Latest Comments by STiAT
Bound By Flame, an impressive looking action RPG now on SteamOS & Linux
7 Dec 2015 at 3:01 am UTC
7 Dec 2015 at 3:01 am UTC
Okay, that game really surprised me. I didn't know at all about it, and it's a good game. For those who like action based RPGs, it's a steal at 80 % off.
Very good storyline, very good implementation, very deep and nice characters. I yet have to figure out how to seduce them though ;-) ...
For my taste, a bit branching is missing. I guess they have that at personal relations, since I didn't seduce anyone yet. I've two playthroughs now, and the balance is a bit ... well, not too well done, since ranger seems to be overpowered to the other two choices. But this game is way deeper (RPG-whise) than I expected, and a lot of more fun than I expected considering the reviews.
I'd rather compare it with The Witcher 2 than with a crap title. They put a lot of love in there, and it shows off. After I've bought it for the "steal" of €5.99, if I knew what they created, I'd even have paid full price. But I didn't know the game until two days ago.
Performance whiese it's okay, and I've had 5 crashes by now (21 hours playtime, the 2nd playthrough was way faster than the first :D), but due to their savegame policy (autosvave very often), it's no issue if you have a crash, so it's a small annoyence I can just ignore, especially since it happens just occasionally.
Very good storyline, very good implementation, very deep and nice characters. I yet have to figure out how to seduce them though ;-) ...
For my taste, a bit branching is missing. I guess they have that at personal relations, since I didn't seduce anyone yet. I've two playthroughs now, and the balance is a bit ... well, not too well done, since ranger seems to be overpowered to the other two choices. But this game is way deeper (RPG-whise) than I expected, and a lot of more fun than I expected considering the reviews.
I'd rather compare it with The Witcher 2 than with a crap title. They put a lot of love in there, and it shows off. After I've bought it for the "steal" of €5.99, if I knew what they created, I'd even have paid full price. But I didn't know the game until two days ago.
Performance whiese it's okay, and I've had 5 crashes by now (21 hours playtime, the 2nd playthrough was way faster than the first :D), but due to their savegame policy (autosvave very often), it's no issue if you have a crash, so it's a small annoyence I can just ignore, especially since it happens just occasionally.
Bound By Flame, an impressive looking action RPG now on SteamOS & Linux
5 Dec 2015 at 7:41 pm UTC
5 Dec 2015 at 7:41 pm UTC
€5,99. Bought :-) .. let's see what the game is like.
Garry Newman, developer of Rust & Garry's Mod on supporting Linux, possibly not for future games
5 Dec 2015 at 1:23 am UTC
5 Dec 2015 at 1:23 am UTC
I never played any of their creations. Was never interested in them, so in that regard, I couldn't care less personally.
Though, every game not released for Linux is not good for our ecosystem, since some will like those. They're still trying to make money, and it's costs money to make Linux ports. Even if it's just for the testing and fixing part.
I doubt the statement though that it's a Unity issue which can't be fixed, too many games done too well with Unity. If it's a Unity issue, the right way to go is to go to Unity3D and ask them to fix their issues. Even if it's a Unity bug, there is always a way to work around this, but that sometimes is quite some work, which they probably didn't want to put into a port for a non profitable platform. Understandable.
How ever they decide, I wish them good luck for their future games.
Though, every game not released for Linux is not good for our ecosystem, since some will like those. They're still trying to make money, and it's costs money to make Linux ports. Even if it's just for the testing and fixing part.
I doubt the statement though that it's a Unity issue which can't be fixed, too many games done too well with Unity. If it's a Unity issue, the right way to go is to go to Unity3D and ask them to fix their issues. Even if it's a Unity bug, there is always a way to work around this, but that sometimes is quite some work, which they probably didn't want to put into a port for a non profitable platform. Understandable.
How ever they decide, I wish them good luck for their future games.
