Latest Comments by Liam Dawe
Don't Get Your Hopes Up On Borderlands 2 On Linux Says Randy From Gearbox
23 Apr 2014 at 4:21 pm UTC
23 Apr 2014 at 4:21 pm UTC
Quoting: scaineBottom line - it's amazing what Icculus does, but porting a game as an after thought is NOT easy and will never have the same quality as a game developed natively. Even Ryan Gordon isn't that good.It's not a question of how good he is, he is certainly capable. The question is support costs, developers like Tripwire (Killing Floor) would have paid him to port it, not to support it. So once a developer thinks it's good enough Ryan will get his money and then they would part ways.
Don't Get Your Hopes Up On Borderlands 2 On Linux Says Randy From Gearbox
23 Apr 2014 at 9:28 am UTC Likes: 3
What's not to be "butthurt" about that?
23 Apr 2014 at 9:28 am UTC Likes: 3
Quoting: alexThunderOf course I am, I paid out for two pre-order copies ~£60 of Colonial Marines based on "actual game-play" videos from Gearbox, to which it all turned out to be lies.I never get my hopes up about anything Randy & Gearbox do since their utter failure with Colonial Marines (not on Linux), they utterly lied about it including showing game-play trailers that weren't in the game! Thankfully that was my last Windows purchase, hopefully forever.Sounds like you're butthurt, or why else would bring that unrelated stuff up? :P
What's not to be "butthurt" about that?
The GDC Video On Approaching Zero Driver Overhead in OpenGL Is Now Up
22 Apr 2014 at 12:48 pm UTC
22 Apr 2014 at 12:48 pm UTC
Very true Mike, very true.
With mobiles especially like phones and tablets, you have more startups going to them rather than Desktops too. Which is another nail in Microsoft's coffin considering their phone and tablet sales are abysmal.
With mobiles especially like phones and tablets, you have more startups going to them rather than Desktops too. Which is another nail in Microsoft's coffin considering their phone and tablet sales are abysmal.
Tabletop Simulator Released Into Steam Early Access
21 Apr 2014 at 3:17 pm UTC
I really need to move that link.
Edit > It now asks if you really want to report spam when clicking the link, this will prevent accidental submissions :)
21 Apr 2014 at 3:17 pm UTC
Quoting: adolsonUh, I accidentally clicked on that "Report Spam" link. Sorry, Izberion...*slaps*
I Kickstarted this project, so no, it's not weird. It could be really cool to play free-form virtual board games with friends.
I really need to move that link.
Edit > It now asks if you really want to report spam when clicking the link, this will prevent accidental submissions :)
KartSim, A Multiplayer Kart Racing Game
21 Apr 2014 at 12:21 pm UTC
21 Apr 2014 at 12:21 pm UTC
Quoting: RiottaIt looks like a first commercial racing game for Linux, we should all be happy cause this genre is scarce on linux.It's certainly not the first: http://www.gamingonlinux.com/articles/category/38
Heart Forth, Alicia Metroidvania RPG On Kickstarter, I Find Out What's With The Linux Stretch Goal
20 Apr 2014 at 3:45 pm UTC
I've sent them another message today on Kickstarter and will reply to that thread again today.
20 Apr 2014 at 3:45 pm UTC
Quoting: FutureSuture7 days to die, well they spoke to me a lot during their Kickstarter, now they are practically silent. Here's the Linux thread on it http://7daystodie.com/forums/showthread.php?5739-Soooo-yeah-Linux-maybe [External Link], I was forced to chime in considering I actually used my own money to back them and feel betrayed by their utter lack of communication.Quoting: SabunIsn't having Linux as a stretch goal part of the consensus that it's a no-no? Not even a mention of who they'd like to port the game. They probably haven't even thought about it that far. I'd figure with titles like 7 Days to Die, Contagion, Divinity, everyone would be more careful now. If they are sidelining Linux in the beginning, it is very likely they'll continue to do so for the foreseeable future.What's the exact story behind those?
If you don't mind paying for something you might get in 2 years time after Windows users have it, then go ahead. Just remember, don't be sad if you never get anything for your money.
I've sent them another message today on Kickstarter and will reply to that thread again today.
Heart Forth, Alicia Metroidvania RPG On Kickstarter, I Find Out What's With The Linux Stretch Goal
20 Apr 2014 at 12:38 pm UTC
20 Apr 2014 at 12:38 pm UTC
The developer had this to say about recent comments:
Hello Liam,
I read your article and some of the comments. Porting the game to C++ and then to OSX/Linux at the end will take less time than porting the game to those platforms at all points of development. Not only would we also need to raise the stretch goal to a staggering amount to be able to pay the company that'll port the game to stick around for the whole lapse of development (or eat into our budget and risk not finishing the game), any bugs found in the ports would also need to be addressed, which would take more of our time.
In short: if we ported to Linux/OSX during development, the game itself would be delayed by many more months than the 3 months it'd take to port it at the end. I hope our decision is clearer to you now.
Thanks,
Alonso.
Heart Forth, Alicia Metroidvania RPG On Kickstarter, I Find Out What's With The Linux Stretch Goal
20 Apr 2014 at 10:49 am UTC
20 Apr 2014 at 10:49 am UTC
Sadly they put me off too.
I am still waiting on 7 Days to Die.
I am still waiting on 7 Days to Die.
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
19 Apr 2014 at 8:03 am UTC
19 Apr 2014 at 8:03 am UTC
Quoting: PankakeShould we make a petition?No. Petitions are pretty much useless.
Nuclear Dawn Linux Support Moving Out Of Beta Soon!
18 Apr 2014 at 1:00 pm UTC
18 Apr 2014 at 1:00 pm UTC
Quoting: Half-ShotBloody Hell, I presumed that ND was Left 4 Dead. That's amazing they managed to give it the final push on just raw enthusiasm. Good Job GameConnect, you guys ROCK!I see what you did there ;)
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