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Latest Comments by ElectricPrism
XCOM: Enemy Unknown Free Weekend & XCOM 2 Available For Pre-Order For Day-1 Release
10 Sep 2015 at 7:20 pm UTC

Always was interested in XCOM but it never seemed like my kind of game - here goes nothing I guess.

(Anyone who wants to rave - tell me what its like, I just hope with every AAA game that its something 4 me.)

The Source 2 Powered Dota 2 Reborn Exits Beta, Now Just Standard Dota 2
10 Sep 2015 at 7:15 pm UTC

Quoting: amonobeaxWell have you notice the "Custom Games" tab in the Screenshot?

Dota2 Reborn now have CUSTOM maps integrated with steam servers. You look for a map, install it and then queue for a match ALL INTEGRATED.
Overthrow Game Mode is super fun. You get 3 teams of 5 v 5 v 5 and you battle for a Team Kill Score of 45 to win.
View video on youtube.com
** It kindof feels slightly like Dominion from League of Legends probably because of the giant circle arena - however instead of capturing points you collect team kills.

You can also play overthrow in smaller teams (I think 3v3v3 and 2v2v2v2?)

There's also a Cat & Mouse mode like from StarCraft 1. among many other modes and a DOTA 2 Map Editor which is pretty badass.

Quoting: liamdaweI still don't recommend playing the game unless you have a full party of people you know, as the community is truly horrible.
I think what he means is add him on steam ;) ;)

Valve Has No Plans To Bring Dota 2 Workshop Tools To Linux
10 Sep 2015 at 7:01 pm UTC

To me "no plans" is a very vague overstatement as Workshop Tools on Linux seems inevitable.

Being from California (where Valve operates) we often use language in a very minimalist and ellipsed way to communicate quickly instead of concisely. My interpretation of his statement is that he meant "no plans yet"

To me this is also about the chicken and the egg - are Game Developers 100% equipped to operate on a creative basis on Linux PCs for game development? Not 100%. To my knowledge there is no 3D Studio Max, Maya, Photoshop, etc that I imagine are core elements in producing Original Workshop Content.

Also, I don't think it would be a terrible thing to hold off pulling the plug on Windows just yet as Streaming Windows games within a LAN seems to be part of Valve's strategy in conjunction with their Steam Machines (until SteamOS can play 80-100% of Windows Games).

Half Life 3 - SteamOS Exclusive Early Access - We Need You! :)

I saw Steam Controllers & Steam AlienWare consoles for pre-sale in the mall yesterday and I admit I was really tempted to sign up, Steam Machines are going to change gaming forever.

Linux Game Development In 2015
7 Sep 2015 at 8:43 pm UTC

Quoting: PeciskBlender, Inkscape and GIMP are certainly real alternatives for today's developer, especially those without lot of initial cash investment to spend on expensive software. As for GIMP it is certainly good for basic to intermediate work and only special filters is something it lacks (and there's lot of sub based image services to fill that niche).
I appreciate that you have a accurate appraisal of the situation - GIMP certainly will accommodate basic & intermediate users needs.

For professionals, however, the truth is simply - not yet. However one day I wouldn't be surprised to see GIMP surpass Photoshop simply because the GIMP Registry [External Link] has free addons. Additionally, GIMP does have a plugin that lets you use Photoshop Brushed in GIMP which is fantastic.

I get the feeling Adobe has been paid off by Microsoft/Apple to never come to Linux so the only way we're gonna win this tug of war is with GIMP, Krita, Karbon, Blender, LightWorks and Inkscape.

New Linux Gaming Survey For September
2 Sep 2015 at 9:35 pm UTC

I found the final question slightly confusing -

Unique Question: what do you think are the main barriers to Linux gaming becoming mainstream?

Especially option: "Vendor lock-in"

I wasn't sure if that meant that Linux Gaming is currently suffering from vendor-lock-in on Windows/PS4/XBONE or if Linux needs Vendor-lock-in in order to become mainstream.

Gas Guzzlers Extreme Could Still Come To Linux, Nice Surprise
2 Sep 2015 at 1:58 am UTC

Wanted to buy in the past but refused to because no Linux. Can't wait to buy in the near future. Hopefully their porting process goes well. May the schwartz be with you GG.

Obsidian Entertainment Say Linux's Future Is Good With Pillars Of Eternity
2 Sep 2015 at 1:53 am UTC

I'm glad they clarified their original statement to add illumination. There's very little left to say as they know and we know that Steam Machines will gradually and slowly fortify gaming on linux ^_^ .

Obsidian: Developing For Linux Was Not Worth It
1 Sep 2015 at 5:33 am UTC Likes: 1

Quoting: GuestHere is the link to the panel:

https://youtu.be/Dx-8lxjuXKo?t=33m41s [External Link]

Skip to 33 minutes in, should start with the question then. Hearing it from source, rather regurgitated via text from another iste is always better imho.
Wow, thanks for adding relevant and sourced information to this discussion :)

So in recalculating the guesstimated profits we can see from Steam Hardware Survey that Mac is about 3% and if Linux is 2% then the total income for developing on Mac & Linux is about 5%.

So there ya go 5% of what was it 42 million dollars is 2.1 million dollars for Mac & Linux support.

Seems like when companies get into a financial pinch they play the blame game really easily, but from the video it just seemed like they were admitting they were extremely unqualified and unskilled in Linux & Mac.

Obsidian: Developing For Linux Was Not Worth It
1 Sep 2015 at 3:42 am UTC Likes: 2

Quoting: maodzedunWill everybody stop counting Obsidian's profits? Did anybody stop and think this company consists of some of the most successful and reknown developers of the last 30 years? You know - people who maybe, just maybe, know more about making games and selling them than a bunch of random people on the internet.
You're a Genius. I guess 30 years of experience guarantees that someone"knows what they're doing" - cuz you know 30 years ago in game development, the platform, market, demographic and distribution mechanisms have all stayed exactly the same.

Maybe 30 years from now you can spread some audible chocolate to us all about how lobotomies and blood letting will solve any ailment because you have "X years experience".

Also "stop counting Obsidian's profits" - you mean throw away our intel which we use to make educated guesses? What a brilliant idea, while we're at it lets all just throw away common sense and good judgement too.

Obsidian: Developing For Linux Was Not Worth It
1 Sep 2015 at 3:22 am UTC

Quoting: ManyFacedThere's no reason to believe that Linux will suddenly blow up to be a dominant force in gaming, or a worthwhile one.

"As of February 2015, over 4,500 games are available through Steam, which has 125 million active users."

Please sir, grace us with more of your divine wisdom about this so-called Linux and why it will never being successful.

View video on youtube.com



"The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD"

"Sony has revealed PlayStation 4 console sales numbers passed the 22.3 million mark"

Oops, 2 l8 m8.