Latest Comments by elmapul
Valve's version of Android on Linux (based on Waydroid) is now called Lepton
2 Dec 2025 at 4:46 pm UTC Likes: 3
2 Dec 2025 at 4:46 pm UTC Likes: 3
Quoting: kuhpunktI saw one comment... it could be a great way to bring a lot of streaming apps like Netflix to the Steam Machine as well. People might want that.nah, netflix issue is more likely DRM related than anything, i doubt it will help.
Valve's version of Android on Linux (based on Waydroid) is now called Lepton
2 Dec 2025 at 4:41 pm UTC Likes: 3
2 Dec 2025 at 4:41 pm UTC Likes: 3
cute logo!
Schrodinger's Cat Burglar is an adorable looking puzzle game
24 Nov 2025 at 6:34 pm UTC
24 Nov 2025 at 6:34 pm UTC
i hate to say that but the cover art for the video feels like ai art...
KOMODO's Steam Deck store is renaming to KOMODO STATION - perhaps ahead of the Steam Frame
14 Nov 2025 at 12:48 am UTC
14 Nov 2025 at 12:48 am UTC
the name station is a bit ironic
Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
12 Nov 2025 at 11:49 pm UTC Likes: 1
12 Nov 2025 at 11:49 pm UTC Likes: 1
"Magnetic thumbsticks (TMR) "
i hope this is a rebranding for hall effect sensor, if that is the case, its perfect!
i hope this is a rebranding for hall effect sensor, if that is the case, its perfect!
Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
12 Nov 2025 at 6:57 pm UTC
12 Nov 2025 at 6:57 pm UTC
they are a little dumb... this name is cursed (i mean, its not that i dont like it, but it got a bad rep from their last attempt)
Linux gamers on Steam finally cross over the 3% mark
4 Nov 2025 at 4:48 am UTC
4 Nov 2025 at 4:48 am UTC
needing to use an aternative kernel is quite common for those who work with audio (they need an real time kernel)
Valve doing more of a Steam Deck push with their Steam Deck Verified game pages
22 Oct 2025 at 2:25 pm UTC Likes: 1
22 Oct 2025 at 2:25 pm UTC Likes: 1
i think its a bit too late for that, because the competition "can play everything", and its geting close price-wise (i mean the rog xbox ally normal edition, not the x version), this will help sell those games that get verified but not help put an spotlight on the deck, valve time is killing the deck/steamOS momentum.
but i still think microsoft is dumb for not puting an killer price like 100USD.
but i still think microsoft is dumb for not puting an killer price like 100USD.
Open source racer SuperTuxKart 1.5 out now, development moving onto SuperTuxKart Evolution
22 Oct 2025 at 2:09 pm UTC
22 Oct 2025 at 2:09 pm UTC
they need a better quality control/polishment for the content.
some content is pretty beautyfull (or good in the case of the musics) other is not that much / bad.
i think the "adventure mode" should be a curated experience instead of the current mess, then the aditional content be treated as if it was Free DLCs or Mods.
i know they rely mostly on volunteers work, so im asking too much, but still...
some content is pretty beautyfull (or good in the case of the musics) other is not that much / bad.
i think the "adventure mode" should be a curated experience instead of the current mess, then the aditional content be treated as if it was Free DLCs or Mods.
i know they rely mostly on volunteers work, so im asking too much, but still...
Gaijin Entertainment announced EdenSpark, an open source "AI-assisted" platform for making games
21 Oct 2025 at 1:50 am UTC
what kill the industry is pay to win algorithms, but marketing already did that.
"this looks pro and this doesnt" and ignore an good game without giving it an try, and when its bad think the other must be even worse.
so yeah, asset fliping is an real issue.
now, for ai, its even worse, because it was trained with tons of stolen content, and in some cases it do over fiting, meaning the content generated isnt original buch an copy of some unknow art of an unknow artist... in other words, plagiarism.
21 Oct 2025 at 1:50 am UTC
It's already difficult enough for both gamers and developers with the various discovery algorithms.i dont see that so much as an issue, its much better to have tons of discovery algorithms than only one, with one you either get discovered or not, with tons you have multiple chances of geting featured.
what kill the industry is pay to win algorithms, but marketing already did that.
Now with this shittastic ai fuckery there will be "developers" pumping out hundreds of games with zero effort and even if they make a single sale for $5 it'll be worth it to them.not really , because some stores charge more than $5 to publish an game, otherwise it dont even enter their QA or other requirement procedures, there is a reason why itch.io have more games than steam (they have no barriers), and its the same reason why most peope seek for games on steam instead of itch most of the time.
It's not really different from the asset flips we've been plagued withmany peope have issues against games that purchase assets to make their games, but even games like mario 64 used then, the issue is bad quality games not the fact that they used asset stores, but i understand that an person will look at the game graphics and think:
"this looks pro and this doesnt" and ignore an good game without giving it an try, and when its bad think the other must be even worse.
so yeah, asset fliping is an real issue.
now, for ai, its even worse, because it was trained with tons of stolen content, and in some cases it do over fiting, meaning the content generated isnt original buch an copy of some unknow art of an unknow artist... in other words, plagiarism.
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