Latest Comments by mitridas
Stealthy platformer Kiyo in need of Linux testers
26 Feb 2024 at 3:02 pm UTC Likes: 2
26 Feb 2024 at 3:02 pm UTC Likes: 2
Hi everbody,
I'm one of the developers of Kiyo.
It allows us to support a bunch of innovative features, while Unity games tend to look all alike.
"Proprietary engine" is a pretty precise choice of words, because we designed and wrote it from scratch. It doesn't even depend on SDL, but yeah, it's not open source ATM (but I'm open to the idea).
I'm one of the developers of Kiyo.
Quoting: ShabbyXI love how they consider this a feature:It is a feature worth mentioning, in an age where 99% of the developers use Unreal, Unity, GameMaker, etc...
> Proprietary engine.
It allows us to support a bunch of innovative features, while Unity games tend to look all alike.
Quoting: CatKillerIt is, obviously, a really bad choice of word when the thing you're intending to describe as "not a repackage of someone else's thing" does touch on the open source community... for example if you wish users of an open source operating system to test your game.I don't get your point. Do you mean that every game developer who releases on Linux should make their games open source? If you go down that route, then I can guarantee you there will be no professionally-made games on Linux at all.
"Proprietary engine" is a pretty precise choice of words, because we designed and wrote it from scratch. It doesn't even depend on SDL, but yeah, it's not open source ATM (but I'm open to the idea).
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