Latest Comments by reaperx7
Frog Protocols announced to try and speed up Wayland protocol development
25 Sep 2024 at 12:18 am UTC Likes: 1
25 Sep 2024 at 12:18 am UTC Likes: 1
At the rate they keep messing with and changing stuff for Wayland, we could have had X11 fixed up by now and modernized.. 🙄
PlayStation 1 emulator DuckStation changes license for no commercial use and no derivatives
17 Sep 2024 at 2:57 am UTC Likes: 2
17 Sep 2024 at 2:57 am UTC Likes: 2
Many of you are getting this wrong...
Swanstation was a port of the libretro-core that was maintained by RetroArch without Stenzek's permission after he and the head developer of RetroArch had a falling out over Stenzek teying to push code updates to the tree and the RetroArch dev reversing the changes because "he didn't like them".
Duckstation was meant to be distributed as-is either in flatpak, self extracting executables, or the unmodified source code for distributions of Linux/BSD to do their own localized and self-maintained ports with. The exe and flatpak versions would be supported officially by stenzek where as the source code ports would be distribution maintained.
He changed the license because he doesn't want people to clone Duckstation and then steal his work, and have people blaming him for a forked project's faults like Swanstation did.
I don't blame him. The GPL is a very flawed license when it comes to allowing a developer to have absolute control over him/her project. For some projects its fine, but for others it's a total headache.
This is why many developers in the past have used BSDL, MIT, and other more restricive licenses to maintain control and prevent unauthorized forking. This saves Stenzek the time and trouble of dealing with unofficial ports, packages, and projects. He's not saying you can't fork the project, but what he is say is, if you fork, all changes have to be submitted back forst in private, and approved before you publish your changes go public in your fork so the entire project is on the same page.
Swanstation was a port of the libretro-core that was maintained by RetroArch without Stenzek's permission after he and the head developer of RetroArch had a falling out over Stenzek teying to push code updates to the tree and the RetroArch dev reversing the changes because "he didn't like them".
Duckstation was meant to be distributed as-is either in flatpak, self extracting executables, or the unmodified source code for distributions of Linux/BSD to do their own localized and self-maintained ports with. The exe and flatpak versions would be supported officially by stenzek where as the source code ports would be distribution maintained.
He changed the license because he doesn't want people to clone Duckstation and then steal his work, and have people blaming him for a forked project's faults like Swanstation did.
I don't blame him. The GPL is a very flawed license when it comes to allowing a developer to have absolute control over him/her project. For some projects its fine, but for others it's a total headache.
This is why many developers in the past have used BSDL, MIT, and other more restricive licenses to maintain control and prevent unauthorized forking. This saves Stenzek the time and trouble of dealing with unofficial ports, packages, and projects. He's not saying you can't fork the project, but what he is say is, if you fork, all changes have to be submitted back forst in private, and approved before you publish your changes go public in your fork so the entire project is on the same page.
Riot Games talk Vanguard anti-cheat for League of Legends and why it's a no for Linux
13 Apr 2024 at 7:24 am UTC Likes: 2
13 Apr 2024 at 7:24 am UTC Likes: 2
The ignorance of their developers is staggering. Saying nothing can be done on Linux to mitigate this and that is hogwash drivel. They're just bad developers with no talent.
They say "We can't control what goes on in a Linux environment". Well, you developers can't even control what goes on in a Windows environment either, so pot meet kettle. Cheater are NOT hacking the binaries anymore. Those days are long gone. Hackers are modifying data packets being sent to servers which falls outside what Vanguard and other anticheats do. All anticheats handle is processor and memory address tagging. They lock the process to a CPU core and then lock the memory address used. However, that have NEVER targeted the data packets sent to the server. Why? Because Vanguard is a client side anticheat, not a server side anticheat.
By contrast, it's easier to defeat cheaters in Minecraft than it is on League of Legends. Why? Because Minecraft uses, with PaperMC and similar servers, serverside anticheats which scan for inbound data packets and block functions that would be on the blacklist of allowed executions. It's 1000x harder to defeat Minecraft anticheats because once they update, trying to rebreak the anticheat to re-enable a hacked client function, can be months out or longer.
