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Latest Comments by STiAT
The next alpha for the open source RTS 0 A.D. is coming soon, some highlights included
29 Mar 2016 at 8:47 am UTC

Quoting: Purple Library Guy
Quoting: Pecisk
Quoting: Purple Library GuyThis has been around for bloody ages but it seems like it's moving faster lately.
They sorted crowdfunding question for them and thus got additional revenue.
Ah, that would explain it. Clever.
They had several funding campaigns running for having a core developer working full-time for some time on the game. That's probably why it's moving faster right now, but could end some day again.

We'll see about it, it has great potential and I think it certainly could become a cool game for LAN Partys.

Developer of advanced flight simulator X-Plane blogs about Vulkan
26 Mar 2016 at 9:42 am UTC Likes: 1

The main problem really will be that developers will have to re-learn, and that Vulkan may be harder to use than OpenGL.
True, but same is true for DX12. It's the direction we're heading at the moment. We'll see if there will exist a high-level API on top of Vulkan some day. I could think of things like this. Vulkan as well gives a lot of possibilities to middlewares, which will now probably become a even larger market that it was before.

Ty the Tasmanian Tiger may come to Linux and Mac depending on Windows sales
25 Mar 2016 at 11:27 am UTC Likes: 3

Quoting: Feist"It's something we'll be looking at depending on the windows sales."

I've always felt a little confused about statement like this. I mean a great majority of linux games, are games with rather small/modest sales overall and there are plenty of linux titles with relatively tiny sales numbers for windows & linux alike. On the other hand, there's a large number of "Super Sellers" for windows, where a linux version has never been up for consideration at all and any request is met with the "cold shoulder".

So obviously "lots of windows sales" is not an argument for a linux version. Sometimes I almost get the reverse impression, that the more poorly a game sells for windows the greater is the chance for a linux version
Could depend on if they're getting in enough money to finance it. They obviously don't know if it could be profitable or not, so they shoot out the Windows version to see if they can take the risk of porting to OSX/Linux. For me that's pretty much reasonable, especially for smaller studios.

Intel showed off Vulkan at GDC including the open source driver, here's the video
25 Mar 2016 at 10:54 am UTC

Quoting: jnriversShut up and take my money! Oh wait forgot opensource.
They'll happily take your money when you buy your next hardware ;-).

Ty the Tasmanian Tiger may come to Linux and Mac depending on Windows sales
25 Mar 2016 at 9:26 am UTC

If it will support controllers properly (steam controller) I'm in on it.

I've had a hard time in linux getting games to accept the controller lately. Starting with Vendetta, to Shadow of Mordor etc. The controller is perfectly recognized in the system, but the games won't recognize it (they do in Windows though).

Nvidia 364.12 released for Linux with official Vulkan, Mir & Wayland support
22 Mar 2016 at 5:27 am UTC Likes: 1

Thought they might drop that bomb soon. Wayland isn't a viable option for me yet, but the kms patch is very much welcome. GLVND as well.

For the option __GLVND_DISALLOW_PATCHING=1 %command% - there was a note of a nvidia dev that they're looking into fixing this. Due to the changelog not specifying anything about it, my good-to-go guess is that it was not fixed (yet).

Mir support will probably enable Ubuntu to move to Unity 8 with their desktop distribution. I'm still not very happy about Ubuntu moving the Mir direction, but hell, as long as both (Mir&Wayland) get support. Interesting will rather be how game developers and libraries as sdl will cope with that.

AMD release the AMD GPU-PRO Beta Driver with Vulkan support for Linux
20 Mar 2016 at 11:22 am UTC

I'll buy a new gaming PC in December. If AMD continues this way, I may consider buying one then.

Obsidian and Paradox team up for new RPG called Tyranny and it's coming to Linux
16 Mar 2016 at 3:47 pm UTC

After all this "Linux wasn't worth it" (at least financially) we still get this Title in Linux :woot: . Happy about that.

CryEngine V released, Crytek now offer CryEngine as "pay what you want", source code access too
16 Mar 2016 at 3:44 pm UTC Likes: 1

Give them time, I bet Vulkan will be coming to CryEngine. It would be a complete desaster if they didn't implement Vulkan API in future in terms of their competitiveness (Android, Win7).

Nvidia release GameWorks SDK 3.1, releasing code on github
16 Mar 2016 at 3:42 pm UTC

It's a start. Who knows where this leads us, NVidia is slow / careful on this, but once opensource, if they see it's no damage to them I'd expect more to come.