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Latest Comments by Purple Library Guy
Google shutting their internal game dev studios, focusing directly on Stadia tech
2 Feb 2021 at 9:54 pm UTC Likes: 3

Quoting: vipor29Stadia never helped linux . Could never understand the hype.
There are several things about Stadia that are potentially good for Linux.
First, Stadia doesn't care what OS you use--Linux is exactly equal to all other platforms when it comes to playing Stadia games. If Stadia were the only gaming platform, Linux would have exactly zero barrier to entry on the gaming front. To be clear, I still really don't want that to happen, as I am deeply suspicious of the streaming model for games and don't want it to take over.

Second, Stadia itself, at the server level, is Linux. That means:
2a) For a game to be on Stadia, developers had to develop it on Linux and
2b) The game has to be, somewhere out there, running on Linux.
This means developers are learning to develop on Linux and Google has a motivation for Linux to be a good development platform and for games to run well on Linux--for drivers to be fast and smooth, technology to be solid, developer tools to be first rate etc. All these things have implications for game development on Linux in general and for consumers using Linux to run games.

So my opinion about Stadia has stayed pretty much the same through its existence to date: I think it would be good for Linux if Stadia was successful enough to create a substantial Linux game developer base and contribute to boosting Linux developer technologies, drivers and so forth, but bad if Stadia was so successful it ate the world.

Google shutting their internal game dev studios, focusing directly on Stadia tech
2 Feb 2021 at 9:42 pm UTC Likes: 4

Quoting: RandomizedKirbyTree47
Quoting: TheRiddickIt's the whole business model that is the problem. They are offering people a opportunity to RENT games at retail prices, plus a monthly subscription on top..
No, they aren't. They're giving you the choice between "renting" games for a one time fee (the same way Steam and any other DRM store does)
I could have sworn that all the games I play on Steam have been downloaded to my computer, backed up to an external hard drive, and are willing to play when I'm offline, albeit after a brief gripe. Hence I would still have them if Valve somehow imploded and for all practical purposes I own them. How exactly is this "renting games for a one time fee"?

Google shutting their internal game dev studios, focusing directly on Stadia tech
2 Feb 2021 at 9:34 pm UTC

Quoting: Mohandevir
Quoting: Kimyrielle.. Otherwise there is like -zero- point in cloud gaming...
Have you tried buying PC hardware lately? PS5? Xbox Series? Prices have skyrocketed if available at all... These "PC component crisis" are becoming quite common stuff. That's an area where cloud gaming might become attractive.
I suppose. On the other hand, where I live bandwidth keeps getting more expensive. I could spend a bunch of $/month just playing the damn games, which would add up to the price of a better computer surprisingly quickly.

Collabora talk enhancing apitrace with gltrim to get replayable cut traces
2 Feb 2021 at 9:19 pm UTC

One of the few times I've ever looked at a headline here and gone "Wha?"
But yeah, now that I've read the article, seems like a good thing.

Valve abusing the market power of Steam on game pricing according to a lawsuit
2 Feb 2021 at 2:04 am UTC

Huh. Well, I guess if the allegation is true, that Valve's secret contracts involve making developers not sell their games cheaper anywhere else as a condition of being able to sell on Steam, that's kind of anti-competitive in that it stops other stores from trying to gain market share by underselling Steam. And if you foreclose on the whole concept of competition on price, that's likely to be bad for consumers.

Given the high hurdles in US antitrust law, even if the allegation is true that might well not be enough for Valve to actually lose the lawsuit, as noted by EagleDelta etc. But it's still a practice I'd find somewhat annoying--sure, you can understand why they'd want to do it, but then it's easy to understand why any company would do any anti-competitive practice . . . no company wants to be successfully competed against.

Of course if it ain't true then the filers are just assholes. And whether it's true or not, the filers could have questionable motivations and backing.

VKD3D-Proton begins work to support DirectX Raytracing on Linux
27 Jan 2021 at 7:53 pm UTC

Quoting: ripper81358Good that they are working on this. However the useability of raytracing will fall short on linux as long as DLSS isn't supported as well. Most games use both technologies at the same time to mitigate the huge drop in performance that occurs when raytracing is active. You can take a look at the raytracing Windows benchmarks for AMD's new RX 6000 series to see what happens if DLSS cannot be used alongside raytracing.
I've heard DLSS come up a few times before. What is it exactly, and where does it fall in the continuum between "Basic technology" and "clever gimmick"?

Try out Luxtorpeda, a Steam Play tool to run games in native game engines
27 Jan 2021 at 8:01 am UTC

Quoting: Cyril
Quoting: Purple Library GuyWhat I'd like is a tool to let me run my old Loki game ports on current Linux. Last time I tried to get Alpha Centauri fired up, there was various fiddling I had to do and in the end it worked but without sound.
Same when I tried to run Heroes of Might and Magic III. But in my case, it was just a test, I mean The complete game (with all extensions) works great on Wine and have my native language...
When I think about it, it shouldn't be that hard. Some kind of container with old libraries in it, right? Maybe even a Flatpak or something would be enough. Not that I know anything about it.

Try out Luxtorpeda, a Steam Play tool to run games in native game engines
26 Jan 2021 at 5:11 pm UTC Likes: 6

What I'd like is a tool to let me run my old Loki game ports on current Linux. Last time I tried to get Alpha Centauri fired up, there was various fiddling I had to do and in the end it worked but without sound.

NVIDIA release the Vulkan Beta Driver 455.50.03, new extensions supported
26 Jan 2021 at 2:37 am UTC Likes: 1

Quoting: dudeAt least with my VR setup.
VR is rather a special case. I don't think you can reasonably make a general recommendation based on problems with VR.
VR may be the future of gaming, I dunno. But it sure as hell isn't the present of gaming.

Lutris game manager v0.5.8.3 out, requires contributors to agree to a CLA
25 Jan 2021 at 4:55 pm UTC Likes: 2

When I saw CLA I was thinking "Canadian Library Association? How do you even sign that?"