Latest Comments by crt0mega
Linux version of 'The Coma: Recut' removed at release after taking pre-orders
25 Sep 2017 at 10:32 am UTC
25 Sep 2017 at 10:32 am UTC
Quoting: slaapliedje@jaycee was getting death threats against him and his family while he was working for VP on TW2, IIRC.Quoting: LeopardAstrokill is another great example, where they released a beta, got feedback fixed bugs and released another great game for Linux.Quoting: GuestHow can you come up with those things?Quoting: TheSHEEEPNo time to test it?Yep, 99% of the market trumps the 1%.
Well, that speaks volumes...
Quoting: MotionshotThen why don't they release it as beta then on Steam? That way, Linux users who bought the game can help them test it while enjoying their pre-order.You mean, so the Linux community can slate the developer for "only doing a beta release which is full of bugs and runs like sh*t, lets all tell the developer to die" ?
No one is doing it right now. Look at the Everspace case ; we are tolerant and co operative enough i think.
The beautiful space combat game 'EVERSPACE' finally lands on Linux in an unofficial form
8 Sep 2017 at 4:35 pm UTC Likes: 3
8 Sep 2017 at 4:35 pm UTC Likes: 3
Wow … that's f***ing beautiful o_o
Looks like GOG Galaxy won't come to Linux any time soon, as it's "not a priority"
24 Aug 2017 at 7:42 am UTC Likes: 2
24 Aug 2017 at 7:42 am UTC Likes: 2
Well, I'll just skip a game on GOG when it seems to be dependent on Galaxy. We still have Steam and Humble and while the absence of DRM is welcome, it is not a necessity for me.
Quoting: elbuglionehonestly i prefeer Ubisoft and EA... at least they are honest with they customers.
Ubisoft/EA says: "hey! we are a shitty company with crap game client and pathetic pollicies"
But, at least, they DON'T LIE
Looks like GOG Galaxy won't come to Linux any time soon, as it's "not a priority"
19 Aug 2017 at 10:07 am UTC
19 Aug 2017 at 10:07 am UTC
Sad, but not unexpected.
Valve limit key requests from developers if it isn't "worth the cost"
18 Aug 2017 at 8:24 am UTC Likes: 1
18 Aug 2017 at 8:24 am UTC Likes: 1
Bandwidth and storage doesn't grow on trees. Staff wants to be paid. Hard- and software needs to be maintained. ¯\_(ツ)_/¯
The developer of the seriously slick looking 'ASTROKILL' is looking for Linux testers
17 Aug 2017 at 1:41 pm UTC
17 Aug 2017 at 1:41 pm UTC
Quoting: liamdaweWhat has captured my interest, is that the game is inspired by TIE Fighter and Freespace 2. Freespace 1&2 are what I consider two of the best space shooters ever, seriously I love them.Nice! Seems that I've got to get a new joystick :D
AMD RX Vega GPUs released along with a new AMDGPU-PRO Driver
15 Aug 2017 at 10:15 am UTC
15 Aug 2017 at 10:15 am UTC
I'll definitely get a 64 as soon as there's a neat custom design :woot:
Discover what lurks beneath the earth in the FPS 'DUSK', which could get Linux support
7 Aug 2017 at 7:11 pm UTC Likes: 1
7 Aug 2017 at 7:11 pm UTC Likes: 1
Quoting: lucifertdarkI know Monolith are busy with their Middle Earth franchise right now but I'd like to see them work on a new entry for the Blood franchise.Yes, please! *drool*
Editorial: No, Valve is not killing SteamOS or the Steam Controller
19 Jul 2017 at 9:41 am UTC
19 Jul 2017 at 9:41 am UTC
Wow. These Softpedia guys must have been living under a rock for several months/years.
Wine Staging 2.12 released with Direct3D 10/11 improvements and better Mesa support
13 Jul 2017 at 7:24 am UTC Likes: 2
13 Jul 2017 at 7:24 am UTC Likes: 2
Quoting: soulsourceDoes the OpenGL core context usage relate to WINE's own Direct3D -> OpenGL translation layer, or does it apply to Windows applications using OpenGL (if the latter: how)?D3D→OpenGL, IIRC. Core context usage was forced by adding MaxVersionGL to HKCU/Software/Wine/Direct3D in previous releases.
Quoting: De1m0sWhen will the precompiled version be online??Follow these instructions [External Link] and set the Wine version in PoL to "System". Or wait until someone on Pol wakes up and builds a new version :D
This is 2.12staging; in PlayOnLinux is the last available version for 64bit 2.10 staging!
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