Latest Comments by slaapliedje
1 week from release, Steam Deck hits well over 640 Playable games
18 February 2022 at 5:12 pm UTC Likes: 2
18 February 2022 at 5:12 pm UTC Likes: 2
Quoting: mZSq7Fq3qsJust open up a Patreon for donations so you can afford more under garments!Quoting: VulphereAlien: Isolation is now verified
awesome! Also not awesome. There is no way that i am gonna touch that game.
Valve clarifies how they test Native Linux or Proton for Steam Deck
18 February 2022 at 1:55 am UTC Likes: 1
18 February 2022 at 1:55 am UTC Likes: 1
Quoting: BielFPsHuh, Dying Light ran awesome natively for me. Granted I don't know if running under Proton makes it run better, as I had no reason to test it.QuoteIf the Linux build fails compatibility tests or otherwise experiences significant issues, we'll then test the Windows build of your game running under Proton.Judging by this message, I bet Dying Light will be one of those games who will be opted to run on Proton by default despise having a "native" version.
But I wonder how they'll handle cases like Borderlands 2 that, while having a "performant" native build, the last DLC can only be played through Proton.
Quoting: CFWhitmanI always buy nVidia GPUs, but the Feral ports have ran fine for me.Quoting: JpxsonI feel bad for Feral, I'm guessing Proton will be selected for all their games.
I wouldn't count on it. The Steam Deck has an AMD GPU.
XWayland 22.1 is out with DRM lease support helping VR on Linux
17 February 2022 at 10:08 pm UTC
What I'm looking forward to is some multi-monitor madness like in Minority Report! Almost have that with... and the program name escapes my mind, but I got it working with KDE :)
17 February 2022 at 10:08 pm UTC
Quoting: skinnyrafAwesome, now I just need a budget VR headset with inside-out tracking that works on Linux :)Sure would be nice if there were such a thing as a budget VR headset that doesn't sour the experience on the better VR experience.
What I'm looking forward to is some multi-monitor madness like in Minority Report! Almost have that with... and the program name escapes my mind, but I got it working with KDE :)
XWayland 22.1 is out with DRM lease support helping VR on Linux
17 February 2022 at 9:52 pm UTC
I think I noticed in Gnome that whether you're running Wayland or Xorg, it still says X11 in the 'About' field (or xorg, I'd have to look again).
17 February 2022 at 9:52 pm UTC
Quoting: MayeulCGreat, I'll finally be able to use my VR headset with X clients under sway :DOh, I read it wrong as if Wayland was getting the feature. XWayland being just the wrapper to load X clients, that makes more sense.
Quoting: slaapliedjeNice! I have to wonder, is there anything else they should be working on besides VR support? Not that I don't support VR, just seems like getting all the feature set of Xorg would be a tad more important. Then again the beauty of Open Source software is people can work on what they want to.
I don't really understand your question. Is it about wayland vs Xorg?
This news is about XWayland, allowing X client to use a Wayland feature (well, X had it before TBH): DRM lease.
Wayland has all the features a regular user cares about, although some protocols are still unstable or underused (looks at gnome and their D-Bus APIs for stuff like screenshoots, also KDE to a lesser extent).
A few features are still being worked on, like HDR. IIRC, color management was something missing, and I heard that graphical tablet support could be better.
I think I noticed in Gnome that whether you're running Wayland or Xorg, it still says X11 in the 'About' field (or xorg, I'd have to look again).
KDE Plasma continues improving to stop you breaking things
17 February 2022 at 9:41 pm UTC
17 February 2022 at 9:41 pm UTC
Quoting: amataiIn my experience, it's mostly down to mime types changing and Dialog boxes (trying to think of some examples, but I want to say FS-UAE is one which will open different file selection boxes depending on DE, and that can get confused after a DE flip/flop.)Quoting: areamanplaysgameQuoting: no_information_hereQuoting: areamanplaysgameQuoting: no_information_hereAs mentioned above, you cannot judge KDE if you installed it over top of a default Gnome setup. This is true the other way around, too.
If it can't perform in that kind of setup, then why is installing more than one DE an option? I have literally never once anywhere seen anyone discourage doing this before.
It is an option because Linux gives you options, even if you hang yourself with them.
You have a few choices here:
a) you can spend the hours needed to fix your dual-DE setup
b) you can listen to advice and avoid things that tend to not work out well
c) you can run something with less options, like MacOS
That's the point, though. I have never seen such advice, and as a matter of fact, I have read a lot of sources on how easy it is to set up and maintain multiple DEs on the same system. Nowhere before this thread have I seen anyone say, "It is not a good idea to install more than one DE on the same system." I am not saying this is not sound advice. I am saying it is advice that no one has ever given me.