These developers are pathetic and making excuses only peoves how inept they are. They could easily link against AppArmor to prevent execution and memory address tampering and implement a server-side anticheat and Linux would be 100% playable and they'd see less hackers.
They say "We can't control what goes on in a Linux environment". Well, you developers can't even control what goes on in a Windows environment either, so pot meet kettle. Cheater are NOT hacking the binaries anymore. Those days are long gone. Hackers are modifying data packets being sent to servers which falls outside what Vanguard and other anticheats do. All anticheats handle is processor and memory address tagging. They lock the process to a CPU core and then lock the memory address used. However, that have NEVER targeted the data packets sent to the server. Why? Because Vanguard is a client side anticheat, not a server side anticheat.
By contrast, it's easier to defeat cheaters in Minecraft than it is on League of Legends. Why? Because Minecraft uses, with PaperMC and similar servers, serverside anticheats which scan for inbound data packets and block functions that would be on the blacklist of allowed executions. It's 1000x harder to defeat Minecraft anticheats because once they update, trying to rebreak the anticheat to re-enable a hacked client function, can be months out or longer.
These developers are pathetic and making excuses only peoves how inept they are. They could easily link against AppArmor to prevent execution and memory address tampering and implement a server-side anticheat and Linux would be 100% playable and they'd see less hackers.
Xorg is dead, long live Wayland - Red Hat Enterprise Linux (RHEL) dropping Xorg
1 Dec 2023 at 10:24 pm UTC Likes: 3
1 Dec 2023 at 10:24 pm UTC Likes: 3
I love how Red Hat loves to push (force) people to buggy and incomplete software touting it as "stable" when the truth is far from reality.
Wayland is nice, but the fact that every compositor does everything inconsistent with each other, and often conflicts with how Xorg/XWayland does things, with pretty much everything the original developers intend, pretty much leave me saying "this isn't a good idea".
Honestly, nothing was wrong with Xorg, in my opinion. It works as intended like Windows GDI+. Yes there were some security flaws, but really, what was wrong with Xorg? I honestly see Wayland as a solution in search of a problem, not the other way around. If there was consistency with the compositors this wouldn't be a problem, but Plasma has their own problems, Gnome wants to be the rebellious child, Enlightenment is their own thing, Weston is sitting in the corner rocking back and forth thinking its a tea pot, and God knows what else the rest are doing running around the house aimlessly, but nothing is consistent while Xorg is sitting at the table, well behaved and saying "Oh so I'm not that important anymore? Have fun with the miscreants!" as it sits it's tea and reads the newspaper.
Wayland is nice, but the fact that every compositor does everything inconsistent with each other, and often conflicts with how Xorg/XWayland does things, with pretty much everything the original developers intend, pretty much leave me saying "this isn't a good idea".
Honestly, nothing was wrong with Xorg, in my opinion. It works as intended like Windows GDI+. Yes there were some security flaws, but really, what was wrong with Xorg? I honestly see Wayland as a solution in search of a problem, not the other way around. If there was consistency with the compositors this wouldn't be a problem, but Plasma has their own problems, Gnome wants to be the rebellious child, Enlightenment is their own thing, Weston is sitting in the corner rocking back and forth thinking its a tea pot, and God knows what else the rest are doing running around the house aimlessly, but nothing is consistent while Xorg is sitting at the table, well behaved and saying "Oh so I'm not that important anymore? Have fun with the miscreants!" as it sits it's tea and reads the newspaper.
Sandbox voxel game and game engine Minetest 5.6.0 is out now
11 Aug 2022 at 10:33 am UTC Likes: 1
11 Aug 2022 at 10:33 am UTC Likes: 1
It's always nice to see open source alternatives to Proprietary software, even if it's Minecraft. I really like how MineTest wants to be like Minecraft, but also do their own thing equally.
With all the negative press Minecraft has gotten over 1.19.1 and later updates that have Chat Reporting and the complete shutdown on community feedback acknowledgement, having sound alternative games to play for people who might want different but similar, is actually good to see.
I really hope they have a lot of success with it.
With all the negative press Minecraft has gotten over 1.19.1 and later updates that have Chat Reporting and the complete shutdown on community feedback acknowledgement, having sound alternative games to play for people who might want different but similar, is actually good to see.
I really hope they have a lot of success with it.
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