Latest Comments by STiAT
Tyranny, the new RPG from Paradox and Obsidian is looking great in this new video
19 Jul 2016 at 12:35 am UTC
19 Jul 2016 at 12:35 am UTC
Quoting: melkemindIt looks like combat will be real time with pause [External Link], just like POE.Which is the coolest thing ever. I think DA:O on Nightmare at the endboss of "The Golems of Amgarrak" playing a arcane warrior/blood mage char was the first time I made use of the feature in any game. Wasn't even necessary on hard levels of PoE, though, never played the hardest there (yet), that's the next task.
Tyranny, the new RPG from Paradox and Obsidian is looking great in this new video
19 Jul 2016 at 12:32 am UTC
19 Jul 2016 at 12:32 am UTC
Hooked. When will they release?
GDC Europe survey shows 17% of developers plan to release Linux titles
18 Jul 2016 at 10:00 pm UTC
18 Jul 2016 at 10:00 pm UTC
That is .. more than I expected. I rather thought it will be lower than 10 %.
But maybe that is the rising support by engines. A pretty good amount anyway. It will not solve my issue though (too many games, too few of them played).
But maybe that is the rising support by engines. A pretty good amount anyway. It will not solve my issue though (too many games, too few of them played).
Tyranny, the new RPG from Paradox and Obsidian is looking great in this new video
18 Jul 2016 at 9:55 pm UTC
18 Jul 2016 at 9:55 pm UTC
Need a beer to watch this relaxed enough and not getting over-excited, but I like the first two minutes.
Getting a beer now :D.
Getting a beer now :D.
The curious tale of vanishing Linux & SteamOS ports, a status on a few of them
18 Jul 2016 at 9:06 am UTC Likes: 2
18 Jul 2016 at 9:06 am UTC Likes: 2
Quoting: SeegrasThere is nothing like final code. Just code you are not willing to maintain anymore.Quoting: dlfWith Witcher 3 getting a GOTY edition I'd assume since it's (witcher 3) is pretty much final code it'd be easier to port to Linux . . . .Porting is exactly when you find all the bugs, even ones that also affect all other platforms. Because porting is also quality assurance. So no, "final code" is what you'll have after porting. See Neverwinter Nights, they fixed hundreds of bugs in the Windows version they found while porting to Linux
The curious tale of vanishing Linux & SteamOS ports, a status on a few of them
17 Jul 2016 at 11:36 pm UTC Likes: 2
17 Jul 2016 at 11:36 pm UTC Likes: 2
Interesting that I don't find Overlord in the wiki anymore.
https://www.gamingonlinux.com/articles/overlord-overlord-2-coming-to-linux-two-more-virtual-programming-titles.6041
was that one cancelled?
https://www.gamingonlinux.com/articles/overlord-overlord-2-coming-to-linux-two-more-virtual-programming-titles.6041
was that one cancelled?
Alienware do a pretty nice job of advertising their Steam Machine & SteamOS in this new video
11 Jul 2016 at 10:14 am UTC
11 Jul 2016 at 10:14 am UTC
I personally prefer the steam setup with steamlink. I'm not going to put a strong box in my living room, having one strong box "delivering" the games to my other pcs is pretty much enough.
I've now one box ("game server") which delivers the content either via steamlink to my living room or streaming to my notebook with screen in the work room.
Steamlink still has issues (the black flickering in the steam client can be annoying - all the settings/options to set I found were just temporary fixes, the flickering came back, I never had this while gaming though).
Don't know wht the reason is, but at 1920x1080 suddenly the stream increases the traffic heavily (as if compression was submitting black screen/actual screen/black screen/actual screen all over again). This may be related to composite and/or kwin as well, I just didn't figure out why this sometimes happens.
I've now one box ("game server") which delivers the content either via steamlink to my living room or streaming to my notebook with screen in the work room.
Steamlink still has issues (the black flickering in the steam client can be annoying - all the settings/options to set I found were just temporary fixes, the flickering came back, I never had this while gaming though).
Don't know wht the reason is, but at 1920x1080 suddenly the stream increases the traffic heavily (as if compression was submitting black screen/actual screen/black screen/actual screen all over again). This may be related to composite and/or kwin as well, I just didn't figure out why this sometimes happens.
Mesa 12 released, Vulkan for Intel, OpenGL 4.3 and more for open source graphics users
9 Jul 2016 at 4:29 pm UTC Likes: 1
My bet is 4.6 will to some extend have spir-v support
9 Jul 2016 at 4:29 pm UTC Likes: 1
Quoting: subNow that Mesa has almost caught up, I expect Khronos to come up with OpenGL 4.6 soon.Doubt they get along well specifying 4.6 while Vulkan was just pushed out. Guess they still have a lot of work to do with Vulkan, even with the 1.0 spec out.
Major new features incoming that will take 2 years to be properly supported by Mesa. :D
My bet is 4.6 will to some extend have spir-v support
Black Mesa developer shoots down anti-Linux troll, confirms Linux version is in progress
8 Jul 2016 at 11:59 am UTC Likes: 1
8 Jul 2016 at 11:59 am UTC Likes: 1
Quoting: EikeShowing support for something is not spamming by the rules of Steam. Though, developers may shut down such topics if they don't consider porting the game (would sometimes be nicer if they commented on this though).Quoting: STiAThe will not have any impact with his comments anyway.There's been a thread - which he proudly linked to prove whatever - which got shut down, express not for the "+1"s (which technically could be considered spam according to Steam's rules), but due to the derailed discussion - due to the trolling, that is.
Black Mesa developer shoots down anti-Linux troll, confirms Linux version is in progress
8 Jul 2016 at 11:50 am UTC Likes: 1
I personally just ignore trolls like this. I do not care, and as well as we won't influence a Developer much in his decision weather to port or not (because of our market share it's still rather an ideological question weather they want the game to be played by as many people or not - it's certainly in most cases no business decision), he will not have any impact with his comments anyway. I consider developers smart enough to make up their own mind, not caring for trolls like him.
8 Jul 2016 at 11:50 am UTC Likes: 1
Quoting: Al3sHow to not have heard of "meraco"? What a sad individual, I would love to have him doxxed.He's steam level 0, so this is nothing more than a troll account with no games on it. He'd just create another and keep on doing what he's doing.
I personally just ignore trolls like this. I do not care, and as well as we won't influence a Developer much in his decision weather to port or not (because of our market share it's still rather an ideological question weather they want the game to be played by as many people or not - it's certainly in most cases no business decision), he will not have any impact with his comments anyway. I consider developers smart enough to make up their own mind, not caring for trolls like him.
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