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Latest Comments by ShabbyX
OCCT for stress-testing comes to Linux and Steam Deck, with a Steam release planned
20 Feb 2025 at 2:46 pm UTC

Wouldn't make a big difference in my single user PC. Running as me already has access to nearly all private data.
While that _is_ a problem, and why sandboxing is something important for Steam/flatpak/etc to do (as the main source of non-public binaries), having root access goes beyond accessing your private data.

Like, think about catching the flu and wearing a mask. Yes, you get the flu and your personal body is in danger, but you were a mask to stop affecting others. Your personal data is in danger, but with root access the virus can take control of your computer and do worse stuff, like spread more easily, participate in ddos attacks etc.

One more thing. Even debian packages mostly containing open-source software are delivered to you in binary form, basically this is a matter of trust. You trust that debian servers are delivering virus-free binaries, you trust that apt makes sure there is no man-in-the-middle attack. Same way you trust flatpak or Steam to protect you.

When you download something through the browser, you need to 1) trust the developer that their binary is virus free and 2) that what you downloaded is what they provided. For 2, you need to verify the hash like I said (a rare practice thanks to windows). For 1, that's a risk you take and you can minimize it by, like I said, avoiding root or using a live usb with no access to your disks (and data).

OCCT for stress-testing comes to Linux and Steam Deck, with a Steam release planned
18 Feb 2025 at 3:13 pm UTC Likes: 9

Easy Installation – Just download, make the file executable, and you're ready to go.
They missed a bullet point:

* Same ease of catching a virus as Windows - With binary downloaded off the internet, you can welcome the man in the middle to your machine, just like Windows. You won't miss a thing!

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Do _not_ blindly follow theses instructions. For one, make sure they provide a hash (like md5) of the binary that you can calculate after download and compare. This makes sure what you downloaded is actually what they provided. Also to reduce further risk (because, do you fully trust this developer?), run from a live boot without your disks mounted.

If it asks for root permissions, beware that it can do _anything_, do _not_ give. Unfortunately, windows devs are used to accessing whatever they want willy nilly, so the devs might have gotten lazy and decided to "just ask to be root".

Ultimately, the best way to avoid the risks of running random binaries off the internet is to not run random binaries off the internet. :)

Marvel Rivals gets a low-quality UI fix for Bazzite Linux
13 Feb 2025 at 1:20 pm UTC Likes: 2

Clearly, NetEase Games are showing how it can be done here.
More likely, there's one dev who is a Linux user and fixed a little bug on their own. That's usually how Linux gets "support", not because the company management actually sets any directive or resources for it.

Freejam studio closing with Robocraft and Robocraft 2 shutting down
9 Jan 2025 at 10:19 pm UTC

I got a lot of fun out of Robocraft, it's a shame (but also I haven't played it for many years).

> a shame that they can't release any of their source code

They can't, or won't?

Lenovo Legion Go S with Valve's SteamOS is official, expected to launch in May
7 Jan 2025 at 5:04 pm UTC Likes: 2

additional configurations coming in May starting at $599.99. The SteamOS version is due in May with a starting price of $499.99.
Really glad to see this, price is a big motivator

Steam Replay for 2024 is live to show off all those hours you played
19 Dec 2024 at 2:43 pm UTC

Quoting: woox2kUnlike others here, my Windows usage went up drastically this year. It was all "thanks" to Satisfactory not really working out for me in Linux and i had to play it in Windows.
While it is supposed to work just fine on Linux i guess my CPU (5600X) just was not enough to keep up and i was getting very regular and annoying frametime spikes whatever graphics settings i used to a point it felt like the game was running at 30fps in mid-game. Frametimes were a lot better on Windows until the very end game, i guess wine etc. just has a bit more CPU overhead on Linux.
This is the difference between Factorio and all these wannabes.

The upcoming Lenovo Legion Go S may come with a SteamOS Linux version
15 Dec 2024 at 5:52 pm UTC Likes: 6

Pretty sure in the last minute it'll get pulled. Just after a reminder from microsoft that they'll ruin them if they don't.

itch.io store was taken down by Funko due to "trash AI Powered" phishing report
9 Dec 2024 at 2:42 pm UTC

we *did* take the disputed page down as soon as we got the notice because it's not worth fighting stuff like that
Curious, what did itch put in the "disputed page" to trigger this?

Blizzard are delisting Warcraft I and II from GOG, so GOG adds a special discount and will keep them updated
2 Dec 2024 at 5:05 pm UTC Likes: 2

Someone should write an open-source engine for warcraft 1 and 2!

Steam Autumn Sale is live for you to empty your wallets, Steam Awards open for nominations
28 Nov 2024 at 5:11 am UTC

Quoting: NezchanProbably going to hold off until tomorrow before I get anything, the client's sluggish as hell right now.

But I'm thinking Arcanum, which is at a temptingly low price of less than CDN $2, and maybe Psychroma, which looks intriguing.

I see Northard, which I was interested in a while ago, is super cheap but I'm also seeing a lot of recent bad reviews, concentrating on bugs and the devs focusing on multiplayer and making paid tribes instead. Lots of people saying that's wrecking the balance. I'm interested in a single player experience, so it's not looking good.
I played Northgard two years ago (single player), it's really fun. The campaign is not very long, but the "conquest" game mode has a lot of replay value. There are a good number of clans in the base game already that would let you play conquests for a long time. I did end up buying 2 or 3 extra clans on discount, just to get more conquests out of them!

Don't what exactly might have happened these days, but the complaints of "devs make paid clans" and "balance" had been there back then too, didn't stop me from sinking many hours in the game.