Latest Comments by musojon74
Some early thoughts on Helium Rain, the single-player space simulation
26 Aug 2017 at 7:13 pm UTC Likes: 1
26 Aug 2017 at 7:13 pm UTC Likes: 1
Nice. Engine sounds seem to work much more realistically now :-) you've absolutely nailed the main engine in terms of it shutting off when speed is constant nice one. If the same can be done for rcs so when you turn as it's fixed how quick you can turn, when the rate of turn is constant, again rcs should not be heard. :-). 3 patches in 6 days. You guys have a proper work ethic :-)
The developer of the seriously slick looking 'ASTROKILL' is looking for Linux testers
26 Aug 2017 at 11:07 am UTC
26 Aug 2017 at 11:07 am UTC
Nice. Has anyone heard back after expressing interest? Exciting time for space games on Linux. :-)
The developers of 'Darkwood' have put up a free torrent if you can't afford to buy it
26 Aug 2017 at 9:45 am UTC Likes: 1
26 Aug 2017 at 9:45 am UTC Likes: 1
Great work devs. Will buy this later today.
Some early thoughts on Helium Rain, the single-player space simulation
24 Aug 2017 at 7:37 am UTC
24 Aug 2017 at 7:37 am UTC
It's Newtonian but the engines are really a bit strong. So I'm not sure you'll need an arcade mode as the ship computer really keeps it under control for you I think he'll be fine. :-)
Some early thoughts on Helium Rain, the single-player space simulation
23 Aug 2017 at 8:00 pm UTC
23 Aug 2017 at 8:00 pm UTC
Hi Stranger. Thanks for getting us a space game on Linux :-)
So the main problem for me is a combination of what sounds like too low bit rate on the main engine sounds ( not sample rate but sounds like MP3 type compression with too low bit rate ) and how it responds ( once you're going at requested speed engines should turn off and be fairly silent ). Please don't take this as I don't love that you're doing this game and am absolutely happy to back it. And when turning Id like to hear the rcs thrusters fire when attitude changes and abruptly stop when it isn't. I'm certainly not the expert in space physics but I feel these tweaks would absolutely make the game for me. I'm even happy to have a crack at the sound design for free if that helps :-). Sorry to you and the rest of gol if I sound a bit conceited but I'm just excited and thanks again for helium rain :-)
So the main problem for me is a combination of what sounds like too low bit rate on the main engine sounds ( not sample rate but sounds like MP3 type compression with too low bit rate ) and how it responds ( once you're going at requested speed engines should turn off and be fairly silent ). Please don't take this as I don't love that you're doing this game and am absolutely happy to back it. And when turning Id like to hear the rcs thrusters fire when attitude changes and abruptly stop when it isn't. I'm certainly not the expert in space physics but I feel these tweaks would absolutely make the game for me. I'm even happy to have a crack at the sound design for free if that helps :-). Sorry to you and the rest of gol if I sound a bit conceited but I'm just excited and thanks again for helium rain :-)
Some early thoughts on Helium Rain, the single-player space simulation
23 Aug 2017 at 7:39 pm UTC Likes: 3
23 Aug 2017 at 7:39 pm UTC Likes: 3
Ok it's definitely not bad. Looks quite nice, for me the engine sounds need redoing but it is early access of course. I did a quick trade run as one of the missions required and quite liked it :) And - it's a space game on Linux :)
Some early thoughts on Helium Rain, the single-player space simulation
23 Aug 2017 at 7:07 pm UTC Likes: 1
23 Aug 2017 at 7:07 pm UTC Likes: 1
Ok well I would buy it but keep getting an error trying to click purchase for myself and it's stuck in the cart :-( EDIT OK restarting steam fixed :) Bought. I'm off to fly in space :)
Some early thoughts on Helium Rain, the single-player space simulation
23 Aug 2017 at 4:44 pm UTC
23 Aug 2017 at 4:44 pm UTC
Excellent. I was thinking the other day while waiting for everspace and trying to get into Avorion beta, thinking about the cool game deva making a space game chatting to us about it being a Newtonian model. This is the one :-). Instabuy.
Ryan "Icculus" Gordon is looking for new games to port to Linux, pay not required
21 Aug 2017 at 6:38 pm UTC
21 Aug 2017 at 6:38 pm UTC
Skyrim and Elite Dangerous :-). More realistically can we get duck game and scrap mechanic please?
Paradox Interactive reveal the first gameplay trailer for Surviving Mars
21 Aug 2017 at 12:58 pm UTC Likes: 4
21 Aug 2017 at 12:58 pm UTC Likes: 4
Ooh I'll definitely buy this. Love colony building games. Just bought Maia
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