Latest Comments by Ignis
Beautiful Platformer 'Pid' No Longer Heading To Linux
21 Mar 2015 at 7:08 pm UTC
21 Mar 2015 at 7:08 pm UTC
@liamdawe, oh, I always forget there is a forum (^ ^)'
Beautiful Platformer 'Pid' No Longer Heading To Linux
21 Mar 2015 at 4:15 pm UTC Likes: 3
21 Mar 2015 at 4:15 pm UTC Likes: 3
Considering that GoL is available over HTTPS too it should use absolute /paths/from/root for pictures on it's own server (like tagline-image). //protocol.relative/urls will do as well, but that's more characters since domain needs to be included.
Larian Studios Detail Why The Linux Port Of Divinity Is Taking So Damn Long
15 Mar 2015 at 3:01 pm UTC
15 Mar 2015 at 3:01 pm UTC
tl;dr: it'll happen, but we don't know when, maybe in the next century. Well, too bad.
In the meanwhile Pillars of Eternity should release soon.
In the meanwhile Pillars of Eternity should release soon.
Why Are We Still Dual Booting?
12 Mar 2015 at 6:16 pm UTC Likes: 1
12 Mar 2015 at 6:16 pm UTC Likes: 1
Quoting: liamdaweJust a note to all: We do not support piracy here. Please support developers.I never was a fan of boarding too :}
Tanks Of Freedom, A Turn-based, Isometric, Classic Strategy Game Built With Godot
8 Mar 2015 at 10:24 pm UTC
8 Mar 2015 at 10:24 pm UTC
I'd like some graphically updated “no-pixel” version of “Battle city,” personally *cough*
Steam Hardware Survey For January 2015
10 Feb 2015 at 7:43 pm UTC
10 Feb 2015 at 7:43 pm UTC
Quoting: HoriOne problem that comes through my mind are WINE clients that would count as Windows clientsWINE can be detected, AFAIK.
Divinity: Original Sin Is Pushing Ahead For The Linux Release
7 Feb 2015 at 12:14 am UTC Likes: 1
7 Feb 2015 at 12:14 am UTC Likes: 1
there’s no release date just yetI had my hopes high for a second here…
Valve's Newest Controller Design Looks Solid
7 Jan 2015 at 11:05 pm UTC
7 Jan 2015 at 11:05 pm UTC
> Not ABC/XYZ
Nope. Don't need it :}
EDIT: BTW, you really should display more comments per page…
Nope. Don't need it :}
EDIT: BTW, you really should display more comments per page…
Editorial: Skullgirls On Linux Finally Shows Some Progress
6 Jan 2015 at 4:50 pm UTC Likes: 3
6 Jan 2015 at 4:50 pm UTC Likes: 3
I'll believe when I see it running in native 64-bit glory :} Linux could use some fighting games, that's for sure.
Editorial: The First Failed Kickstarter Projects Of 2015
3 Jan 2015 at 9:48 am UTC Likes: 1
3 Jan 2015 at 9:48 am UTC Likes: 1
Releasing assets and code under free license would be pretty nice move indeed.
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