Latest Comments by Goggo66
SteamOS 3.3 and Steam Deck Client updates released for all users
3 Aug 2022 at 10:12 am UTC
3 Aug 2022 at 10:12 am UTC
Now that this big update is out, I hope Valve will have another look at Remote Play, which is broken (well, not really broken, but unacceptable performance-wise) for many of us. There are many open issues tracked on github.
Steam Client Update released with Remote Play improvements
1 Jun 2022 at 5:07 pm UTC Likes: 1
Interestingly, if you decrease the resolution to 1280x800 (or 1280x720), performance improves, reaching 60 fps. It's as if Valve "optimised" Remote Play to the Steamdeck...
1 Jun 2022 at 5:07 pm UTC Likes: 1
Quoting: MohandevirYep... Disappointing. The worst is the fact that it was still working pretty well, at the beginning of this year (jan/feb)... I was using it daily. It broke somewhere in an update. The only other solution I found was to install Windows (Yuk!). I use my Nvidia Shield as a client and Moonlight is not available. I'am reluctant to mess with this device.Same for me. It started with the Steam client update beginning of March.
Interestingly, if you decrease the resolution to 1280x800 (or 1280x720), performance improves, reaching 60 fps. It's as if Valve "optimised" Remote Play to the Steamdeck...
Steam Client Update released with Remote Play improvements
1 Jun 2022 at 1:47 pm UTC
Proton games (using Vulkan encoder) drop to 30-40 frames with inconsistent frame pacing. Native games (using OpenGL encoder) work nicely at 60 fps.
There are several bug reports open on this:
Steam Remote Play drops to 1080p@30 when running games using Proton. [External Link]
Steam In-Home Streaming is slow with Vulkan-based games [External Link]
Really disappointing... People are giving up already and trying to switch to Sunshine/Moonlight.
1 Jun 2022 at 1:47 pm UTC
Quoting: MohandevirAre there correction bugs for "Remote Play" like in "In Home Streaming"?I just checked. Unfortunately, nothing seems to be fixed on the Linux Steam client side.
Because it has become a stuttering fest, lately, with my Linux host (tried Pop_OS!, Kubuntu, Manjaro and ChimeraOS). Tried Gnome and KDE (ChimeraOS uses SteamOS-Compositor-Plus). Native titles seem to be running fine (solid 58.75fps and 10-20ms latency), but Proton enabled games are resulting in serious stuttering (30-40fps, latency above 75ms). ChimeraOS is a much better choice, but still not close to native.
I was able to run Witcher 3 fine with Proton 5.13-6, but any other versions are a no-go.
Proton games (using Vulkan encoder) drop to 30-40 frames with inconsistent frame pacing. Native games (using OpenGL encoder) work nicely at 60 fps.
There are several bug reports open on this:
Steam Remote Play drops to 1080p@30 when running games using Proton. [External Link]
Steam In-Home Streaming is slow with Vulkan-based games [External Link]
Really disappointing... People are giving up already and trying to switch to Sunshine/Moonlight.
Ubisoft Connect on Steam Deck guide with SD Card access
30 Mar 2022 at 4:23 pm UTC Likes: 2
30 Mar 2022 at 4:23 pm UTC Likes: 2
On my desktop computer (note that I don't have a Steamdeck...yet!) I just see a very short flash of a window until the launcher gets minimised to the tray. Don't know if it works on the Steamdeck and with gamescope...
In any case, here is a more extensive list of game IDs:
https://github.com/Haoose/UPLAY_GAME_ID [External Link]
In any case, here is a more extensive list of game IDs:
https://github.com/Haoose/UPLAY_GAME_ID [External Link]
Ubisoft Connect on Steam Deck guide with SD Card access
30 Mar 2022 at 4:13 pm UTC Likes: 2
30 Mar 2022 at 4:13 pm UTC Likes: 2
You could use the launcher's command line option to autostart the game, e.g.
Assassin's Creed II: uplay://launch/4/0
Assassin's Creed Unity: uplay://launch/720/0
(those are the two games I have currently installed on my machine)
Assassin's Creed II: uplay://launch/4/0
Assassin's Creed Unity: uplay://launch/720/0
(those are the two games I have currently installed on my machine)
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