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Latest Comments by EagleDelta
Nightdive Studios confirm Linux and macOS ports of System Shock are cancelled
22 May 2024 at 3:20 pm UTC Likes: 4

Quoting: scaineThis encompasses perfectly why I gave up on Kickstarter years ago. Particularly disappointing given how much I advocated for it in its early days. Absolutely zero accountability from KS.

My last backed project was December 2014.
It depends on what you use it for:

1. Kickstarter/Gamefound/Backerkit are great for Board Games/TTRPGs. There are very few failures in that arena relative to video games.
2. Never go into Crowdfunding of any kind thinking you're money is related to being a customer. It's NOT, you're an investor that doesn't get any stake in the company or payout. Instead you get exclusive content and (usually for physical products) earlier access to the product than the rest of the public.

I mean, it's in the name - Crowdfunding, not Preorder.

As for those dissing on Early Access games. Without Early Access, a vast majority of video games will either then come only from Major Publishers, most of which have proven they can't be trusted, or from indie devs that are published by major publishers..... which leads to the same problem.

Sony gives up on forcing PlayStation Network for Helldivers 2
7 May 2024 at 3:18 am UTC Likes: 2

Quoting: F.Ultra
Quoting: EagleDeltaI think we need to be careful here. During this mess Sony blocked over 170 countries from buying the game that contained users that already could buy the game. As part of this they have NOT reinstated sales in those territories. As some game devs, users, and streamers have noted - this is not "won" unless that is also undone.

Why? Because they can just bide time and try to enforce the login again, just this time without the bite of the pushback relating to users losing access as "those countries can't buy the game now".
out of curiosity, are those 170 countries also the ones where PSN doesn't exist?
Yes.

However, it should be noted that an image of an email was sent in from a player who had trouble creating a PSN in a country where it does exist and Sony Support told them they had to buy a PS4 or PS5 to create a PSN account :facepalm:

Sony gives up on forcing PlayStation Network for Helldivers 2
6 May 2024 at 7:25 pm UTC Likes: 3

I think we need to be careful here. During this mess Sony blocked over 170 countries from buying the game that contained users that already could buy the game. As part of this they have NOT reinstated sales in those territories. As some game devs, users, and streamers have noted - this is not "won" unless that is also undone.

Why? Because they can just bide time and try to enforce the login again, just this time without the bite of the pushback relating to users losing access as "those countries can't buy the game now".

Fallout 4 'Next Gen' update out now and Steam Deck Verified
25 Apr 2024 at 11:12 pm UTC Likes: 2

Quoting: tohur
Quoting: fabertaweI quite enjoyed the Amazon Fallout series, more than I thought I would. I've only played "3" so far and the storyline didn't follow that, so was it based on "FNV" or "4" at all?
The show is cannon I am pretty sure it takes place between Fallout New Vegas and 4 but it may be after 4
It takes place after 4

Fallout 4 'Next Gen' update out now and Steam Deck Verified
25 Apr 2024 at 11:11 pm UTC Likes: 1

Quoting: KerrWasHereDoes this fix the fps issue for steam deck oled's?
No, it makes it worse

EA anticheat arrives for Battlefield V in April, will break it on Linux / Steam Deck
28 Mar 2024 at 8:36 pm UTC Likes: 2

Quoting: damarrinIs creating a good server-side anticheat solution even possible?
Yes, it is. Rather than just spout that it's the only way or anything else vague, the appropriate solution would be to hire a team to reverse engineer the cheats, tear them down to their basic components and build heuristics on that.... but it costs money and likely a new team dedicated to doing that.... and it's not cheap, so the money is in picking the easiest option that makes it LOOK like the business side cares.

EA anticheat arrives for Battlefield V in April, will break it on Linux / Steam Deck
28 Mar 2024 at 2:58 pm UTC Likes: 2

Quoting: hell0
Quoting: udekmp69
Quoting: KimyrielleMaybe one day the developers of shooters will figure out how to design cheat-resilience into the game itself, instead of trying to take control over their customers systems, which won't ever work.
I think they need to stop focusing on client-side and develop a decent server-side solution.
Now that's something "AI" (aka neural networks) could be useful for, rather than spitting out humongous piles of somewhat believable texts or images.
They don't even need that. Just hire a team who's entire job is to analyze the cheats all the way down to the assembly, if necessary, and build heuristics-based detection on it. It works really well, but it costs money, so they won't do it.

EA anticheat arrives for Battlefield V in April, will break it on Linux / Steam Deck
28 Mar 2024 at 2:29 pm UTC Likes: 3

Quoting: GuestThis is bad news, as more and more companies port their games to "kernel level anticheat" rather than linux compatible EAC or BattlEye, we will just end up having fewer playable games. Until we get kernel level EAC support in Wine, we will start losing games on linux. Very bad news. Prepare for Apex to go the way of kernel level AC too.
You won't get Kernel-level AC in WINE as the Windows Kernel is not available, most Kernel-level AC won't allow virtualized or emulated kernels, and AC devs find MacOS kernel too closed and Linux kernel too open. It's about control and you have to give the AC full control of your system and how you may use it to play said games. Some Kernel-level AC require you to not even have certain Windows features installed or even require development tools to not exist at all. At that point, might as well buy a console.

Respawn release statement and update on the Apex Legends hacking situation
20 Mar 2024 at 2:29 pm UTC

Quoting: poiuzWas it already confirmed that the players were not "hacked" by their cheat software?
This much is a known quantity at this point.

Respawn release statement and update on the Apex Legends hacking situation
20 Mar 2024 at 2:27 pm UTC Likes: 1

Quoting: Liam Dawe
Quoting: dpanterSo it's not EAC's fault and it's also not Apex Legends fault? Or... how is this message supposed to be interpreted? Doesn't seem like an admission of fault, more like Respawn saying "we're just gonna fix some stuff don't worry about it oh also some people were hacked or whatever probably random and unrelated dw gyze lol"
Reads like it was a problem in Apex they're patching to me.
They are not going to say what it was until they 100% know what it is. I've worked for InfoSec companies and PirateSoftware is a good follow on this being that he's in both GameDev and Offensive Security. He clarifies that in the cases of hacks like these, it is unprofessional and irresponsible to claim things like "It's an RCE in X" before investigation is complete. He watched the videos and laid out that based on the evidence at the time, it could be an RCE in Apex/EAC OR it could be a Server bug being exploited OR it could be the hacked players having compromised systems OR something unknown.

Even with additional evidence, that evidence still doesn't clarify the cause. In fact, it implies that there could be more than one exploit or vulnerability involved.

In InfoSec, you NEVER claim what the cause was until you can 100% prove it.