuary, a haunting 2D action RPG looks like it could come to Linux
31 May 2016 at 8:49 pm UTC Likes: 1

Knowing Ethan, it'll be done in a week, tops :D

But seriously, I'll definitely pick it up when if and when it comes out for Linux.

Feral Interactive officially announce F1 2015 is coming to Linux on May 26th, properly this time
25 May 2016 at 3:22 am UTC

Quoting: MGOidIn the Steam store, the Windows version is DirectX 11, and the recommended GPU is a GTX 970, same as Linux. The minimal requirement is a GTX 640, also the same as Linux, but Codemasters lists older GPUs too.

So, a DX11 game means OpenGL4.3 Linux right? OSS AMD drivers will not work with this for a few months. Grid Autostport plays very nice today with the OSS driver, but not at launch. so I must buy this in a couple of months or so.

Mesa has had more or less full 4.3 support for radeonsi for a bit over a month now. But the DX11/OpenGL equivalence depends on what extensions the particular game uses. Some games like Bioshock infinite needed 4.1 but things like Alien Isolation need 4.3 while mordor needs 4.4 or 4.5 iirc. Feral is pretty good about Mesa support and TR, which was also based of DX11, worked just fine for me with mesa git at launch.

Feral Interactive are teasing yet another Linux & Mac port on their radar
3 May 2016 at 12:55 pm UTC

Quoting: MacabreHeartSo there is a system called the Jemba Inertia Notes System which is used in Rallying, as in car racing. My bet is thus Dirt Rally due to them porting most of the other racing titles on Linux

Yeah, I forgot that we still "don't know" who is porting that. That makes sense. They did Autosport, too, so hopefully it'll be as good of a port as that.

Feral Interactive are teasing yet another Linux & Mac port on their radar
3 May 2016 at 12:36 pm UTC

I know that that type of drum is a jembe, a traditional West African kind. It has a reputation for being loud and distinctive. So maybe something that involves a beat of some sort? No idea about the spacious skies.

Corpse Party, a popular 2D horror series is coming to Linux & SteamOS
3 May 2016 at 10:45 am UTC Likes: 1

I'd only heard of the series before and it seems neat. It's really cool to see more Japanese games being ported to Linux, especially indie ones. Hopefully it won't be too long before it's out for linux.

Tomb Raider tested on R7 370 4G and HD 7970
27 April 2016 at 11:25 pm UTC

Yeah, I disabled depth of field and a few other things and getting higher numbers on utlra with my 7870 running on mesa and llvm git. There's a few dips when transitioning from cutscenes for some reason but performance is always at least 30 fps, averaging around the above results. Played for about an hour as well. Might tweak some settings or knock down textures to high since I couldn't see that big of a difference but, so far, so good. Feral definitely showed us Mesa users some love. I hope performance doesn't tank later on in the game in the snowy areas.

Heavy Gear Assault heading to Linux
14 April 2016 at 10:44 pm UTC Likes: 1

Mechs = good
Microtransactions = bad

But I'm willing to take a wait and see approach with this. Always nice to get something new in the genre.

Europa Universalis IV: Mare Nostrum released
6 April 2016 at 12:17 am UTC

QuoteI guess I'm more concerned that they might get tempted some day. It's a pretty fine line.
Yeah, I hear ya. I'll definitely call them out when/if that ever happens. Sometimes I think that the DLC should be slightly cheaper, maybe $5 less. Which is why I usually skip the cosmetic DLC until it's discounted. But then again, things are worth what people will pay for and apparently each expansion has done better than the last.

Europa Universalis IV: Mare Nostrum released
5 April 2016 at 9:16 pm UTC

Quoting: Segata SanshiroDo you not worry with the massive amount of DLC that the HoI and Victoria will be a little barebones when they're out? I mean the old HoI for instance allowed you to play into the cold war, and that's gone now, presumably to be added later as DLC. I preferred the old system of two or three big DLC and then the little optional extras like unit skins for people who want them.

Actually, the Cold War was added in the second HoI 2 expansion. And it wasn't around for either 1 or 3. I wouldn't be too worried about HoI4 being bare bones given what they've shown with the various press releases, let's plays and their weekly multiplayer games.

I prefer the new system of DLC because I can just skip what I don't want and still have the latest game version and free patch content. I haven't felt that any of their sequels have been dumbed down, generally. I felt that CK2, EU IV and Vicky 2 had a good amount of content at launch. Some of their experiments like Sengoku and March of Eagles on the other hand...