GRID Autosport releasing for SteamOS & Linux on December 10th
4 Dec 2015 at 10:59 am UTC
4 Dec 2015 at 10:59 am UTC
Vrooooom!
I like :-).
I like :-).
Valhalla Hills, a rather unique city-builder strategy game now on SteamOS & Linux
4 Dec 2015 at 10:30 am UTC
4 Dec 2015 at 10:30 am UTC
I've watched movies about it yesterday, and it certainly looks interesting. Though, it sounded - pretty flat gameplay whise, and more into "short" matches instead of real city building as it was in Settlers.
For this, I'm more into Banished and Heartlands than this one. Trying new features in Heartlands since I last checked it did cost me my nights sleep tonight :D.
But what I'm really looking forward to is Banished. I don't think that Valhalla Hills will be anything good for me, but I'll keep it on the watchlist, maybe if it's on sale one day I'll give it a shot.
For this, I'm more into Banished and Heartlands than this one. Trying new features in Heartlands since I last checked it did cost me my nights sleep tonight :D.
But what I'm really looking forward to is Banished. I don't think that Valhalla Hills will be anything good for me, but I'll keep it on the watchlist, maybe if it's on sale one day I'll give it a shot.
Vendetta - Curse Of Raven's Cry Released For SteamOS & Linux
26 Nov 2015 at 2:34 pm UTC
26 Nov 2015 at 2:34 pm UTC
Not a single bug of Raven's Cry was actually fixed in Vendetta. It's the same game, with the same bugs, with the same memory leak. Just a few logos were switched and that's it.
Vendetta - Curse Of Raven's Cry Released For SteamOS & Linux
20 Nov 2015 at 9:39 pm UTC
20 Nov 2015 at 9:39 pm UTC
Just requested my free upgrade... hope I'll get it :-).
Torment: Tides Of Numenera Alpha Gameplay, Delayed Until 2016
15 Nov 2015 at 12:10 am UTC
15 Nov 2015 at 12:10 am UTC
Quoting: DrMcCoyWell, that was to be expected, considering that they had added a lot of stretch goals, and then Wasteland 2 took longer than they thought it would be. As far as I know, no one who followed the development thought it would really come in 2015 (I myself said, on several occasions, that I expect that it'll be moved to a 2016 release).I don't have the backing level on this one, but I'd guess a release in Q2 2016, just considering how long it took PoE to get to a release, and those projects are pretty easy to compare.
So the only thing that does surprise me is that it took them that long to announce the changed release year. And that they are already this far along that they'll release a beta (to which I'll have access, thanks to my backing level) this year; I actually thought that would be moved to 2016 as well.
Legends Of Eisenwald Linux Port Put On Hold, Developers Asking For Help To Port It
15 Nov 2015 at 12:06 am UTC
15 Nov 2015 at 12:06 am UTC
Quoting: Mountain Man"...the biggest part is to transition the engine from DX9 to OpenGL, and then changing from WinAPI to Linux/MacAPI..."Well, using SDL2 they could have saved themselves a lot of pain. X, Input and Screen handling really really sucks (even with XCB), and "it sucks" is just ... a very weak description for the actual pain. That's a fact. SDL2 solves a lot of those issues, and they'd have it cross platform as well. That's a design choice to do in the beginning, and if I was interested in this project, I'd probably offer help with that (since I implemented a few input-systems and screen handlings in SDL already).
When will developers learn to make their software crossplatform from the start? Then they wouldn't have to deal with these kinds of problems.
X3: Reunion, X3: Albion Prelude And X3: Terran Conflict Now DRM Free On GOG
12 Nov 2015 at 10:12 pm UTC
12 Nov 2015 at 10:12 pm UTC
Ok, 25 for the 3-game-pack collection ... I guess I'll just try it myself. Last time I looked it was terribly more expensive, something about 40-50 for one game. 25 for all 3 is worth even to try and if I don't like them, well, I supported a dev bringing the games to Linux.
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