Latest Comments by STiAT
D9VK for D3D9 over Vulkan in Wine has another release out, advancing quickly
14 May 2019 at 7:42 am UTC Likes: 1
I think you can even install them alongside each other without them getting in their way, I don't know, I usually check the requirements and only override what I need.
14 May 2019 at 7:42 am UTC Likes: 1
Quoting: lejimsterNote that some games need d3dcompiler_47, so depending on the requirements of the game you may need to use that one instead of d3dcompiler_43.Quoting: KrovikanHello:
Seems all OK but I am worried by this note of Joshua:
"Please do not use wine's d3d9x or d3dcompiler with d9vk"
I need to do something more apart of the setup_dxvk install?
Thanks in advance.winetricks -q d3dcompiler_43 d3dx9
I think you can even install them alongside each other without them getting in their way, I don't know, I usually check the requirements and only override what I need.
D9VK for D3D9 over Vulkan in Wine has another release out, advancing quickly
13 May 2019 at 2:38 pm UTC
I think the project is great for him for his future professional life, it's a good reference to have applying for good jobs, if he decideds to go that route as a software developer.
He has my respect, for his skills at that age and that he kept the motivation going forward until d9vk where it is now. And hopefully some time to go. It's not as if d3d9 APIs change at all now. Though, will be interesting to see how many games need "custom" fixes, seems to be pretty common in dxvk by now.
Next thing I'll try with it will probably be ME1/2. I had quite some issues with wine implementation (framerates) on my ATI card. Or DA:O, because I'd really love to play it again (it works with wine, but proton gives me a lot of input issues).
13 May 2019 at 2:38 pm UTC
Quoting: liamdaweAbout double their age, about half as smart. Way to make me really feel old Mr Ashton ;)Impressive for sure. But I think what he intends to say in his comment - people could. I could, but I am personally missing the motivation getting home after a work day as a software developer to do even more. The technical understanding is there, I'd be missing a lot of skills in d3d9 and vulkan though, but that's not impossible to learn. The motivation is the key. He has it.
I think the project is great for him for his future professional life, it's a good reference to have applying for good jobs, if he decideds to go that route as a software developer.
He has my respect, for his skills at that age and that he kept the motivation going forward until d9vk where it is now. And hopefully some time to go. It's not as if d3d9 APIs change at all now. Though, will be interesting to see how many games need "custom" fixes, seems to be pretty common in dxvk by now.
Next thing I'll try with it will probably be ME1/2. I had quite some issues with wine implementation (framerates) on my ATI card. Or DA:O, because I'd really love to play it again (it works with wine, but proton gives me a lot of input issues).
D9VK sees a first actual release for getting Direct3D 9 games running on Vulkan with Wine
9 May 2019 at 9:20 am UTC Likes: 1
9 May 2019 at 9:20 am UTC Likes: 1
Ok. Gotta' try that one tonight. I've a d3d9 game which is CPU bound and where I still can get performance issues in classic wine even on my pretty "ok" modern hardware.
That's crazy, I didn't expect projects like d9vk or dxvk to actually materialize, but now seeing how well a lot of d3d9 games already run with d9vk, I can see (sooner or later) that those will be the defaults for gamers in wine in the future.
Well, dxvk is already for me for all dx11 titles :p
That's crazy, I didn't expect projects like d9vk or dxvk to actually materialize, but now seeing how well a lot of d3d9 games already run with d9vk, I can see (sooner or later) that those will be the defaults for gamers in wine in the future.
Well, dxvk is already for me for all dx11 titles :p
Facepunch Studios have given an update on the future of Rust for Linux, issues with "third parties"
2 May 2019 at 7:58 pm UTC Likes: 1
2 May 2019 at 7:58 pm UTC Likes: 1
All these middleware vendors ("3rd party") will reconsider wirh googles streaming service if they believe in a success and want that share.
I'm still sceptical, google cancels more projects than they release, and even more they released than they sustain. Though, gaming market is a huge one, they may put in some more effort in this.
I personally would like if they could bring real cross platform gaming. Not playing shooters, I don't have issues with latency, so for me it's an option.
I'm still sceptical, google cancels more projects than they release, and even more they released than they sustain. Though, gaming market is a huge one, they may put in some more effort in this.
I personally would like if they could bring real cross platform gaming. Not playing shooters, I don't have issues with latency, so for me it's an option.
