Latest Comments by PJ
GeForce RTX 3060 Ti arrives December 2, hits RTX 2080 SUPER level performance
2 Dec 2020 at 3:31 pm UTC Likes: 1
But if you need something for gaming and everyday Linux desktop AMD can be a nice option.
2 Dec 2020 at 3:31 pm UTC Likes: 1
Quoting: KimyrielleIs there still a reason to go for NVidia rather than AMD these days?It really depends. If you need a stable driver you won't have to uninstall/rebuild manually after each kernel update and you need cuda for some computation (3d rendering for example) Nvidia is sadly the way to go, no matter how pissed I am the whole Wayland deal has not been sorted out.
But if you need something for gaming and everyday Linux desktop AMD can be a nice option.
NVIDIA have released the big new Linux Beta driver 440.26 today
17 Oct 2019 at 6:47 pm UTC Likes: 1
17 Oct 2019 at 6:47 pm UTC Likes: 1
shame they can't be bothered to support GBM and thus still are one of the obstacles in Wayland adoption.
The Linux port of Shadow of Mordor from Feral Interactive has gained a Vulkan Beta, a massive difference
17 Oct 2019 at 6:45 pm UTC Likes: 1
17 Oct 2019 at 6:45 pm UTC Likes: 1
amazing update. On my end it doubled the framerate. Now it is comfortably over 100fps on high settings. It would be amazing (and honestly - super surprising) if they could bring it to titles like DeusEx as well.
Steam Play gets a small update with Proton 4.11-5 now available
18 Sep 2019 at 7:15 pm UTC Likes: 2
18 Sep 2019 at 7:15 pm UTC Likes: 2
@orochi_kyo : how did you add media foundation libs? That's one of the things that prevents me from playing Darksiders.
Canonical are now saying Ubuntu's 32bit is not being entirely dropped, 32bit libraries will be "frozen"
24 Jun 2019 at 8:56 am UTC Likes: 3
Storage - once you have core runtimes needed by the apps installed the downloads are not that bigger than regular packages. Runtimes are shared so quickly it becomes no problem. So yeah, first time you use Flatpak it takes a bit, afterwards it's pretty reasonable.
DE integration - most of the popular themes work out of the box. With more exotic ones simply install them in user folder and they'll work.
Packet mgr - both Gnomes and KDE's software centers work with Flatpaks.
24 Jun 2019 at 8:56 am UTC Likes: 3
Quoting: SchattenspiegelMake Flatpaks(and snaps) not eat unreasonable storage space and bandwith, integrate well into DE themes, update and manage(including dependencies) through the systems packet manager (at least graphically)I'd say done on all accounts.
Storage - once you have core runtimes needed by the apps installed the downloads are not that bigger than regular packages. Runtimes are shared so quickly it becomes no problem. So yeah, first time you use Flatpak it takes a bit, afterwards it's pretty reasonable.
DE integration - most of the popular themes work out of the box. With more exotic ones simply install them in user folder and they'll work.
Packet mgr - both Gnomes and KDE's software centers work with Flatpaks.
Canonical are now saying Ubuntu's 32bit is not being entirely dropped, 32bit libraries will be "frozen"
24 Jun 2019 at 7:55 am UTC Likes: 1
24 Jun 2019 at 7:55 am UTC Likes: 1
Quoting: x_wingAnd what about proton games? Do they work without problems?I've been using Flatpaked Steam on OpenSUSE Leap for over a year and it's great. No issues - no matter it is proton or native app. The only nitpick I had was when I couldn't get Nvidia runtime for the driver version I've had - but it was like 2 days before Flathub repos caught up (but usually they update nvidia libs before I see those in OpenSUSE repos).
id Software going all-in with Vulkan, some interesting details about that and Linux for Stadia
13 May 2019 at 9:08 pm UTC Likes: 3
So the whole thing is a bit more complex - Ethan Lee wrote this nice article about approaches you can take:
https://gist.github.com/flibitijibibo/b67910842ab95bb3decdf89d1502de88 [External Link]
There are also solutions ready - for example new universal packaging formats (Appimages, Flatpaks). Even if you don't use those you can at least have a clear guide howto do it. So yeah, all in all no reason for the devs to struggle with this problem on Linux nowadays, it has been largely solved and can only improve.
13 May 2019 at 9:08 pm UTC Likes: 3
Quoting: GuestDon't even ever redistribute *.so files from a certain distribution with your game because it will fail on any other distribution and newer version of that particular distro where you'd pick up the *.so's from.Is it really that simple ;) ? While I agree that bundling any library is a bad idea I don't think so - first of all there's no guarantee that on end user system required library will be present.
So the whole thing is a bit more complex - Ethan Lee wrote this nice article about approaches you can take:
https://gist.github.com/flibitijibibo/b67910842ab95bb3decdf89d1502de88 [External Link]
There are also solutions ready - for example new universal packaging formats (Appimages, Flatpaks). Even if you don't use those you can at least have a clear guide howto do it. So yeah, all in all no reason for the devs to struggle with this problem on Linux nowadays, it has been largely solved and can only improve.
The developer of BYTEPATH has shared some sales data including how Linux sales went
25 Feb 2019 at 5:39 pm UTC
25 Feb 2019 at 5:39 pm UTC
so it seems Linux percentage sucks on Asian markets, while on other it seems higher than I'd though. Interesting.
Steam Play versus Linux Version, a little performance comparison and more thoughts
19 Jan 2019 at 10:34 pm UTC
But totally agree that true native versions are preferred. Also translation helpers like the one Feral uses is really appreciated - it has taken a while, but performance I see on their recent ports (through Vulkan) is good.
So all in all - when the performance is good and if I don't have to go through extra hoops I'm happy with both options.
19 Jan 2019 at 10:34 pm UTC
Quoting: Leopardsure, native is preferred - sadly it's rarely the case. Most of the times we get some sort of wrapper anyways which those performance results show clearly. When you can get a game running without hassle and with better performance under WINE / Proton why would you choose semi-native version that runs worse. So I see the point in what Carmack said.Quoting: PJthis tests make me think that John Carmack might have been right after all ;) ...No , just look at one message above.
When ports done right ; native is preffered.
But totally agree that true native versions are preferred. Also translation helpers like the one Feral uses is really appreciated - it has taken a while, but performance I see on their recent ports (through Vulkan) is good.
So all in all - when the performance is good and if I don't have to go through extra hoops I'm happy with both options.
Steam Play versus Linux Version, a little performance comparison and more thoughts
18 Jan 2019 at 11:58 pm UTC Likes: 1
18 Jan 2019 at 11:58 pm UTC Likes: 1
this tests make me think that John Carmack might have been right after all ;) ...
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