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Latest Comments by jasonm
Seven years ago today, Steam for Linux went into limited Beta
6 November 2019 at 9:31 pm UTC Likes: 4

I'm a 100% Valve Fanboi, and proud of it. They have done so much for us and I'm very grateful and support them as much as I can.

Continuing the Counter-Strike 20th anniversary Valve put out skins, plus a possible Operation and update coming
20 October 2019 at 1:05 pm UTC

Quoting: einherjarI like CS:GO and I like that Valve gives us a Linux Version.

But honestly, this game and the players deserve more love from Valve.
What I miss in CS:GO

* modern graphics
* Vulkan support/ a modern engine
* faster startup times
* VSYNC should work (I only get stuttering when I turn it on)
* a regular update cycle to modern features (the cycle should be short, not years long)
* a better way to generate money, than these stupid lootboxes --> I only open them, to support Valve and give them something back, for their Linux support. Otherwise I think they suck.

It is sometimes hard to find people to play CS, because it looks so unmodern and old.

I get it but you're wishing for something that the game isn't designed to do. The game is designed to be highly competitive with very accurate gunplay and physics which it is. Maps need to be the same for years because again, it's competitive play and you can't throw changes at your player base very easily.

Vulkan doesn't really matter. Sure it'd be a nice touch but I set the game up on a GT740 and it ran really good. Vulkan would require a massive rewrite and would likely change things beyond acceptable levels for a competitive game like this. This would actually be counterproductive because anything that uses Vulkan already get very acceptable frame rates. My buddy uses a GTX660, which is where Vulkan support starts, and get's well over 60fps already with OpenGL. The GT740 doesn't support Vulkan so really Vulkan would do nothing that I can think of that would actually help people. All the cards that are weak and could use the Vulkan boost don't support Vulkan, so it's a moot point. It would give bragging rights but wouldn't actually do anything worthful for the amount of effort it would take.

Modern graphics would be a problem. The graphics are superb for a 12-year-old game and they have been improved along the way. If they made the graphics much better that would require more resources and fewer people would have an excellent experience. This game isn't designed with a wow factor, it's designed to be a great competitive gaming experience. That's why they made 414 Million last year on a game they first released 12 years ago.

I agree with you a bit about the loot boxes. I don't care much for them but you can't deny that it's working for them as stated above in what they made last year selling them. If you don't like loot boxes and want to support Valve just go to the market and buy what you want. That supports Valve too.

In short CS Go's design isn't the same as the other shooters that drop new releases every other year and that makes me happy.

Continuing the Counter-Strike 20th anniversary Valve put out skins, plus a possible Operation and update coming
19 October 2019 at 9:29 pm UTC

Quoting: RFSharpeThe pictures of the CS20 weapon skins are fueling my foolish cravings for CS:GO skins. What a waste of money... but there is this little voice inside my head that keeps telling me, "The more you pay for a weapon skin, the more kills you will get with that weapon."

I have managed to refrain from buying a knife skin though... Although whenever I see someone in a YouTube video (like Tyler McVicker) that has a skinned knife in hand, I can't help but think, "I wish I was him."

The way I look at it is I'm getting some cool skins and supporting the company that's helping put Linux on the map for gaming. Take my money Valve!

Continuing the Counter-Strike 20th anniversary Valve put out skins, plus a possible Operation and update coming
19 October 2019 at 12:55 pm UTC Likes: 1

I'm over here just hoping we'll have a new Danger Zone map soon...

Valve updates Counter-Strike: Global Offensive for French players to deal with loot boxes
3 October 2019 at 11:01 am UTC

Quoting: Kimyrielle
Quoting: jasonmIf you don't want to gamble to get something good just go to the market and buy the item you're after.

You do realize that the overwhelming majority of these lootbox-driven games makes these desirable items available ONLY through gambling, yes?

Yes, I have no problem with gambling. The way I see it is everything Valve sells is completely unneeded to have a full experience in the game. If you want to play your chances to get a skin I have zero issues with that any more than I have zero issues with going to your local convenience store to buy a lottery ticket. If it was required to have a full experience in the game I would feel otherwise.

Valve updates Counter-Strike: Global Offensive for French players to deal with loot boxes
1 October 2019 at 3:47 pm UTC Likes: 1

If you don't want to gamble to get something good just go to the market and buy the item you're after. This crap isn't going to bring anything good for us.

