Latest Comments by Mountain Man
Shadow of Mordor Nvidia Benchmarks On Linux
6 Aug 2015 at 12:37 pm UTC
6 Aug 2015 at 12:37 pm UTC
Quoting: BeamboomGames that are 100% OpenGL (which are unfortunately rare; most cross-platform games on PC seem to be an OpenGL-DirectX hybrid) usually have identical performance across platforms. In other words, we're not going to see performance parity until developers abandon DirectX, and that's probably not going to happen any time soon.Quoting: Mountain ManYeah I fully expect the benchmarks to go in Windows' favour nowadays. But it would be interesting to see by how much, and how the gap (eventually) starts to shrink, and at what point in time games start to be of equal or better performance. Cause I think it will happen, it would just be fun to see the graphs over time.Quoting: BeamboomTo raise the tests even one more level on the interest-bar (imho) you could add benchmark results for Windows running on the same machine.Everything I've heard from various forum posts is that the Windows version performs better across the board, which is typical for any game ported from DirectX to OpenGL.
Shadow of Mordor Nvidia Benchmarks On Linux
5 Aug 2015 at 10:39 pm UTC
5 Aug 2015 at 10:39 pm UTC
Quoting: BeamboomTo raise the tests even one more level on the interest-bar (imho) you could add benchmark results for Windows running on the same machine.Everything I've heard from various forum posts is that the Windows version performs better across the board, which is typical for any game ported from DirectX to OpenGL.
Interview With The Developers Of Cossacks 3, Which Is Coming To Linux
4 Aug 2015 at 4:53 pm UTC Likes: 1
"Linux is really not a big market, so there is no great financial purpose in supporting it. Its more a marketing expectations. Steam actively supports games that have Linux versions."
It certainly seems he's talking about more than merely the fact that Steam is Linux compatible. But there's also the reference to "marketing expectations". Does this suggest, perhaps, that Valve promises more visibility to games that have a Linux version?
4 Aug 2015 at 4:53 pm UTC Likes: 1
Quoting: liamdaweHonestly, I didn't see it that way. I saw it more as that Steam supports Linux fully, which is what I believe they meant. Rather than Valve directly pitching into help every developer (which would be impossible, they aren't a big company staff wise).This was his complete statement:
"Linux is really not a big market, so there is no great financial purpose in supporting it. Its more a marketing expectations. Steam actively supports games that have Linux versions."
It certainly seems he's talking about more than merely the fact that Steam is Linux compatible. But there's also the reference to "marketing expectations". Does this suggest, perhaps, that Valve promises more visibility to games that have a Linux version?
Interview With The Developers Of Cossacks 3, Which Is Coming To Linux
4 Aug 2015 at 4:23 pm UTC Likes: 7
4 Aug 2015 at 4:23 pm UTC Likes: 7
OpenGL from the start? No early access? Cross platform multiplayer? These guys are doing it right.
Although I'm curious about his comment that "Steam actively supports games that have Linux versions". Does Valve have some sort of incentive program in place for Linux releases?
Although I'm curious about his comment that "Steam actively supports games that have Linux versions". Does Valve have some sort of incentive program in place for Linux releases?
The Linux Port Of Arma 3 Is "Promising"
4 Aug 2015 at 12:22 pm UTC
Well played, sir, well played.
4 Aug 2015 at 12:22 pm UTC
Quoting: dubigrasuOh, I get it, this is that thing where someone is too stubborn to admit that they've fallen behind in a debate, so they suddenly claim to no longer care about a topic that they were actively discussing. To quote the fox, "Those grapes are probably sour anyway."Quoting: Mountain ManFrankly my dear, I don't give a fuck about what you would use or expect.Quoting: dubigrasuThat's exactly my point! Saying that something is "promising" sounds good without actually telling us anything. It's PR fluff and nothing more.Quoting: Mountain ManLike I said, it was PR fluff that doesn't actually tell us anything.No, it could mean a lot of things, from: "we managed to start and play the game for 5 minutes before it crashed" to "the port is working really good but we still have some issues to resolve ".
Other that " promising" we know too little to go "Likely" or "Unlikely".
That said, "promising" is not a word I would expect someone to use to describe your latter scenario.
Well played, sir, well played.
The Linux Port Of Arma 3 Is "Promising"
4 Aug 2015 at 10:00 am UTC
That said, "promising" is not a word I would expect someone to use to describe your latter scenario.
4 Aug 2015 at 10:00 am UTC
Quoting: dubigrasuThat's exactly my point! Saying that something is "promising" sounds good without actually telling us anything. It's PR fluff and nothing more.Quoting: Mountain ManLike I said, it was PR fluff that doesn't actually tell us anything.No, it could mean a lot of things, from: "we managed to start and play the game for 5 minutes before it crashed" to "the port is working really good but we still have some issues to resolve ".
Other that " promising" we know too little to go "Likely" or "Unlikely".
That said, "promising" is not a word I would expect someone to use to describe your latter scenario.
Virtual Programming Have Been Busy, Looks Like They Are Doing The Arma 3 Port
4 Aug 2015 at 9:54 am UTC
On the other hand, X-Plane 10 which doesn't contain a single line of DirectX or other proprietary, platform specific code runs identically regardless of platform. In fact, in some test cases, it actually runs slightly faster in Linux
4 Aug 2015 at 9:54 am UTC
Quoting: dubigrasuSo what does that prove? That OpenGL and Linux are inferior, or that Unigine is optimzed for DirectX and Windows?Quoting: StianTheDarkThe point where we blame OpenGL is when we have run out of defence ;) OpenGL is infact (when ran on Windows) identical to DirectX performance.You made me curious so I ran Unigine Valley on both Windows & Linux.
Ultra, 1920x1080, AA 4X
Results by score, min/avg/max FPS :
W DX11 = 3222, 30, 77, 148
W DX 9 = 2916. 29, 69,165
W GL = 2905, 32, 69, 124
L GL = 2743, 35, 65, 109
On the other hand, X-Plane 10 which doesn't contain a single line of DirectX or other proprietary, platform specific code runs identically regardless of platform. In fact, in some test cases, it actually runs slightly faster in Linux
DiRT Showdown Tested On Linux, Preview Port Report
4 Aug 2015 at 2:48 am UTC
4 Aug 2015 at 2:48 am UTC
Quoting: MGOidIf their ports got the games to run at 70/80 % of the Windows performance without any crashes, I think is a good work.Except that won't convince anybody to give up Windows and start using Linux.
The Linux Port Of Arma 3 Is "Promising"
4 Aug 2015 at 2:42 am UTC
Like I said, it was PR fluff that doesn't actually tell us anything.
4 Aug 2015 at 2:42 am UTC
Quoting: dubigrasuUnlikely. Saying that something is "promising" means it has some degree of unrealized potential.Quoting: Mountain ManYeah, but saying that it's "promising" sounds good without actually telling us anything. For all we know, it could mean that it didn't instantly crash when they ran the executable, and a coder muttered, "Well, that's promising."And it could also mean that it runs so well that they might actually releasing it soon.
Like I said, it was PR fluff that doesn't actually tell us anything.
The Linux Port Of Arma 3 Is "Promising"
3 Aug 2015 at 8:28 pm UTC
3 Aug 2015 at 8:28 pm UTC
Yeah, but saying that it's "promising" sounds good without actually telling us anything. For all we know, it could mean that it didn't instantly crash when they ran the executable, and a coder muttered, "Well, that's promising."
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