Did you know we have a Forum? Come and say hi to the wider community!
Latest Comments by melkemind
SpecOps: The Line For Linux Is Official, Being Ported By Virtual Programming
27 Apr 2015 at 11:42 pm UTC Likes: 2

Quoting: fishxzso many ports. im beggining to asking me who will be the last. ea, activision, bethesda or ubisoft :o
Technically, we already have at least one Ubisoft port in Outland, which, unlike other Ubisoft games, doesn't require Uplay. Sometimes it seems like EA barely even supports Windows, and like Ubisoft, we probably won't see their games until there's a port of their wannabe Steam client (Origin). Bethesda? Who knows?

I think Activision Blizzard will be last. The day Call of Duty and WoW players switch to Linux in droves will mark the End of Days. I'm pretty sure that's written in a holy book somewhere.

Anyway, bring on SpecOps!

Gabe Newell Takes To Reddit To Answer Questions On Steam Paid Mods
26 Apr 2015 at 12:49 pm UTC Likes: 2

That is exactly my concern. Far too often, mod developers say, "I'm busy with school now, so do whatever you want with this mod." Others just disappear without a word. Valve doesn't seem to have any accountability for them. We already know early access devs can walk away without finishing a game. So too might modders sell mods and then walk away without supporting them.

In the free software community, we tend to place more value on people who actually work to earn their money. Software development doesn't stop when the last line of code is written. Those in favor of paid mods say that they will produce higher quality mods. That may or may not happen. We all know, for example, there is some very good community-supported software out there that rivals any paid software. Like anything, paid mods have their advantages and disadvantages. It's up to the consumers to decide if the good outweighs the bad.

Aspyr Media Are Teasing A New Game, They Promise Many Penguin Smiles
14 Apr 2015 at 8:09 pm UTC Likes: 6

I've started a Kickstarter page to raise money for rum and cake to drown and fatten up Liam. I know he said it wouldn't work, but he inadvertently told us his weaknesses. It's worth a try. :D

Feral Interactive Are Behind The Batman: Arkham Knight, GRID Autosport And Company Of Heroes 2 Linux Ports
11 Apr 2015 at 12:35 am UTC

I already didn't think I could handle getting more excited about these games. Now this answer! Great response and great work on the previous games you've ported!

Just What Are Feral Interactive Teasing This Time?
8 Apr 2015 at 1:16 pm UTC Likes: 1

So, the answer to "what could it mean?" is that Shadow of Mordor will be out soon, and they're just distracting us.

Just What Are Feral Interactive Teasing This Time?
8 Apr 2015 at 11:30 am UTC

Quoting: SuperuserFascinating!

I think it's for Just Cause 2, because:
- the aesthetic. I've played the first Just Cause on the Xbox 360 and it reminded me of the aesthetic a lot.
- that some interest was shown about porting it to Linux in the past
- the upcoming Mad Max by the same company will (probably) have a day-one Linux release!
That's funny. It immediately reminded me of Just Cause 2 as well. I didn't post that as a guess because I know the publisher, Square Enix, hasn't shown any interest in Linux porting so far (unlike WB, which is the Mad Max publisher). I suppose that could change.

Grass Simulator Fully Released With Linux Support
1 Apr 2015 at 4:04 pm UTC Likes: 3

The first problem with this game is the name. The abundance of grass doesn't mean it's a grass simulator, even if it's meant to be a Goat-simulator-type joke. At least with that game, you played a goat. This game should be "Angry White Guy Simulator," which Postal probably did better, or "Revolver Simulator," which was probably done better with a game like World of Guns. This is not a review though. Maybe it's actually fun. I haven't played it.

Steam's 2K 10th Anniversary Sale Has Linux Goodies Going Cheap
20 Mar 2015 at 4:57 pm UTC

Quoting: coesetaAlready bought the BI DLCs :>

@ Eike
But 2k never ports the games in house, they always let it port by Aspyr, Feral or VP. Don't get me wrong, the ports always have a good quality so no complaints from me :)
But lets not forget about Nordic Games or Deep Silver. They are also really Linux friendly and still have some games in the making. Can't wait for The Guild 3 and Spellforce 3 ;)
Since Nordic games is doing their ports in house, it will be interesting to compare performance and quality with the outsourced ports.

I'm also curious to see if Deep Silver hires VP or one of the others to do Saints Row IV.

Descent: Underground On Kickstarter, Will Support Linux
19 Mar 2015 at 8:40 pm UTC

I'm honestly surprised Interplay (or whatever's left of it) licensed the name to them. They've been pretty uncooperative with other attempts to remake Descent. It would really be awful if they decide to change their minds about licensing it halfway through the project. Having said all of that, it'll be really great if they actually pull it off and it actually plays like the original games.

Bioshock Infinite Early Linux Port Report
18 Mar 2015 at 1:38 pm UTC

Quoting: sarmad
Quoting: melkemindI think these wrapper versions of games are nice for the current Linux crowd that might not otherwise play the game if it were never ported, but I think it will still ultimately cause problems for Valve. If they hope to move Steam Machines, they'll have to present the public with games that have equal or better performance than Windows, Xbox One and PS4. Otherwise, it'll be a tough sell to make to the average user. The big selling point of PC gaming, even in Valve's own ads, is 1080p 60fps. They need release-day games that demonstrate that.
Not really. These are older games designed for PS3-level hardware and they will still run fine on Steam Machines despite the extra overhead of the wrapper. These games won't be used as a reference when comparing Steam Machines to consoles and even if they are used for comparison, it will still be in Steam Machines' favour. Afterall, Bioshock Infinite is available on Steam Machines but not on PS4 or XB1.
For newer games Valve isn't taking a wrapper route. Almost all major engines support Linux natively and Valve is working hard on getting Vulcan in a good shape. So expect newer games to be on par with Windows.
Good points. I suppose I'm just concerned, but it might be unjustified. Even some of the native ports, such as Dying Light, have had bad performance at launch, but I suppose that's common these days on Windows and consoles as well. Hopefully, it'll all go smoothly. I'd like to see this push for more Linux games to keep going.