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Latest Comments by Liam Dawe
Aspyr Media are getting a little help from Intel for the long-delayed Linux patch to Civilization VI
17 Oct 2018 at 10:59 pm UTC Likes: 7

Please, for everyone's sanity - do not start an OS naming war.

Planetary Annihilation: TITANS has a new public test build up with lots of improvements
17 Oct 2018 at 12:19 pm UTC Likes: 1

They updated it again, changes include:
- Improved AI neural data merging
- Fixed bug preventing the AI from attacking when it should have been
- Adjusted AI aggressiveness

Planetary Annihilation: TITANS has a new public test build up with lots of improvements
16 Oct 2018 at 9:29 pm UTC

Quoting: unduJust tried it, in-game UI is still garbled on Mesa's AMD drivers.

And all support tells me is to use the proprietary drivers. :/
They use Coherent UI and as I understand it they're quite outdated on that too, I imagine later versions might work better which is something they said previously they plan to update. Hopefully that will help. There is a launch command somewhere you can use that does give it a temporary fix, can't remember it at the moment though sorry!

Feral show off Total War: WARHAMMER II on Linux, along with confirming more Linux ports and a Vulkan teaser
16 Oct 2018 at 12:15 pm UTC Likes: 6

I will personally be 99% sticking to my own rule of purchasing Linux native games. That 1% allowance is for stuff I simply cannot wait on because it's a favourite OR something I'm sure will absolutely never come to Linux (giving enough time after release to be sure of that like DOOM).

Today, Linux game porter Ethan Lee begins officially working on Steam Play's Proton
16 Oct 2018 at 11:01 am UTC Likes: 8

Quoting: FaattoriI wonder if this audio rework will be upstreamed to Wine.
I hope so.
I would assume so, it's all open source so there would have to be a good reason why it wouldn't be accepted. Since he's working with Codeweavers, it would make sense.

AI combat arena 'Gladiabots' has enabled Linux support on Steam
15 Oct 2018 at 4:17 pm UTC Likes: 1

Quoting: HopfenmeisterI had this game on my wishlist since I first heard about it. Sadly it clashes with my strict "Don't buy Early Access" rule. Will newcomers even have a snowball's chance in hell once the game leaves EA?
It's not an online only game so it's not an issue. Tinker as much as you want in the single player modes.

Stranded Deep adds a new experimental couch co-op mode to survive together
15 Oct 2018 at 9:10 am UTC Likes: 5

Quoting: buenaventuraHurray it's another survival-craft-'em-up on a tropical island! :O

What sets this one apart?
Well, unlike Rust, you won't login to find a weeks worth of game time destroyed by trolls ;)

Saturday Mag: Linux gaming news odds and ends plus a look at a few things on sale
14 Oct 2018 at 9:02 am UTC

Quoting: LinasHi Liam. To be frank, I find these type of news not quite to my liking. When I look through new articles, I like to see the headline and the short summary, because I can easily gauge my interest in the topic, and decide if I want to read the full article. Whereas here I have to skim through every paragraph to see if there is anything of interest in there.

I appreciate that you do not want to spam us, but maybe it would be possible to introduce a different kind of news item for these tiny tidbits of information? Something like a headline and a paragraph of text directly on the frontpage without it being a link to an article perhaps.

This is really a matter of presentation, not the actual content. Because the content is great, and you are awesome. :)
Honestly such things are too long to just display the whole thing (especially if we have videos, screenshots and so on) and the system isn't designed for such use at all. Likely not worth my time to do it either honestly as this was a direct request from a number of people to have such a post.

What I can probably do is include a few of the projects in the tagline to help. The title too possible although titles still need to remain short.

If there's more I can do, let me know.

Valve have updated Steam Play with the 3.16-1 beta based on Wine 3.16 and new DXVK
14 Oct 2018 at 8:30 am UTC

Quoting: Luke_Nukem
Quoting: liamdawe
Quoting: elmapul" They also removed any Mac support for it.""
wait, what?
did mac even had support?
Some elements for it yes: https://github.com/ValveSoftware/Proton/commit/a84120449d8177fa40f3de729e55d238d3c24877 [External Link]
Part of a larger series of changes [External Link] that will be making it in to Proton at some point. The commit that states removal of macOS is from that PR I think.

Quite likely to be temporary. There is a Codeweavers employee looking at making macOS wine64 builds run 32 bit apps I think (which would probably make it in to Linux builds too), which is going to be a critical thing for them to be able to continue offering their product on future macOS versions that remove 32bit support completely. [link1 [External Link]]
Sure, was just linking to the current status :)