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Latest Comments by Kimyrielle
Through the Woods no longer coming to Linux due to platform-specific technology
13 Oct 2016 at 5:10 pm UTC Likes: 1

Quoting: Mountain Man
Quoting: HyperdriveMaybe Gamingonlinux could help coordinate a legal action against people who take advantage of this scheme?
I doubt it. Kickstarter only requires that a "good faith effort" is made to complete a project as described. It's basically a risk-free source of free money.

"Kickstarter's Terms of Use require creators to fulfill all rewards of their project or refund any backer whose reward they do not or cannot fulfill. (This is what creators see before they launch.) We crafted these terms to create a legal requirement for creators to follow through on their projects, and to give backers a recourse if they don't. We hope that backers will consider using this provision only in cases where they feel that a creator has not made a good faith effort to complete the project and fulfill."

https://www.kickstarter.com/blog/accountability-on-kickstarter [External Link]
I would actually argue that -deliberately- choosing tools that they had to know would prevent them from fulfilling their promise, when there -are- tools available that would have allowed them to keep it, DOES constitute a breach of good faith. It's quite clear that they didn't make their best effort to keep their promises.

Through the Woods no longer coming to Linux due to platform-specific technology
12 Oct 2016 at 8:52 pm UTC Likes: 7

The amount of devs using Windows-only middleware to develop a game with and still expect it to magically compile in Mac and Linux down the road is really mindblowing. Do these people even read the system requirements of their tools before they install them? Where did these so-called "professionals" learn their craft anyway?

And yes, don't back a KS project unless it's from a studio having a -proven- track record on Linux.

AMD Zen looks like it will release at CES in January 2017
11 Oct 2016 at 9:26 pm UTC Likes: 8

I used AMD a lot like ten years ago, but they certainly fell behind Intel, so my last 2 PCs were Intel platforms. I wouldn't mind seeing some actual competition in the CPU market again. Monopolies are bad.

Neil deGrasse Tyson Presents 'Space Odyssey', will feature Linux support
10 Oct 2016 at 3:51 pm UTC Likes: 1

Finally some good news, after all these "no, we're not going to port our game to Linux after all" bummers.

@lucifertdark: How did you manage to get internet access to that rock you're hiding under?

'Noob Squad' is a perfect example of why Valve need to pay more attention to their own store
8 Oct 2016 at 11:23 pm UTC Likes: 10

Tbh, that's why I stopped caring about the numbers of games on Linux a while ago. Because of games like that. Quantity doesn't matter, quality does.

Shadow Warrior 2 may not come to Linux after all, it's getting a bit confusing
6 Oct 2016 at 4:11 pm UTC Likes: 2

I have no interest in this particular game, but I have to admit the amount of "Now we support Linux! Now we don't!" bait-and-switching from developers is getting a bit over the top lately. Honestly? I find it disrespectful to make promises that you don't keep down the road. Don't confirm or announce a game for Linux if you're not 100% committed to it! If you're not certain if it can or will be done, don't announce it or least don't commit either way. I don't think it's too much asked for.

Civilization VI for Linux is no longer certain, only a possibility
5 Oct 2016 at 2:24 pm UTC Likes: 3

Quoting: barottoMiddlewares can be a huge problem for ports and their use is decided by the game developers.
I am sorry, but if they plan to release a game on platforms other than Windows (and they obviously did, as Linux/Mac were confirmed when the game was announced), and then use Windows-only middleware to make it, they are stupid. You can't just write a Windows game using Windows development tools and then hope the thing will magically compile on Mac or Linux. If you want to deploy multi-platform, you need to develop multi-platform.

Civilization VI for Linux is no longer certain, only a possibility
5 Oct 2016 at 4:53 am UTC Likes: 1

Oh well, I wasn't sure if I wanted the game anyway, despite I am a huge Civ fan. I own every single game in the franchise so far, but this one I am skeptical about. The infantile cartoon art aside (it's a borderline dealbreaker all by itself, right there), but I am also not sure about cities going to sprawl out on your map. The scale between city and world size will just not match up anymore. Also, the idea to make world wonders occupy entire squares and even require certain terrain to build on seems to be quite artificial to me.

In the end, their loss, not mine. I can continue to play Civ V for a while longer. I also own Stellaris, Hearts of Iron IV, and Europa Universalis IV, so my strategy game needs are satisfied for the time being. No tux, no bux!

Stardew Valley 1.1 is now officially live on Steam & GOG with lots of new stuff
4 Oct 2016 at 4:26 am UTC

It's a really cool game. I must admit that the retro pixel art stuff is normally putting me off more than anything - but in this game it just feels natural and right. The update sounds nice - I hope us GOG users will be able to get it soon, too! There are so many great things that still could be done with the game. I hope we will see more content updates in the future (yes, yes, I am willing to pay for them!).

InXile Entertainment announced Wasteland 3, will use crowdfunding on fig
28 Sep 2016 at 9:06 pm UTC Likes: 2

Quoting: DrMcCoyThat reminds me: I still need to play Wasteland 2. I started it, got about half-way, then suspended it for a bit (RL, other games) and suddenly, there was a Director's Cut. So I need to restart from scratch there. :)
I suppose you will have plenty of time for doing that - they haven't even started the fundraiser yet. This game is likely years off. :D