Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Purple Library Guy
Happy Birthday to GamingOnLinux - 14 years old today
5 Jul 2023 at 4:50 pm UTC Likes: 5

Well. May there be many more!

Skullgirls got review-bombed on Steam after some art changes
4 Jul 2023 at 8:34 pm UTC

Quoting: elmapul
Quoting: Purple Library Guy, and games make this amount of change and way more all the bloody time and nobody bitches. I put it to you that if they'd made exactly the same amount of change to add a few extra blood spatters and strategically tear one or two more garments, nobody here including you would be squalling about "But muh artistic integrity! But the exact art it had when I bought it!!!"
woke? i complain when that type of thing happen since the days of 4kids.
we paid for cable expecting to see animes (and other things) legally distributed and translated to our idiom.

what they did?
replaced the soundtrack (for inferior songs, but regardless of quality, that change the integrity of the animes), replaced the dialouges for inferior ones (again even if they "improved" something, we wanted the original, we didnt pay to be fooled), censored violence or sexually sugestive things (i can understand if the content was designed for kids, different countries have different definitions of what each can see, that is why we have CERO on japan, ESBR on europe and something else in the us, but as an adult i want the option to see the original and they dint provided it, not to mention that they adapted many shows to an younger audience than the originaly intended)

as they say, fool me once, shame on you, fool me twice, shame on me.
i understand that games have updates that change content, but most of the time the changes arent trying to censor something for another audience that is bothered by this type of content.
no one purchase an porn magazine without the intetion of seen boobs, if your ebooks started removing porn they of course you'de be pissed.
sexually sugestive things are part of the reason why people purchase games like this, dead or alive and others, its quite different removing it than adding blood.
If the problem is that you don't like the specific changes they made, then it is no longer a matter of "they shouldn't make changes" and you've invalidated your own complaint. You want to complain about the specific changes, sure, fine, but have you actually watched the little comparison video?

Skullgirls got review-bombed on Steam after some art changes
4 Jul 2023 at 7:34 pm UTC Likes: 5

Quoting: elmapul
Quoting: EikeAccording to your logic - not mine.

Changing some sprites and backgrounds is very different from changing the genre or even the business model.

the question is: where you draw the line? what is acceptable for you might not be the same as what is acceptable for me, what define an piece of art for you might not be the same as what it define it for me.
OK, I feel like calling someone out on this whole thing. These changes were tiny, and games make this amount of change and way more all the bloody time and nobody bitches. I put it to you that if they'd made exactly the same amount of change to add a few extra blood spatters and strategically tear one or two more garments, nobody here including you would be squalling about "But muh artistic integrity! But the exact art it had when I bought it!!!"

But the whisper that they might have made the changes because woke, or maybe just the simple fact that some are in the direction of less sexy, and suddenly everyone's foaming at the mouth or "standing on principle". Frankly, I don't think this principle you're espousing is one you sincerely hold, or you'd be bitching every time there's an article on GoL about changes made to a game, which is to say pretty much every day.

Skullgirls got review-bombed on Steam after some art changes
4 Jul 2023 at 7:31 pm UTC Likes: 1

Quoting: IzaicThere's no reason to completely remove the violence from a game that has had it from TBD beggining. This *is* just people being too sensitive. They could have added a censor option for those who were sensitive to it. Just because a game has violence in it does not mean it is glorifying it.
But they didn't do anything to the violence, though? They deleted some armbands and made a few shots very marginally less sexy, although you have to squint to figure out how. Well, I guess there's one still image where they didn't show a corpse. Plus they just did a couple of fixes.

I mean, if someone asked me "Which do you think is better, the 'before' or the 'after'?" I might actually say the 'before' is better, and that the changes seem kind of pointless. But it's such a marginal bleedin' change--it clearly makes zero difference to the game. If I'd been playing before the change and then after the change without anyone telling me about this oh-so-huge controversy, I almost certainly would not have noticed that it happened.

The only reason for someone to bother to go and bitch about it is being addicted to having fun foaming on the internet about "all wokes must die" kind of thing.

Skullgirls got review-bombed on Steam after some art changes
4 Jul 2023 at 3:04 pm UTC Likes: 7

I watched most of that video . . . people on the internet will get worked up about the most trivial things. Half the altered pictures I literally could not tell there was a difference, at least with a brief look. They got all that energy they should go join a demonstration or a strike or something--try to get Julian Assange freed or whatever.

Quantum: Recharged from Atari gets a new trailer
4 Jul 2023 at 2:57 pm UTC Likes: 2

So you're literally flying circles around your opponents . . .