I can concur I you want. It is not a good idea to install multiple DE on a system. Oh multiple tiling manager work fine, but two DE that will compete for QT or gtk configuration or for the default programs will cause havoc on your system
No Man's Sky Sentinel Update gets 'specially optimised' for Steam Deck
17 February 2022 at 7:59 pm UTC
17 February 2022 at 7:59 pm UTC
Quoting: rustybroomhandleRight? It even works quite well in VR with the controllers (can't remember if I played it with the Index controllers or the Vive wands...)Quoting: undeadbydawnI'm almost impressed they've managed to get this working just fine on SteamDeck but STILL haven't managed controller support.
It's the one and only reason I never play this game.
What specifically is wrong with its controller support?
No Man's Sky Sentinel Update gets 'specially optimised' for Steam Deck
16 February 2022 at 7:40 pm UTC Likes: 1
Really the thing that could prevent normal Linux users from playing Deck games is if the controller was very much tied to the inputs the Deck has, which is similar, but not quite the same as say the Steam Controller. So there is always the potential of 'plays best with X controller' type thing.
Then again, how many games written for the PS5 use Dual Sense, for example. Far too many controller gimmicks are cool, but usually under used, making them just gimmicks.
16 February 2022 at 7:40 pm UTC Likes: 1
Quoting: Purple Library GuyHa, I have seriously seen some users at least be very much of that mindset where 'oh my god, if you support other users... than somehow that means you support me LESS!'Quoting: CatKillerI don't see what would be in it for anyone doing that, anyway. "We've released our game for the Deck, but wait! What if some Linux user goes and buys it? They might give us money and play the game, and then where would we be?!"Quoting: slaapliedjeMy only real fear would be if companies started releasing 'native' versions for the Deck, and figure out some sort of check so you can't run it on normal Linux desktops with a game pad.
It wouldn't be especially hard to do, but it would make Valve cross. Valve have lots of ways they could dissuade that behaviour, but simply saying, "this makes us cross" would probably be sufficient.
Really the thing that could prevent normal Linux users from playing Deck games is if the controller was very much tied to the inputs the Deck has, which is similar, but not quite the same as say the Steam Controller. So there is always the potential of 'plays best with X controller' type thing.
Then again, how many games written for the PS5 use Dual Sense, for example. Far too many controller gimmicks are cool, but usually under used, making them just gimmicks.
No Man's Sky Sentinel Update gets 'specially optimised' for Steam Deck
16 February 2022 at 6:26 pm UTC Likes: 8
My only real fear would be if companies started releasing 'native' versions for the Deck, and figure out some sort of check so you can't run it on normal Linux desktops with a game pad.
16 February 2022 at 6:26 pm UTC Likes: 8
Quoting: rustybroomhandleYeah, and I think this is a good thing. We need developers / Publishers to think more about making Linux versions. But people that just order a Deck for playing games shouldn't care what it's running, as long as their games launch. Only the really technical will try to maybe put Windows on it, or even really mess with KDE or other things on the Linux side.Quoting: Mountain ManQuoting: CatKillerI expect that we'll get this kind of muddled language from developers for a while, where they're contemplating the Deck as a console and not thinking about Linux at all.Because that's how Valve is marketing it. The Deck is not being presented as a Linux device but as a Steam device. You won't find the word "Linux" in any of their marketing.
To the consumer, yes. The OS should be irrelevant to the user experience.
The developer communication is very clear about it being Linux though.
My only real fear would be if companies started releasing 'native' versions for the Deck, and figure out some sort of check so you can't run it on normal Linux desktops with a game pad.
No Man's Sky Sentinel Update gets 'specially optimised' for Steam Deck
16 February 2022 at 6:21 pm UTC Likes: 1
16 February 2022 at 6:21 pm UTC Likes: 1
Quoting: CatKillerI think No Man's Sky was another one of those 'we are going to release a Linux version!' and then they never did.QuoteOn their special update page, the title for the Steam Deck section is "Native Steam Deck Support", although it's not clear what kind of "Native" they actually mean - as right now there's still only the Windows build on Steam.I expect that we'll get this kind of muddled language from developers for a while, where they're contemplating the Deck as a console and not thinking about Linux at all. Hopefully it'll get cleared up in time with more experience, more direct testing, and more marketshare for Linux as a gaming platform.
XWayland 22.1 is out with DRM lease support helping VR on Linux
16 February 2022 at 5:02 pm UTC Likes: 1
16 February 2022 at 5:02 pm UTC Likes: 1
Nice! I have to wonder, is there anything else they should be working on besides VR support? Not that I don't support VR, just seems like getting all the feature set of Xorg would be a tad more important. Then again the beauty of Open Source software is people can work on what they want to.
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