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Latest Comments by Daverball
GamingOnLinux GOTY Section & Nominations Now Open
22 Dec 2014 at 3:41 pm UTC Likes: 1

The links to pages 2 and beyond are broken, missing "?" in the url.

BioShock Infinite Looks Set For A Linux Release (CONFIRMED)
6 Dec 2014 at 4:31 pm UTC Likes: 2

The thing that really worries me is that linux and windows depots are shared apart from the executables, whereas the Mac port had separate depots altogether. Both Feral and Aspyr use completely separate depots because for one you can optimize your assets into a format that's better suited for the target platform and for two they can't always release patches on all platforms at once, since they're not working on the original windows build and binaries might not be the only thing that were changed in a patch.

So there's only really two scenarios in which shared linux/windows assets depots would make sense:

1: It's an eON wrapped port where they only really need to wrap the original executables and assets up

2: It's a native port done by the same team that's maintaining the windows code at this point, i.e. one base that builds on both windows and linux, so they don't need to worry about patches getting out of sync.

While the second possibility would be really awesome, it's just wishful thinking at this point and not awfully likely, since Irrational Games has been dissolved. But then again 2k have very recently founded a new studio which seems to be the intended successor to Irrational, so it's not completely out of the question that said studio is also intended to produce cross platform titles rather than windows titles that need porting by external contractors and thus as a proof of concept is porting Irrational's final game.

Time To Guess What Feral Interactive Are Working On, New Teaser
22 Nov 2014 at 1:24 am UTC Likes: 1

Astro is still butthurt that he failed to read the minimum specs for X-COM and Feral won't provide a 32-bit build for a game that recommends you to have 4GB of RAM even on Windows, and 2GB as a bare minimum. Any application that requires more than 1GB of RAM has no place whatsoever on a 32-bit system.

Why would you throw out a ton of computing power and sacrifice system stability for PAE, when you could just upgrade your OS to 64-bit, your hardware is 64-bit after all, anything other than that is just blaming other people for your own laziness. I could understand if you were reluctant about switching back in 2005, in 2014 however there is no excuse to not switch beyond having 32-bit hardware.

The Binding Of Isaac: Rebirth Releases Today On Steam
5 Nov 2014 at 2:10 pm UTC

You did get a 33% discount during the preorder period for owning the original binding of isaac, maybe not what you'd call significant but it's still a fair bit off. You also have to consider that it's not just a remake but it also has a significant amount of new content, more than twice the amount of items the original had together with the dlc.

The Binding Of Isaac: Rebirth Releases Today On Steam
5 Nov 2014 at 8:52 am UTC Likes: 1

It runs really well, if you want a reference 1001 Spikes is also made by Nicalis and probably on the same engine. I'm actually impressed how well implemented fullscreen, windowed fullscreen and resizing the window to any size is, even though they aren't using SDL2. From how smoothly everything works I would've guessed they're using it.

Unity Looking To Expand Linux Game Pad Support In Unity 5
15 Jul 2014 at 4:11 pm UTC

Quoting: Armand RaynalOk Guys, reading you i was wondering if I was dumb, so I made a video to show you that, on my setup, it does not work :
[...]
I remember having to press the home button, before the controller would accept any other input, apart from that, the DS3 is working out of the box for me as well. Also the Controller usually needs to be connected before you start Steam if I remember correctly.

Worms Clan Wars Looks Like It's Heading To Linux
12 Jul 2014 at 11:04 am UTC Likes: 1

I hope they're making an effort to make a proper port this time where they can merge the code back in and make the multiplayer and the dlc cross-platform compatible.