DXVK, the Vulkan-based layer for Direct3D 10/11 in Wine has a major 1.1 release out now (updated)
6 Apr 2019 at 11:39 pm UTC
6 Apr 2019 at 11:39 pm UTC
DXVK is a great project, it's a joy how much it improved several games.
I'm more concerned about the proton state. Since 4.2 I'm seeing issues with some older games (mass effects2, da:o), which started stuttering for some yet unknown reason. Does not happen in wine 4.1 shipped with solus though.
I'm more concerned about the proton state. Since 4.2 I'm seeing issues with some older games (mass effects2, da:o), which started stuttering for some yet unknown reason. Does not happen in wine 4.1 shipped with solus though.
Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
19 Mar 2019 at 11:23 pm UTC
19 Mar 2019 at 11:23 pm UTC
I'd say it's guaranteed that we'll have even more games. It's built entirely upon the chrome platform on the client side. As long as we've chrome, I bet Stadia will work on Linux.
Not natively, but native games isn't what stadia strives for.
I personally don't see developers going through the hassle natively supporting linux if they can utilize Stadia. If it succeeds.
I personally can see me using this platform for gaming. Latency will be the one thing to consider.
Not natively, but native games isn't what stadia strives for.
I personally don't see developers going through the hassle natively supporting linux if they can utilize Stadia. If it succeeds.
I personally can see me using this platform for gaming. Latency will be the one thing to consider.
Eastshade, the peaceful open-world exploration game is still coming to Linux
20 Feb 2019 at 2:16 pm UTC
20 Feb 2019 at 2:16 pm UTC
Graphic whise it's stunning, and I like some peaceful game. Will be interesting how this turns out.
The Linux version of 'The Bard's Tale IV: Barrows Deep' to be released with the Director's Cut
19 Feb 2019 at 1:36 am UTC
19 Feb 2019 at 1:36 am UTC
Oh, loved the others. Looking forward to it :-).
Loria, an RTS inspired by the classics like Warcraft II is now on Linux
8 Feb 2019 at 8:33 am UTC
8 Feb 2019 at 8:33 am UTC
Will purchase it later when I get home. Looks nice enough to get some fun out of it, and it's pretty cheap too. When I read "campaign" I knew I just bought it.
Looks like the 'Linux Steam Integration' project is being continued with Intel's Clear Linux
3 Jan 2019 at 5:22 pm UTC
We The devs can't provide ICAClient, and basically no distribution should, since you need to accept the EULA before downloading, so it would be illegal to provide a package and/or 3rd party without a special agreement with Citrix.
I have to confess there was one issue, I had to copy the PKI certificates to the ICAClient (or I rather linked it to my systems cacerts), but that's because we use our own PKI authority, which hardly anyone does :p.
3 Jan 2019 at 5:22 pm UTC
Quoting: MagicMythI was literally just wondering what would happen to LSI without Ikey as there was no commit for months on the Solus git repo. Great to see not only Clearlinux pick this up but also Ikey back working on it. Also nice to know Ikey is working for Intel now.Yeah, seems he assumed a position in the CLearlinux team (again), probably same stuff he did before. Having a stable job being a new father is good.
Quoting: iiariI am using ICAClient on Solus, no issue except for the selfservice which requires libwebkitgtk-1, which is an issue on Manjaro as well. I can't find a bug report on dev.getsol.us either.Quoting: STiATWhat does Manjaro do what Solus does not?Well, my workplace software (Citrix) works on Manjaro, and Ubuntu as well. I don't know why it doesn't work on Solus. Maybe the Citrix folks didn't build their .tar file well. Who knows, but it doesn't work on Solus for me and others (and yes, we reported it to the Solus folks and Citrix if anyone is wondering). And, relative to this gaming website, I had a few games that run on Manjaro and Ubuntu not run for me on Solus as well. Granted, this was almost a year ago and things might be different now with drivers and Proton, but just FYI. Also, I get your points on the AUR, but I've only found it to be wonderful at tracking down everything I need/want.
Again, I'm pulling for Solus. I only hope the best for the project and backed it for a year, I just don't find anything about the current user experience to be sufficiently differentiated to justify the hype, but I hope they get there.
I have to confess there was one issue, I had to copy the PKI certificates to the ICAClient (or I rather linked it to my systems cacerts), but that's because we use our own PKI authority, which hardly anyone does :p.
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