Hello Games appear to be keeping an eye on Steam Play with No Man's Sky, temp fix needed for NVIDIA
23 August 2019 at 1:40 pm UTC

I honestly questioned this game for some time as in if I really would like it or not. With the news that they are at least trying by fixing things dealing with Proton I believe I'm going to go ahead and pick this title up and give it a shot. I would so love to see this title become the first officially supported game running with Proton. :D

Facepunch adjust their Linux plans for Rust, refunds being offered as it won't continue at all
21 August 2019 at 7:13 pm UTC Likes: 1

Quoting: g000hEver since RUST received the April 2019 update which broke the Linux client of the game (by enforcing Vulkan but not coding for it properly), I have been playing it regularly each month, anticipating that the game might no longer work on Linux. Even the broken game (wonky polygons) in April - I still played (and someone released a non-official patch which fixed the wonky polygon issue, and FP amended/fixed that Unity tag in the game during May.)

Playing today the issues for me with the Linux client are these:
- Having to lower graphics options so that the frame rate performance is better.
- Cannot visit the Launch Site because the Bradley tank causes the game to crash (not that big a deal for me).
- The flashing disco lights problem around some (mainly older) monuments.
- Occasional game disconnections, but this can be improved by launching Steam with "steam -tcp" on console.

So I've seen all the new monuments, all the changes to date. And I've suffered with sub-par game-play all this time.

Today, I achieved one of my biggest ever raids on some other players on the server I usually use. The server has been running for the last 3 weeks(ish) and most of the people playing on it have been wiped out. Owing to my play-style and strategies, my bases are still around (where many others are raided and decayed) and I found a formidable Cave Base which had a pair of players using it (I'm a solo player). This base had armoured walls, armoured doors, lots of auto-turret traps (and other traps), and was really difficult to take on. The design was confusing as well (The other players deliberately put in armoured walls in the odd places, to try to mislead raiders where the control room would be).

How did I beat them? Well they made a "fatal" mistake: They built their OP base in a Dual Cave Complex and didn't build a second "build-blocking" base in the second cave. So I took over that second cave, building a Raid Base in it, and was able to keep on spawning and draining all the turrets. Once I got to the Tool Cupboard in their base, I could seal up the front and rear of their base with my own doors, and once it was mine, I could take my time breaking the doors and looting all their crates.

Now that I have both bases in the dual cave complex, they will be most disadvantaged if they want to re-take it back. One last big flourish for me - the solo player :)


Not happy with Facepunch's decision about the Linux client, but I note that there are a number of RUST servers (which runs on Linux, FFS) where the Admin has turned off the EAC easy anti-cheat setting, and with this setting off, it has been reported that RUST plays okay on Linux with Proton (Thanks Valve). This means that at least some servers will be able to be used after the Sept 5th Turn Off (Boooooo!)

Personally, I hope that FacePunch can factor in some changes to the RUST server so that there is a feature to detect users using Proton, and then not need EAC to be active for those users (i.e. whitelisting Linux users). I sent them an email about that (with a suggestion that if hacking becomes a problem, this default behavior could be changed in the Server settings by each server admin). I might see about contacting my usual server admin and seeing if they will turn off EAC on their server.

I honestly wouldn't hold your breath. It's pretty obvious they want to separate themselves from the Linux community period. I don't believe they are interested in doing anything at all in regards to helping Linux because then that would show the community they have some level of support for us. Speaking honestly how I feel, Garry Newman is so butthurt over a bunch of Linux folks being pissed and calling his ass out about it because Rust on Linux has been nothing more than a bad joke from its inception on the Linux platform. He's finally decided he can just give everyone that has run the game under Linux ( Thanks for not stealing our money! ) a refund that then he can finally be done with Linux once and for all and forever. I will bet he wouldn't entertain even the simplest fix to make something work under Linux if that's all it was for simply to ensure that he isn't perceived to support our platform in any way. I get it though, if I hated something so much as he hates Linux, I would likely be the same way. <shrug>

Attack of the Clones with custom Proton builds for Steam Play
21 August 2019 at 12:58 am UTC

I would like to see OSX get this support as well. I understand why Valve won't officially support it but it would be wonderful for a bunch of Mac users to help bring up the Proton game purchases for Windows-only titles. Might help them be more willing to bring us official Proton support. Wishful thinking I know, but a man can dream, right?

Dota Underlords changes ranking again to be more about skill and less about time
16 August 2019 at 2:03 pm UTC

I enjoy the game and play it once or twice a week for a round or two in single-player mode with the time counter turned off. It does seem to be more about die rolls than skill but then again, maybe I just suck at it. haha...

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