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Latest Comments by slaapliedje
Valve gives SteamVR and Linux a little love in the latest update
24 February 2022 at 12:39 am UTC Likes: 1

Quoting: ikirutoHow cool would it be to see "Oculus Quest 2 support added". :)
What we need is an alternative that is around the same price point. A stepping stone for PC VR, so to speak. Facebook deserves none of our money to be purchasing any of their hardware.

Still irritated that FB bought them shortly before they were able to release the consumer version. Had my mind set on getting one until that was announced.

Don't expect GOG to support the Steam Deck
22 February 2022 at 9:57 pm UTC Likes: 2

Quoting: Koopacabras
Quoting: eldakingTheir games don't support the Steam Deck's distro, but installing Ubuntu on the deck should still be easier than installing Windows.

They went straight for the nuclear option, that they can't even guarantee will work either.
couldn't agree more. As a matter of fact I'm installing windows 10 on a relative's laptop, right now, I know exactly what you mean. Seems that creating a USB windows install drive from Linux is not possible anymore. That statement makes a lot of assumptions.
Seriously... pisses me off SO much, why can't I just download an ISO and use dd (or other raw image to device transfer program) like real people do? Instead you have to download their shit creation tool and even then it's iffy during install a lot of times.

Don't expect GOG to support the Steam Deck
22 February 2022 at 9:55 pm UTC Likes: 3

Quoting: kuhpunktWhat an embarrassing reply by them. Aren't they even aware of Lutris etc? Like how detached can they be?
It seriously seems like they have one or two people working for them that package installers for Linux. They probably work out of some sub-basement area and have red staplers, and actually are just forgotten that they still get a paycheck...

But yeah, for them to just say 'just install windows and you can play' is kind of an ignorant response.

Building a Retro Linux Gaming Computer - Part 13: Looks Almost Unreal
21 February 2022 at 7:55 pm UTC Likes: 1

I am curious about one idea of testing. An older computer (like the Windows 98 era) with modern Linux and modern indie games. The requirements on those should be fairly low, and it would be impressive to see how they run on a Pentium 2 or 3.

If I ever find time to dig mine out, I would give it a try.

Valve clarifies how they test Native Linux or Proton for Steam Deck
19 February 2022 at 3:10 am UTC

Quoting: Frawo
Quoting: slaapliedjeHuh, Dying Light ran awesome natively for me. Granted I don't know if running under Proton makes it run better, as I had no reason to test it.
It definitely does run better in Proton, see Liams and Xpanders videos on youtube:

https://www.youtube.com/watch?v=11dZ0iuzH-M

https://www.youtube.com/watch?v=kKdT3RuL9jQ

Even if the game runs "good enough" with the native version, I think they still will prefer Proton as it seems to be more efficient and should draw less power from the battery.

It could also be because of the controller support. I don't know about Dying Light, but controller support in the native version of Trine is pretty much broken, while in Proton it works as expected.
Weird, my brother and I played through the entirety of Trine 1-2 (I want to say 3 as well) on Linux using Gamepads... so it worked at some point.

Not sure why running through Proton would improve battery... Now while on the Deck, I'm sure every little bit of performance to squeeze out of a game is important, I played through the entire game of Dying Light on my desktop system, and there was never any time where I felt I needed more performance... then again that was with an RTX2080.

But yeah we're talking about one single game. There is never a 100% 'this is always faster' measurement that we have. Some are faster with Proton, some are faster as native, and some are faster with OpenGL vs Vulkan. Just all depends on the engine / game.

Controller support I've found is... interesting. Like some games absolutely need to be in BPM for the gamepad to work, others will stop or have weird issues in BPM, but work fine outside of it. Steam Controller mostly needs BPM to work right, etc. Then you have games like Dead Cells, where controller support has worked then not over the time of it's release (native, I don't know about via Proton).

