Latest Comments by sub
Gunmetal Arcadia, A Retro Platformer From The Developer Of Super Win The Game Public Test Build Released
18 Mar 2015 at 9:59 pm UTC Likes: 1
18 Mar 2015 at 9:59 pm UTC Likes: 1
I really like Kyle's stuff.
And indeed, that (fake) CRT simulation is superb.
IMHO far better than any of those CRT modes
trying to attempt a physical correct model.
I want that for MAME and other emulators!
And indeed, that (fake) CRT simulation is superb.
IMHO far better than any of those CRT modes
trying to attempt a physical correct model.
I want that for MAME and other emulators!
Larian Studios Detail Why The Linux Port Of Divinity Is Taking So Damn Long
15 Mar 2015 at 8:34 am UTC Likes: 1
15 Mar 2015 at 8:34 am UTC Likes: 1
I want that game! :)
What's a bit disappointing to me is that they don't even give a rough idea how long it may take. So obviously it's not around the corner. And probably they don't event try hard anymore to make that Linux port happen asap, but target the SteamOS/Machines launch later this year.
What's a bit disappointing to me is that they don't even give a rough idea how long it may take. So obviously it's not around the corner. And probably they don't event try hard anymore to make that Linux port happen asap, but target the SteamOS/Machines launch later this year.
Why Are We Still Dual Booting?
15 Mar 2015 at 8:05 am UTC
15 Mar 2015 at 8:05 am UTC
[quote=Orkultus]In 1999, i gave up pc gaming to use Linux. (...) Also PC gaming wasn't all that big back then./quote]
You must be kidding. :D
You must be kidding. :D
Why Are We Still Dual Booting?
14 Mar 2015 at 10:24 am UTC
14 Mar 2015 at 10:24 am UTC
I don't care much about the moral side when it comes to games I have to admit. By that I mean if there is a game that I want to play and it is available on Windows only then I'll probably buy it - in particular if there's a sale - and play it. Plain and simple.
But this is not the only reason. Currenty, for instance, I play the Windows version of Borderlands 2 (which runs smooth like butter) because the Linux port by Aspyr performs abysmal on my system.
But this is not the only reason. Currenty, for instance, I play the Windows version of Borderlands 2 (which runs smooth like butter) because the Linux port by Aspyr performs abysmal on my system.
Feral Interactive Are Behind The Batman: Arkham Knight, GRID Autosport And Company Of Heroes 2 Linux Ports
11 Mar 2015 at 2:42 pm UTC Likes: 2
11 Mar 2015 at 2:42 pm UTC Likes: 2
The XCOM port is great.
However, bear in mind that this game has rather static scenes where performance is not that important.
So when it comes to performance we still have to see how good Feral does with fast action games.
However, bear in mind that this game has rather static scenes where performance is not that important.
So when it comes to performance we still have to see how good Feral does with fast action games.
Tell Blizzard You Want Linux Support In Their Games
8 Mar 2015 at 6:17 pm UTC
8 Mar 2015 at 6:17 pm UTC
Quoting: burnallSince the Starcraft 2 battles are the most popular streamed matches in game industry, I belive there is a big love between Valve and Blizzard and chance of porting their games to SteamOS (Linux). As it was already mentioned and Newell himself has publicly announced on GDC that Blizzard is one of the supporters of Vulkan, so I belive there is a big chance to see Starcraft 2 on Linux. Otherwise it doesn't make much sense at all with Valve attempts to stream the public battles, if SteamOS doesn't get a piece here.In that recent Video, Newell mentioned the supporters of Vulkan to be "Valve and Blizzard and Epic and Unity...". Could be completely random but maybe there is a reason why he named Blizzard right after Valve. :)
Tell Blizzard You Want Linux Support In Their Games
8 Mar 2015 at 1:34 pm UTC
I have a AMD 7950 HD. And yes, the Windows Direct3D 9,10,11 drivers are excellent. The OpenGL implementation not so much, mainly lacking performance at this time. However, the main reason is the amount of work/money you put into the development. I see a good chance for improvements with Vulkan.
Yes, maybe you have point. I still doubt it.
8 Mar 2015 at 1:34 pm UTC
Quoting: neffoThe reason that Direct3D (mostly) works out of the box, is that hardware vendors put lots and lots of money in the development of their drivers. The hardware vendor (NVidia, AMD) implement the important bits in the driver not Microsoft. Microsoft only does the specs of the Direct3D API and a bit more.Quoting: subIf the target really ist just WinXP - which I doubt - they could just use OpengGL 4.x for modern graphics features, couldn't they AFAIK the drivers are available.Yes, which is what UE4 does (it still runs on XP). You missed my point though.