Nearly 40% of Linux gamers on Steam are on Steam Deck
4 Jul 2023 at 12:35 am UTC

Quoting: CatKiller
Quoting: Marlockmaybe Valve is trying to make a stronger name for the Deck worldwide before taking a chance there
I think having an official third party releasing in Hong Kong is as close as Valve wants to get to an official release in China. They've had to make a Steam For China since Chinese customers were using VPNs and vanilla Steam to get round the restrictions on gaming in China; there are 30-something games released per day on Steam, but around that many are authorised for sale in China per year; if you're too young it's a legal requirement that you're only allowed to spend a specified number of hours per week gaming, and only at specified times. It's just way too many headaches all round to try to sell a vanilla-Steam-based gaming machine whose main attraction is that you can play on it whenever you want.
And yet despite all that the Chinese market is so big that little shifts in the "Simplified Chinese" language percentages swoosh our numbers all over the place.
(Side note: That "legal requirement" I strongly suspect is honoured more in the breach than the observance; at least, it would be the first I ever heard about PC Bangs shutting down and kicking everyone out for half the time)
Put it this way: Imagine the rate of sales among people theoretically in the market for such things was 1/4 what you'd find in Japan or Korea. And imagine the proportion of Chinese able to buy something like that in the first place was half that in Japan or Korea. Expected sales in China would still be something like as much as for both Japan and Korea put together. Quantity has a quality all its own.

Nearly 40% of Linux gamers on Steam are on Steam Deck
3 Jul 2023 at 8:38 pm UTC Likes: 4

Quoting: Eike
Quoting: PhiladelphusLooking at those numbers: bets on whether Linux exceeds MacOS in Steam share by the end of the year? :happy:
Wow, this is hefty! :shock:

Linux 1.44% -0.03%
OSX 1.79% -0.60%

So it's 2.39 => 1.79 in a single month, and this cannot be due to China, or Linux would have seen a similar drop!
Actually, I think it could be due to China. After all, in a month where the Steam Decks surged, I would normally expect that to imply rapid Linux growth, but instead we see a small Linux decline. So like, a rise in China stuff turns MacOS static or slight decline into a big decline, turns Linux major gains into slight decline--that would check out.
Not saying that's it--the survey always breaks my brain, there's always stuff that doesn't seem to make sense.

Now if they'd just release the Steam Deck in China it might smooth out the whole China factor thing.

BattleBit Remastered is good fun but anti-cheat for Steam Deck & Linux is concerning
3 Jul 2023 at 8:32 pm UTC Likes: 4

Quoting: EagleDelta
Quoting: xoagrayI'm not familiar at all with FaceIT Anticheat. (I don't play a lot of competitive FPS) But if EAC is already working I wonder why they're bothering to change it?
FaceIT is used for highly competitive games. I haven't seen it integrated by developers, usually used by private servers and eSports events. But not a fan of FaceIT though. Not only is it a kernel level AC, they also require you to disable certain admin level Windows OS features just to use it because those features tend to block FaceIT.
Wow, heading into rootkit territory.

Valve appear to be banning games with AI art on Steam (updated)
3 Jul 2023 at 8:26 pm UTC

Quoting: Eike
Quoting: GuestHow is an AI supposed to "create" or "innovate" when it just vomits associations of other work it has been trained upon?
AI is more "creative" than most humans.

These comparisons are getting ridiculous. Yes, computers are less creative than Pablo Picasso, less intelligent than Albert Einstein and every some million miles of driving, they are killing a person. But they can compete with an average human in all of these fields easily. Mots of us don't write poems or paint pictures at all.
Uh, they can't though. You have a point overall, but computer driving is pathetic. It looked great at the beginning and I was totally in for the idea, but it didn't get that much better and intractable problems didn't get solved. The "per X million miles" thing sounds good, but it's basically one of those "how to lie with statistics" things--they give a gee whiz number but don't make the comparison. The human accident rate is actually way better (It's quite surprising how good human drivers are, considering how crappy they seem when you're on the road). And that's despite the fact that they never, ever train these things anywhere with heavy traffic. And the computer driving systems still are absolutely incapable of successfully pulling off left turns in traffic. There's a reason the hype for computer driving has sort of quietly trickled away . . . they ran into diminishing returns and it's being slowly given up on. Even one of the top founders of computer driving has shifted to a company that just does it for specialized mining trucks on mining sites where the task is very simple and definable, because he concluded the general case just wasn't working.

Some day I'm sure they'll get it beat, but that will be a different generation of software based at least in part on different ideas. I think the same is going to be true of a lot of people's expectations for "AI" chat and so forth.