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Latest Comments by Liam Dawe
Why We Shouldn't Accept Bad Linux Ports
25 May 2014 at 2:38 pm UTC Likes: 2

Also if anyone wanted to write a counter-article to my own on why things like toolkits don't matter, why ports like this are okay yadada feel free.

Anyone can write an article to show on GOL.

Why We Shouldn't Accept Bad Linux Ports
25 May 2014 at 2:35 pm UTC Likes: 2

My opinion changes all the time, in this one instance I just do not agree with yours Scaine it's that simple and is not an attack on you at all. It's not an attack on anyone, it's just my opinion which I and you and everyone else is free to state.

If I was truly disregarding peoples comments and opinions I wouldn't reply with my own thoughts on it.

If they fix up eON to the point of The Witcher 2 running well for me and the vast amounts of other people that it runs so terribly for then my opinion on eON itself will probably quite rightfully change.

Why We Shouldn't Accept Bad Linux Ports
25 May 2014 at 2:29 pm UTC

@Mr Anonymous

Another person not looking at the whole picture, this isn't about just Witcher 2 it's just an example. I'm guessing you don't understand my point on this at all.

Like I stated before, the Mac ports using eON are also terrible and I've play-tested them myself. They received very little after-care from VP (makers of eON).

I don't need a reality check thanks I am perfectly fine.

Why We Shouldn't Accept Bad Linux Ports
25 May 2014 at 2:12 pm UTC

That is how I feel Scaine and it won't change, again it's my opinion and as an editor I will always state it and clearly mark it as an editorial when I do so.

I have listened to your arguments at length and I simply do not agree. eON is part of The Witcher 2 we cannot just ignore the cause of the issues, that's like putting your fingers in your ears going "lalalala not listening".

I am also not attacking anyone, calling a developer a <colourful words here> is attacking. Stating the wrapper used is causing issues and that is not acceptable, that is feedback. If a company cannot act on feedback why the hell should anyone care about them?

Again, I hope they fix it all up, but judging by the Mac ports using eON I am doubly glad I wrote this editorial as they haven't fixed jack for their Mac ports performance and trust me I know, my partner recently got rid of her Mac and the ports using it where just as bad as TW2 is for me on Linux.

Why We Shouldn't Accept Bad Linux Ports
25 May 2014 at 1:58 pm UTC

Quoting: scaineAnd one more thing - this editorial is based on us "accepting" the port. When did we do that? I had this game in my library from some bundle I bought years ago - and I suspect most did too.

What constitutes our "acceptance". Buying the game? Too late. Playing it? Well, it's working great on my system. Are you suggesting I don't play it because a minority are having problems?

And is it a minority? How many people are actually affected by this terrible port that works really well for me?

I get it. You're angry because it doesn't work for you. Doubly so, if you bought the game. But using your editorial power to trash a company's efforts to enter the Linux market? Based on supposition?

No. I'm not supporting that.
I purchased the game believing it was a properly tested native port, I did not have it "from some bundle I bought years ago", since I am a Linux gamer not a Windows gamer. This is the situation for many people.

If it works for you that's good news, but to put me and others down because we are unhappy our money went on a game we can't play? That's actually quite low of you.

How many people are having issues? Have you not seen their steam forum absolutely full of complaints? Have you not seen the GOL comments full of complaints?

I will ALWAYS use my editorials to voice my opinion, that is EXACTLY what they are for and clearly marked as an editorial.

If you don't like my opinion, don't read it.

Why We Shouldn't Accept Bad Linux Ports
25 May 2014 at 1:51 pm UTC

Now now Scaine. You need to take a chill pill it wasn't aimed at you directly, but you are included in that since you are one of many, there have been masses of comments from both sides on the toolkit. Why do you seem to think it's about you directly? That comes off as a bit big-headed.

I am giving my opinion in this piece, as that is what it is an editorial.

You have an opinion and so do I, stop acting like yours is the only one that matters. I state very clearly in this editorial why I feel the way I do.

Why We Shouldn't Accept Bad Linux Ports
25 May 2014 at 1:27 pm UTC

Quoting: xeranasWe have many indie games, but only few AAA titles (outside of Valve owned games). So do we have such luxury choice between good/bad ports?
Yes, of course you have a choice. No one is forcing you to buy a bad port. You don't have to buy just because it's a port either that's the entire point of my article.

Quoting: xeranasQuality of this port will affect my future game purchases of this company for sure
As it will for many people, me included.

Why We Shouldn't Accept Bad Linux Ports
25 May 2014 at 1:23 pm UTC

I really do hope they fix issues, issues like game-pads not working are easy to fix as users have already pointed out simple ways to fix them. Considering the fixes are already known if they don't fix it officially it's more fuel on the fire.

Again though, I hope it is well supported as I want to play it, but with 9-10FPS even on lowest for me Witcher 2 right now is terrible.

Why We Shouldn't Accept Bad Linux Ports
25 May 2014 at 12:46 pm UTC

Quoting: GuestDon't you mean "why we should not" in the first paragraph?
You saw nothing!

Hah, I did edit it before publishing, but that didn't save. Odd.