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Latest Comments by Liam Dawe
Developer breaks silence about 'The Silent Age', a point-and-click adventure for which a Linux port was promised
30 Jun 2016 at 11:26 am UTC Likes: 15

Ah the dreaded "middleware" reasoning again.

Why on earth do developers not look into first and plan ahead?

So frustrating.

Nightdive Studios aren't sure when the Linux version of the System Shock remake will be available
30 Jun 2016 at 8:50 am UTC

Quoting: Tuxee
Quoting: sergkWell, check this comment from one of the devs:
https://www.kickstarter.com/projects/1598858095/system-shock/posts/1616384#comment-13772446 [External Link]
As usual. "We are completely clueless, but we promise nonetheless." As a burned "Kingdom Come: Deliverance" backer I will definitely refrain from pre-release funding.
This makes me even more concerned, the actual quote is:
It's something we're exploring, but the main problem is that none of our team members run Linux
Someone better get Linux bloody set-up if they hit that goal.

ZED by Eagre Games reaches the funding goal, developer thanks GOL and the Linux community
29 Jun 2016 at 10:50 pm UTC Likes: 5

Thanks guys.

I know I butt-heads with some people at times in comments, but we are all here for the same cause and it's really pleasing when we all come together and things like this happen. This is all I want :)

When should i386 support for Ubuntu end? Help Canonical decide
29 Jun 2016 at 10:29 pm UTC

Quoting: slaapliedje
Quoting: soulsourceActually they are contemplating the removal of multilib, and supporting 32bit only through Snap/Flatpak/Virtual Machines.
Quoting: https://lists.ubuntu.com/archives/ubuntu-devel-discuss/2016-June/016661.html18.10+:
* Stop providing i386 port
* Run legacy i386 only application in snaps / containers / virtual machines
So terrible... just... no....
Errr, isn't Steam only 32bit?

An interview with Eagre Games about their new game, ZED
29 Jun 2016 at 8:27 pm UTC Likes: 1

They have hit their goal and they have thanked the Linux community on reddit [External Link].

Some essential mods to try in XCOM 2 that don't break the balance or change gameplay
29 Jun 2016 at 8:07 pm UTC

Quoting: BTREPretty weak list, Liam :P
There's plenty more obviously as pointed out there's thousands, these are just the choice picks I am using for now not to tip the balance too much in my own favour. It's also aimed at creating discussion as usual :)

A nice list you have there!

Edit: Your don't waste my time link is wrong.

Announcing the GamingOnLinux wallpaper competition
29 Jun 2016 at 6:28 pm UTC Likes: 1

Quoting: ElectricPrismThis thread will probably sink since it's not pinned or anything or there's no link on the homepage.
It's listed in the featured section at the top, which is on a rotation.

I will add an announcement to it above the news.

A new Civilization VI video shows off England, they aren't talking about the Linux release for now
29 Jun 2016 at 5:19 pm UTC Likes: 1

Quoting: Psycic101I'm guessing England won't be part of the EU in Civ VI either? :whistle: :P

(I'm from the UK if some still don't know this)

Check out this AMD video talking about Vulkan (and DirectX12)
29 Jun 2016 at 4:20 pm UTC Likes: 4

Quoting: InspectorGidgetAMD is definitely looking more appealing as time goes on.

However, I must have misunderstood something. I though that if a game used Vulkan, we would just have it on Linux too... But that obviously isn't the case with DOOM.
A graphics API is only one bit of the puzzle, which is why it aggravates me when I see people claim a game using OpenGL or Vulkan instantly means a port as it creates hype and confusion. Not saying that's what you're doing of course as you clearly didn't know.

I actually had this argument in the linux_gaming reddit Discord channel. Gutigen claimed Vulkan would basically change everything and mean more ports, i disagreed and I got banned.

A graphics API does not equal a port. You need all the other pieces on top of developer AND publisher approval.