Valve clarifies how they test Native Linux or Proton for Steam Deck
19 February 2022 at 3:05 am UTC Likes: 1

Quoting: BielFPs
Quoting: slaapliedjeUsing OpenGL doesn't instantly make something perform worse. nVidia has always had fantastic OpenGL support.
OpenGL doesn't work well with multithreading, which was one of the reasons DirectX dominated the market. It's a limitation of OpenGL itself. Also @Frawo already quoted you with benchmarks here so I won't extend myself on the topic.

Quoting: slaapliedjeFound this; https://github.com/MakaVeliYo/DLVK so maybe not a native thing.
No ideia what this project does, but seems to rely on DXVK anyway

But literally some engines work better single threaded. Most of the id software games for sure. Granted they also mostly have used OpenGL historically instead of DirectX. So again, assuming automatically that OpenGL performs worse for every single use case is an incorrect one. Just as Vulkan is not always a better performance than DirectX (I can't recall which, but I'm sure there was a case where OpenGL pipeline was faster than some of the earlier versions of games that had both Vulkan and OpenGL support as well.

That project appears to be a wrapper for DirectX to Vulkan for Dying Light.... so makes sense why it would use DXVK... not sure how that works with the Linux Native version though...

Valve clarifies how they test Native Linux or Proton for Steam Deck
18 February 2022 at 5:29 pm UTC Likes: 1

Quoting: BielFPsDying Light port was made using OpenGL, so even the extra hurdle of converting DX -> Vulkan through Proton still performs better. Unfortunately Vulkan wasn't a option back then.
Using OpenGL doesn't instantly make something perform worse. nVidia has always had fantastic OpenGL support. Didn't Dying Light get a Vulkan patch at some point? (Too many games did, but they supported that game very well, so I was thinking it had).

Found this; https://github.com/MakaVeliYo/DLVK so maybe not a native thing.

Valve clarifies how they test Native Linux or Proton for Steam Deck
18 February 2022 at 5:21 pm UTC

Quoting: denyasisFeral's stuff should run fine on Nvidia. Thats the only card they've always supported, IIRC. Older ports didn't always release with "AMD support" , do to the driver situation, as mentioned by someone above.

While I'm personally still pretty skeptical about the Deck, both in commercial success terms and Valve's long term support, I am genuinely excited that this endeavor seems to be a bit of a pusg to improve Linux gaming on the Steam Ecosystem, which benefits all of us, regardless of the Deck's success.
So the nice thing about a static hardware platform like Steam is they won't need to be chasing constant kernel / mesa updates to get all the features of the GPU enabled. As long as the current kernel / Mesa versions support everything in SteamOS 3.0, then it should be shiny.

The problem, in my mind, is usually when a new AMD card comes out, and then you have to use kernels outside what your distribution normally supports (hence can cause random issues that are more difficult to poke around) and bleeding edge mesa libraries. This is the reason I use nvidia. Get a new card, update the nvidia driver (or wait for the distro to update their packages) and boom, you have support.

1 week from release, Steam Deck hits well over 640 Playable games
18 February 2022 at 5:16 pm UTC Likes: 1

Quoting: MatomboAI Shoujo
Thanks god the SD has to be a success now being on the VHS side of history oposed to bettamax ;)
(hope at least one gets the references xD)

On a separate note... so when I say MicroSD card, is it now just going to be 'cartridges for the Steam Deck'? :P

Not sure if the marketing there is going to be awesome, or just confuse people. I need to track down some nice quality high speed MicroSD cards anyhow. Some for Deck, and some for the SCSI2SD v6 that I'm going to be ordering for my Video Flyer... not that I don't already have a freaking huge collection of microSD cards due to all the raspberry pi, MiSTer, FujiNets, etc that I have... it's kind of like a sickness, I should figure out a labeling system...

1 week from release, Steam Deck hits well over 640 Playable games
18 February 2022 at 5:12 pm UTC Likes: 2

Quoting: mZSq7Fq3qs
Quoting: VulphereAlien: Isolation is now verified

awesome! Also not awesome. There is no way that i am gonna touch that game.
Just open up a Patreon for donations so you can afford more under garments!