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Latest Comments by lucinos
Football Manager 2016 Released For Linux & SteamOS
13 Nov 2015 at 8:05 am UTC Likes: 1

Quoting: RichieEBI hope FIFA might have Linux support one day.
"one day" vs "day one" lol

Steam Machines, Steam Link & Steam Controller Officially Released & SteamOS Sale
10 Nov 2015 at 8:28 pm UTC Likes: 9

My view is that valve is not interested in a "premature" success. SteamOS is already a success in its primary purpose, that is being a simple recognizable target OS for developers and giving the "console" experience of installing games with only one button and no need for additional software (also easy to operate from the couch but that is the big picture thing). At this point it does not need to be more than that.

So with SteamOS just being debian with big picture console experience the main focus of valve for the next years should and probably is, steam controller and vulkan.

Debian is upgrading about every two years. Jessie came out this year, next big release will be in 2017 probably. SteamOS seems will continue at a semi-rolling pace, little continuous upgrades and big releases every two years. So I expect valve will have the main focus in 2016 for steam controller and vulkan and at 2017 for the next big release of steamos and will start to really push steamos at the end of 2017. Until then they just want it to be low profile (neither a success or a noted failure) and keep the flow of good games towards linux.

Valve Looks Like It's Removed The SteamOS Icon For Games That Work On Linux, But Not Perfectly On SteamOS
16 Oct 2015 at 6:28 pm UTC Likes: 7

I was playing these days Anodyne (on linux of course) and I was wondering why there was no steamos icon.

Anodyne plays fine on me but I remember I had to follow instructions from the arch wiki.

I think it is a good idea to separate games that do not work out of the box for steamos but I would demand tux icon back.

As long as steamos does not have compontents that can not be used on other distributions, everything is fine and it is not real separation. Also I do support the idea of big picture but all games should be playable on desktop mode too as desktop is more suitable when you are not on couch and it would be a stupid inconvinience to force big picture.

Magicka 2 Looks Like It Will Have Lower Performance On AMD Cards
15 Oct 2015 at 7:24 pm UTC

Developers should always try for open source drivers. That would give the best choice for best support. But if high performance is realistic possible only on closed source nvidia then that is what it is and it is better than nothing.

Our hope for high performance open competition on all (operating systems and hardware) platforms is Vulkan. So for high performance engines Vulkan should soon be the right choice. (only disadvantage is that Vulkan is not released yet unfortunately but will be very soon). Closed source drivers and system specific APIs are not open competition.

Interview With The Developers Of Cossacks 3, Which Is Coming To Linux
6 Aug 2015 at 2:11 pm UTC

Cossacks was one of my favorites RTS (along with starcraft). It sure was my best "historic" RTS I know.

Shadow Of Mordor Wins GDC Game Of The Year, Linux Version Due This Spring
10 Mar 2015 at 7:05 am UTC

Quoting: linuxgamer
Quoting: lucinos999 linux games on steam now!
Where did you get your number? Steamdb says 951 (working), Steamstore has less than 999 (some games are not available anymore, did you count them?).
SteamDB LInux [External Link]
Linux games are 900+ no question, so we'll hit 1000 soon (fairly early this year).
And of course also in games the quality counts not the quantity!
from here: http://store.steampowered.com/search/?snr=1_4_4__12&term=#sort_by=_ASC&category1=998&os=linux&page=1 [External Link]

About the quality, Some months ago I had made a research about this exactly. I had a very interesting result. The quality of indie games was way better! Linux had also way greater percentage of indie games. Also "big titles" of linux although a lot fewer (as raw number and as percentage) were by no means worse as quality. And this made a strange conclusion.

If you name percentage of "big titles" as "average quality" then linux was clearly losing.
If you divide indie games and "big" games and not mix these "average qualities" then to my research it seamed that linux was easily wining both!

So depending the definition of "average", linux is clearly wining or clearly losing (but still becoming better because more big games are coming to linux). If you give high weight to the few "very high quality" games (and this is not wrong because one may say that these in fact really matter) then linux is worse in "average". (but linux is getting better every day especially in this metric). If you give high weight to the many "very low quality" games (and this is not wrong either because one may say that this is what "average" means) then linux is already better in "average"!

This may be not so much a surprise as it seams that quality games have greater incentive to reach linux users.

Ars Technica On The State Of Linux Gaming
1 Mar 2015 at 1:57 pm UTC

I created steam account in 2013, I only use linux and I only buy linux games. I do have "non linux" games on steam only from humble bundles and many of these do support linux drm-free. So my ratio so far is: 166/194.

GOL Survey Results: September
5 Oct 2014 at 12:22 pm UTC

In my view Debian-based should be split to ubuntu-based (includes ubuntu flavors and mint and some others) and debian-based (includes lmde, sparky and others). Both because they are somehow not very compatible and because they have so much share.

I am really happy to see so many Arch and Arch-based (like Manjaro) users!