Latest Comments by Kimyrielle
Roadwarden, an upcoming illustrated text-based exploration fantasy RPG with a Linux demo
6 Dec 2019 at 3:54 pm UTC Likes: 3
6 Dec 2019 at 3:54 pm UTC Likes: 3
In in a time and age where people generally seem to prefer watching a 40 min YouTube guide over spending 3 min on reading text containing the same information, this game feels a bit out of place, haha!
I am looking forward to it. I loved text adventures back in the days!
I am looking forward to it. I loved text adventures back in the days!
The big Rocket League update that kicked out loot boxes is now live
4 Dec 2019 at 9:04 pm UTC Likes: 4
4 Dec 2019 at 9:04 pm UTC Likes: 4
I guess it's as always - a price isn't too high if people still buy the stuff. If people are willing to spend more money on visual gimmicks than on the actual game, be my guest. Unlike loot-boxes, at least it's transparent and you know what you're getting for your money.
I still have a very low opinion about developers trying to milk their customers in that way.
I still have a very low opinion about developers trying to milk their customers in that way.
Feral Interactive are teasing movement on Life is Strange 2 for Linux
4 Dec 2019 at 4:27 pm UTC Likes: 6
4 Dec 2019 at 4:27 pm UTC Likes: 6
So essentially people are dissing on Feral for getting permission from a company to port a game to Linux, because the same company also happened to allow them to port their previous games?
That makes sense! *nods*
>>
<<
/sarcasm
Seriously, I think people still mistakenly assume that Feral picks the games they port. From how I understand it, it's more that they have to beg them to let them do it, because nobody in big gaming business gives a flying fish about Linux.
I dislike the lack of AAA games on Linux as much as anyone, but the truth is that other than Square Enix and the Total War devs, nobody seems to be interested in Linux ports, so that's what Feral is porting.
That makes sense! *nods*
>>
<<
/sarcasm
Seriously, I think people still mistakenly assume that Feral picks the games they port. From how I understand it, it's more that they have to beg them to let them do it, because nobody in big gaming business gives a flying fish about Linux.
I dislike the lack of AAA games on Linux as much as anyone, but the truth is that other than Square Enix and the Total War devs, nobody seems to be interested in Linux ports, so that's what Feral is porting.
Paradox give a little insight into murder and seduction in Crusader Kings 3's new Scheme system
2 Dec 2019 at 10:31 pm UTC Likes: 1
2 Dec 2019 at 10:31 pm UTC Likes: 1
Quoting: The_AquabatTalking about upcoming games.... Liam do you have any clue if Empire of Sin [External Link] a Paradox game will release for Linux ??Yeah, Paradox seems to have little to do with this title other than being publisher. I would also be surprised if that one turned out to be any good anyway. John Romero has yet to make anything good after he quit ID, and not sure if his wife alone will be able to save it.
EDIT: nevermind seems not
Epic Games have awarded the FOSS game manager Lutris with an Epic MegaGrant
30 Nov 2019 at 5:23 pm UTC Likes: 5
30 Nov 2019 at 5:23 pm UTC Likes: 5
Quoting: GuestThat might be enough to fund a small team for a few weeks to get a proof of concept build of the store out. But once you start getting a QA process rolling and either adding a proton like infrastructure or supporting native ports in the store, then the costs go way up in the context of a big company of people with decent salaries.While that's true, EPIC is drowning in money. You can't sell me the idea that they're afraid of their shareholders throwing a hissy-fit over spending 0.000-something percent of their last-year's Fortnite bonanza on a dev working on a Linux port of their store. Shareholders care about things that matter, not something that leaves less impact on the bottom-line than their annual office Christmas party.
And in those kinds of companies (especially ones with public shareholders or outside investors) the costs have to have a compelling ROI model. Valve can do what they do precisely because they are incredibly profitable and privately owned.
The ridiculously large Stardew Valley 1.4 update is out
27 Nov 2019 at 3:47 pm UTC Likes: 3
27 Nov 2019 at 3:47 pm UTC Likes: 3
So impressive to see that the dev still works hard on this game, without even charging for the updates, despite he could. Love it. :)
The free Livy update to Imperator: Rome and the also free Punic Wars DLC out December 3
26 Nov 2019 at 9:10 pm UTC Likes: 2
26 Nov 2019 at 9:10 pm UTC Likes: 2
Quoting: ColomboIMHO Paradox as a company made a deep dive and we have lost one of the more interesting company for strategic fans.I am not sure I agree with this. While this game did get a lukewarm reception, I cannot name you another recent Paradox title that wasn't at least good, if not great. Stellaris, Cities Skylines and Hearts of Iron IV are arguably the best games of their respective genres, and Surviving Mars is still a good game.
The free Livy update to Imperator: Rome and the also free Punic Wars DLC out December 3
26 Nov 2019 at 4:59 pm UTC
26 Nov 2019 at 4:59 pm UTC
It's a game that really interests me (I am a sucker for Ancient Rome), but I have held off buying it because of the mediocre ratings it got at launch. Would people say it's worth buying now, or should I wait a bit longer?
The second Beta of Godot Engine 3.2 is out with more WebAssembly work
22 Nov 2019 at 8:12 pm UTC
22 Nov 2019 at 8:12 pm UTC
I thought they were feature frozen? Hah, anyway, good to see them adding more things! :)
Parkitect - Taste of Adventure is out expanding your theme park building possibilities
21 Nov 2019 at 5:06 pm UTC Likes: 2
21 Nov 2019 at 5:06 pm UTC Likes: 2
Wishlisted! This game is one of the few I bought way back in Early Access to help making sure the devs got the funds they needed to finish the game. It turned out much better than my wildest expectations! :)
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