The advantage right now is that DirectX works out of the box. The implementation of DirectX is by Microsoft, not the hardware vendors (unlike OpenGL). Have you not used the AMD drivers? (Or Intel for that matter.) DirectX 9.0c is a better target to aim for at the moment, even if it's holding back those games visually.
I have a AMD 7950 HD. And yes, the Windows Direct3D 9,10,11 drivers are excellent. The OpenGL implementation not so much, mainly lacking performance at this time. However, the main reason is the amount of work/money you put into the development. I see a good chance for improvements with Vulkan.
Yes, maybe you have point. I still doubt it.
Tell Blizzard You Want Linux Support In Their Games
8 Mar 2015 at 1:08 pm UTC
8 Mar 2015 at 1:08 pm UTC
Quoting: neffoIf the target really ist just WinXP - which I doubt - they could just use OpengGL 4.x for modern graphics features, couldn't they? AFAIK the drivers are available.Quoting: subWell, Newell said (see the GDC interview) Blizzard is a Vulkan supporter.It's got nothing to do with Linux. The reason for the support is because of Windows XP.
Why should they support it, if they're not aiming for SteamOS?
If they stick to Windows, they could just stay with Direct3D 12.
Windows XP will never support DX12, Windows Vista and 7 might not either (although the later not getting support is unlikely). Blizzard games are net cafe favourites, and keeping the licensing requirements (and subsequently costs to the cafes) lower is important. It's much like the opposite of a Microsoft-published game (when they used to do that) Halo on PC required DX10 (although didn't show much for it). Vista was new and rubbish, but I'm sure some people installed Vista for the game. Take every Blizzard game, every Valve game (but notably even the recent ones), LoL, Quake Live - what do they have in common? They all have XP as a minimum requirement. DirectX 9.0c. An ancient (2004) API.
Vulkan could bring modern graphics to those machines.
Tell Blizzard You Want Linux Support In Their Games
8 Mar 2015 at 1:01 pm UTC Likes: 1
8 Mar 2015 at 1:01 pm UTC Likes: 1
Sure, as I said it's no prove.
BTW, I wonder what Apple does with its Metal API, more or less a Mantle clone IIRC?
From what Newell said, we can expect Apple to support Vulkan.
But since Apple writes large parts of the GPU drivers on their own,
will they really maintain all three big APIs, i.e. OpenGL, Vulkan and Metal?
I don't think so.
BTW, I wonder what Apple does with its Metal API, more or less a Mantle clone IIRC?
From what Newell said, we can expect Apple to support Vulkan.
But since Apple writes large parts of the GPU drivers on their own,
will they really maintain all three big APIs, i.e. OpenGL, Vulkan and Metal?
I don't think so.
Tell Blizzard You Want Linux Support In Their Games
8 Mar 2015 at 12:35 pm UTC Likes: 2
Why should they support it, if they're not aiming for SteamOS?
If they stick to Windows, they could just stay with Direct3D 12.
Sure, that's not a prove - but a very strong hint if you ask me.
Maybe we see SC2 - Legacy of the Void for SteamOS?
Beta starts in March and Blizzard betas usually take very long until the final release happens.
This could perfectly match the official SteamMachines/SteamOS launch in autumn
and sounds like a good time scale for the GPU vendors to get their first drivers out.
8 Mar 2015 at 12:35 pm UTC Likes: 2
Quoting: STiATAs much as I'd like to see especially games like SC2 on Linux, I'm unsure this is to happen anytime soon. There is a petitition, there is this forum post - and I may even post there, but I don't think Blizzard will ever give us Linux support. I'd say the chance at the moment is 1 %.Well, Newell said (see the GDC interview) Blizzard is a Vulkan supporter.
It's up to them to prove me wrong.
Why should they support it, if they're not aiming for SteamOS?
If they stick to Windows, they could just stay with Direct3D 12.
Sure, that's not a prove - but a very strong hint if you ask me.
Maybe we see SC2 - Legacy of the Void for SteamOS?
Beta starts in March and Blizzard betas usually take very long until the final release happens.
This could perfectly match the official SteamMachines/SteamOS launch in autumn
and sounds like a good time scale for the GPU vendors to get their first drivers out.
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